Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Conman55699
Sylvanus
Level 24
God Stats
0W - 4L
1,285 SR
Queue Stats
2W - 8L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
Kalyhka
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
alienfa
Danzaburou
Level 10
God Stats
2W - 5L
1,312 SR
Queue Stats
2W - 10L
1,309 Elo+
Party 1
King Arthur
King Arthur
etleung
King Arthur
Level 30
God Stats
3W - 2L
1,427 SR
Queue Stats
8W - 13L
1,513 Elo+
Party 1
Team Averages
Level 21
1,405 SR
1,471 Elo+

VS

Team Averages
Level 18
1,533 SR
1,664 Elo+
Artemis
Artemis
Blu3dr4gon
Artemis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 30L
1,723 Elo+
Solo
Ares
Ares
CompletelyInept
Ares
Level 22
God Stats
7W - 6L
1,508 SR
Queue Stats
187W - 223L
1,539 Elo+
Solo
Nemesis
Nemesis
LucienWolfswift
Nemesis
Level 9
God Stats
47W - 46L
1,655 SR
Queue Stats
970W - 1,065L
1,681 Elo+
Solo
Cabrakan
Cabrakan
SoloPoloDolo
Cabrakan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,773 Elo+
Solo
Hel
Hel
一根大香蕉
Hel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 5 / 2
5,890
421
3,428
6,200
2,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Conman55699
Sylvanus
10
0 / 1 / 3
6,259
447
1,639
5,792
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Kalyhka
Jing Wei
10
3 / 5 / 0
6,227
445
4,691
11,134
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
alienfa
Danzaburou
7
1 / 6 / 0
5,206
372
2,502
9,059
2,362
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
etleung
King Arthur
8
0 / 3 / 1
5,355
383
1,349
9,702
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blu3dr4gon
Artemis
11
3 / 2 / 4
6,755
483
7,133
7,348
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 5
6,948
496
6,050
7,685
5,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 1
7,534
538
2,342
6,909
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
SoloPoloDolo
Cabrakan
14
7 / 0 / 1
8,100
579
9,111
5,288
4,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 3
8,961
640
3,281
6,292
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
19
20
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
2
0.4
W
Artemis
Blu3dr4gon
Artemis
3
2
4
2.5
W
3
2
5
2.75
L
Sylvanus
Conman55699
Sylvanus
0
1
3
1.5
L
Jing Wei
Kalyhka
Jing Wei
3
5
0
0.6
W
3
1
1
3.5
W
Cabrakan
SoloPoloDolo
Cabrakan
7
0
1
7.5
L
Danzaburou
alienfa
Danzaburou
1
6
0
0.17
L
King Arthur
etleung
King Arthur
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
27,917
41,887
Taken
33,522
14,067
Mitigated
18,677
9,015
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,428
953
489
846
6,200
2,040
34
3,430
2,770
26,322
0
W
Artemis
Blu3dr4gon
Artemis
7,133
2,449
0
3,714
7,348
2,663
1,189
1,812
5,511
0
31,558
W
6,050
344
0
1,269
7,685
5,554
584
1,149
6,436
19,743
0
L
Sylvanus
Conman55699
Sylvanus
1,639
614
704
1,261
5,792
2,177
206
2,755
3,037
17,964
0
L
Jing Wei
Kalyhka
Jing Wei
4,691
3,276
0
3,599
11,134
3,139
514
4,692
6,442
0
30,527
W
2,342
1,074
0
1,591
6,909
4,155
0
197
6,690
0
59,017
W
Cabrakan
SoloPoloDolo
Cabrakan
9,111
1,008
0
1,692
5,288
4,266
0
831
4,409
50,725
0
L
Danzaburou
alienfa
Danzaburou
2,502
1,002
0
287
9,059
2,362
216
3,776
5,283
0
11,170
L
King Arthur
etleung
King Arthur
1,349
144
393
1,436
9,702
4,349
257
3,789
5,913
0
18,216
W
3,281
122
507
4,046
6,292
2,039
396
1,078
5,164
59,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
38,298
190
Minions Killed
425
0
Camps Cleared
0
1,237,304
Distance Traveled
1,212,427
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,890
421
41
3
0
251,340
0
W
Artemis
6,755
483
52
4
0
206,617
0
W
Ares
6,948
496
22
2
0
250,225
7
L
Sylvanus
6,259
447
36
3
0
265,815
4
L
Jing Wei
6,227
445
60
4
0
240,782
1
W
Nemesis
7,534
538
106
8
0
229,577
3
W
Cabrakan
8,100
579
104
7
0
238,566
0
L
Danzaburou
5,206
372
13
1
0
215,503
1
L
King Arthur
5,355
383
40
3
0
263,864
1
W
Hel
8,961
640
141
10
0
287,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role