Player Matchup

Medusa
Medusa
Mel1e
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 1
Bellona
Bellona
Saru28
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 19L
1,633 Elo+
Solo
Scylla
Scylla
TechSupport865
Scylla
Level 48
God Stats
6W - 3L
1,712 SR
Queue Stats
245W - 218L
1,510 Elo+
Party 1
Mercury
Mercury
dsuarezzz3
Mercury
Level 16
God Stats
5W - 9L
1,361 SR
Queue Stats
65W - 59L
1,485 Elo+
Solo
Artio
Artio
mateusz1a1
Artio
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 20L
1,399 Elo+
Solo
Team Averages
Level 24
1,515 SR
1,504 Elo+

VS

Team Averages
Level 15
1,484 SR
1,520 Elo+
Bellona
Bellona
Sestu
Bellona
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo
Artemis
Artemis
TLPX
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,700 Elo+
Solo
Ra
Ra
Tripilios
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Solo
Fenrir
Fenrir
enigma955
Fenrir
Level 25
God Stats
1W - 8L
1,418 SR
Queue Stats
67W - 94L
1,293 Elo+
Solo
Ymir
Ymir
Árpi
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mel1e
Medusa
8
0 / 1 / 2
4,858
486
1,919
3,422
989
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Saru28
Bellona
12
4 / 0 / 3
6,956
696
7,444
6,236
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
7 / 0 / 0
6,666
667
5,097
3,838
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
dsuarezzz3
Mercury
11
6 / 1 / 5
6,966
697
4,508
6,110
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
8
1 / 0 / 3
5,388
539
1,954
4,106
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sestu
Bellona
8
0 / 2 / 0
4,712
471
3,573
6,065
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
TLPX
Artemis
9
1 / 2 / 0
4,794
479
4,085
5,485
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 5 / 0
4,637
464
1,179
4,623
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
enigma955
Fenrir
4
0 / 3 / 0
3,839
384
970
4,612
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Árpi
Ymir
6
1 / 6 / 0
4,302
430
911
7,048
4,305
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
2
2
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Mel1e
Medusa
0
1
2
1
W
Bellona
Saru28
Bellona
4
0
3
5.5
L
Bellona
Sestu
Bellona
0
2
0
0
L
Artemis
TLPX
Artemis
1
2
0
0.5
W
7
0
0
7
L
0
5
0
0
W
Mercury
dsuarezzz3
Mercury
6
1
5
8.5
L
Fenrir
enigma955
Fenrir
0
3
0
0
W
Artio
1
0
3
2.5
L
Ymir
Árpi
Ymir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
10,718
23,712
Taken
27,833
10,071
Mitigated
12,309
8,801
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Mel1e
Medusa
1,919
941
0
1,493
3,422
989
714
396
3,026
0
22,799
W
Bellona
Saru28
Bellona
7,444
2,977
0
3,739
6,236
3,964
345
727
5,309
0
39,842
L
Bellona
Sestu
Bellona
3,573
1,332
0
1,865
6,065
3,883
0
531
5,534
0
17,911
L
Artemis
TLPX
Artemis
4,085
940
0
1,752
5,485
1,574
0
1,436
4,049
0
22,533
W
5,097
603
0
846
3,838
1,049
0
289
3,524
33,237
0
L
1,179
356
41
811
4,623
1,436
108
2,685
1,938
17,997
0
W
Mercury
dsuarezzz3
Mercury
4,508
2,253
0
480
6,110
1,769
0
578
5,432
0
34,575
L
Fenrir
enigma955
Fenrir
970
40
0
605
4,612
1,111
0
349
4,263
0
6,946
W
Artio
1,954
251
86
2,157
4,106
2,300
385
100
4,006
7,885
0
L
Ymir
Árpi
Ymir
911
382
0
0
7,048
4,305
0
2,050
4,998
5,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,834
Gold Earned
22,284
291
Minions Killed
140
0
Camps Cleared
0
986,114
Distance Traveled
789,042
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,858
486
45
5
0
162,803
0
W
Bellona
6,956
696
100
10
0
211,973
3
L
Bellona
4,712
471
45
5
0
168,972
2
L
Artemis
4,794
479
33
3
0
152,096
3
W
Scylla
6,666
667
70
7
0
192,491
1
L
Ra
4,637
464
40
4
0
139,349
2
W
Mercury
6,966
697
66
7
0
231,760
0
L
Fenrir
3,839
384
16
2
0
174,641
0
W
Artio
5,388
539
10
1
0
187,087
0
L
Ymir
4,302
430
6
1
0
153,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role