Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ajaz the Kid
Skadi
Level 122
God Stats
0W - 3L
1,269 SR
Queue Stats
93W - 106L
1,494 Elo+
Solo
He Bo
He Bo
Kenioon
He Bo
Level 122
God Stats
3W - 2L
1,438 SR
Queue Stats
135W - 122L
1,605 Elo+
Solo
Fenrir
Fenrir
Redrom
Fenrir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 69L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
SWC2021
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,442 SR
1,503 Elo+

VS

Team Averages
Level 133
1,549 SR
1,548 Elo+
Ra
Ra
CrushCrush91
Ra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,596 Elo+
Party 1
Odin
Odin
GoblinKing27
Odin
Level 109
God Stats
5W - 4L
1,745 SR
Queue Stats
131W - 114L
1,570 Elo+
Solo
Izanami
Izanami
Lαdy
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TheLaZ
Bellona
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 253L
1,574 Elo+
Solo
Ne Zha
Ne Zha
kentkorv
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 4 / 5
8,622
719
6,538
10,951
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 7 / 8
8,942
745
13,559
13,569
5,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Kenioon
He Bo
17
4 / 6 / 7
9,966
831
16,656
11,676
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Redrom
Fenrir
16
4 / 5 / 7
9,135
761
7,358
18,196
23,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SWC2021
Baron Samedi
15
3 / 3 / 6
8,812
734
9,508
10,658
9,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
10,664
889
14,697
10,146
9,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 5 / 15
9,910
826
8,843
17,056
12,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Izanami
Lαdy
Izanami
18
8 / 2 / 7
10,605
884
14,173
11,821
5,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
TheLaZ
Bellona
15
2 / 5 / 19
9,885
824
9,244
20,919
23,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
kentkorv
Ne Zha
15
3 / 3 / 12
9,510
793
12,278
11,405
5,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
16
Kills
24
25
Deaths
16
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
5
1.38
L
2
7
8
0.86
W
6
1
15
13.5
W
5
5
15
2.5
L
He Bo
Kenioon
He Bo
4
6
7
1.25
W
Izanami
Lαdy
Izanami
8
2
7
5.75
L
Fenrir
Redrom
Fenrir
4
5
7
1.5
L
Baron Samedi
SWC2021
Baron Samedi
3
3
6
2
W
Bellona
TheLaZ
Bellona
2
5
19
2.3
W
Ne Zha
kentkorv
Ne Zha
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,619
Damage
59,235
65,050
Taken
71,347
46,215
Mitigated
57,402
22,763
Healing
32,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,538
538
978
1,581
10,951
4,044
236
1,980
8,971
15,639
0
L
13,559
5,472
604
1,710
13,569
5,361
948
4,056
9,513
0
24,925
W
14,697
1,061
9,984
5,486
10,146
9,551
560
5,202
4,686
32,402
0
W
8,843
1,661
1,335
2,614
17,056
12,814
674
6,391
9,328
0
14,081
L
He Bo
Kenioon
He Bo
16,656
962
1,459
2,439
11,676
3,845
386
2,510
9,166
35,486
0
W
Izanami
Lαdy
Izanami
14,173
5,563
1,532
3,183
11,821
5,694
2,947
6,809
4,736
0
31,609
L
Fenrir
Redrom
Fenrir
7,358
1,459
1,143
3,751
18,196
23,581
0
4,496
13,700
0
10,822
L
Baron Samedi
SWC2021
Baron Samedi
9,508
875
5,639
3,459
10,658
9,384
318
2,399
8,259
19,639
0
W
Bellona
TheLaZ
Bellona
9,244
1,250
1,586
3,606
20,919
23,745
565
7,301
13,194
2,186
14,988
W
Ne Zha
kentkorv
Ne Zha
12,278
1,614
1,484
1,612
11,405
5,598
811
5,497
5,704
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
50,574
122
Minions Killed
129
0
Camps Cleared
0
1,007,343
Distance Traveled
1,135,478
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,622
719
26
2
0
184,960
0
L
Skadi
8,942
745
18
2
0
172,207
0
W
Ra
10,664
889
50
4
0
248,873
0
W
Odin
9,910
826
19
2
0
222,594
0
L
He Bo
9,966
831
47
4
0
214,406
0
W
Izanami
10,605
884
32
3
0
207,104
1
L
Fenrir
9,135
761
10
1
0
222,458
0
L
Baron Samedi
8,812
734
21
2
0
213,312
4
W
Bellona
9,885
824
3
0
0
217,528
4
W
Ne Zha
9,510
793
25
2
0
239,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role