Player Matchup

Nemesis
Nemesis
Bartus17
Nemesis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 102L
1,308 Elo+
Solo
Thor
Thor
CaptainBuds2452
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,500 Elo+
Solo
Artemis
Artemis
CharlieAndrew
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Crabscuttler
Set
Level 27
God Stats
8W - 5L
1,727 SR
Queue Stats
18W - 16L
1,454 Elo+
Solo
Ymir
Ymir
Mickyd2015
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,453 Elo+

VS

Team Averages
Level 11
1,472 SR
1,338 Elo+
Camazotz
Camazotz
GOB_2011
Camazotz
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
draxx_on_console
Ymir
Level 16
God Stats
1W - 2L
1,505 SR
Queue Stats
14W - 31L
1,256 Elo+
Solo
Sylvanus
Sylvanus
ill GR4DY
Sylvanus
Level 26
God Stats
6W - 13L
1,354 SR
Queue Stats
103W - 115L
1,342 Elo+
Solo
Jing Wei
Jing Wei
madman1984817
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
parque
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bartus17
Nemesis
10
4 / 0 / 5
6,170
561
3,772
6,656
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 3 / 1
5,453
496
2,716
5,288
1,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
6
1 / 4 / 3
4,650
423
1,752
5,121
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
11 / 1 / 6
7,148
650
11,217
5,174
1,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 5 / 10
5,311
483
986
6,981
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GOB_2011
Camazotz
6
3 / 7 / 0
4,729
430
2,274
6,059
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 3
5,277
480
3,222
10,428
6,214
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
ill GR4DY
Sylvanus
11
3 / 0 / 0
6,213
565
3,803
5,089
2,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
madman1984817
Jing Wei
4
0 / 5 / 1
4,205
382
756
5,738
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
parque
Ares
7
4 / 8 / 2
5,668
515
1,839
11,528
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
11
13
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bartus17
Nemesis
4
0
5
6.5
W
4
3
1
1.5
W
Artemis
1
4
3
0.63
W
11
1
6
14
L
Camazotz
GOB_2011
Camazotz
3
7
0
0.43
W
1
5
10
1.2
L
1
5
3
0.5
L
Sylvanus
ill GR4DY
Sylvanus
3
0
0
3
L
Jing Wei
madman1984817
Jing Wei
0
5
1
0.1
L
Ares
parque
Ares
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
11,894
29,220
Taken
38,842
9,703
Mitigated
15,889
5,803
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bartus17
Nemesis
3,772
1,882
0
2,744
6,656
2,051
864
658
5,998
0
23,781
W
2,716
614
0
150
5,288
1,639
194
3,333
1,955
0
10,824
W
Artemis
1,752
1,197
0
1,111
5,121
1,313
0
1,893
3,228
0
6,885
W
11,217
5,904
282
1,372
5,174
1,877
2,092
1,369
3,805
0
30,687
L
Camazotz
GOB_2011
Camazotz
2,274
1,676
0
625
6,059
1,196
0
0
6,009
0
7,652
W
986
735
0
144
6,981
2,823
60
1,611
5,370
3,706
0
L
3,222
1,203
0
730
10,428
6,214
48
437
9,941
14,904
0
L
Sylvanus
ill GR4DY
Sylvanus
3,803
1,600
0
2,821
5,089
2,190
1,655
0
4,989
28,459
0
L
Jing Wei
madman1984817
Jing Wei
756
756
0
722
5,738
965
105
0
5,688
0
7,348
L
Ares
parque
Ares
1,839
602
0
384
11,528
5,324
150
549
10,929
11,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
26,092
110
Minions Killed
109
0
Camps Cleared
0
968,167
Distance Traveled
945,995
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,170
561
55
5
0
208,843
1
W
Thor
5,453
496
10
1
0
201,532
1
W
Artemis
4,650
423
5
0
0
166,422
0
W
Set
7,148
650
31
3
0
219,868
0
L
Camazotz
4,729
430
16
1
0
243,638
1
W
Ymir
5,311
483
9
1
0
171,502
0
L
Ymir
5,277
480
25
2
0
182,545
1
L
Sylvanus
6,213
565
45
4
0
165,232
0
L
Jing Wei
4,205
382
11
1
0
176,617
2
L
Ares
5,668
515
12
1
0
177,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role