Player Matchup

Yemoja
Yemoja
HeyJustice
Yemoja
Level 145
God Stats
6W - 6L
1,843 SR
Queue Stats
256W - 195L
1,695 Elo+
Party 1
Ares
Ares
ThePerryYesMan
Ares
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
569W - 308L
1,772 Elo+
Party 1
Serqet
Serqet
dark32flame
Serqet
Level 153
God Stats
4W - 0L
1,702 SR
Queue Stats
276W - 143L
1,736 Elo+
Party 1
Ullr
Ullr
oosdja2
Ullr
Level 149
God Stats
4W - 5L
1,752 SR
Queue Stats
160W - 170L
1,392 Elo+
Solo
Janus
Janus
singhkha
Janus
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
582W - 364L
1,608 Elo+
Party 1
Team Averages
Level 152
1,659 SR
1,641 Elo+

VS

Team Averages
Level 94
1,406 SR
1,418 Elo+
Kukulkan
Kukulkan
Biffffy
Kukulkan
Level 20
God Stats
2W - 3L
1,522 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 2
Hercules
Hercules
DankBacon
Hercules
Level 129
God Stats
6W - 8L
1,420 SR
Queue Stats
451W - 362L
1,558 Elo+
Party 2
Nemesis
Nemesis
Dostiny
Nemesis
Level 127
God Stats
4W - 6L
1,629 SR
Queue Stats
94W - 104L
1,465 Elo+
Party 2
Bacchus
Bacchus
Wraiths
Bacchus
Level 101
God Stats
30W - 45L
1,216 SR
Queue Stats
190W - 231L
1,355 Elo+
Party 3
Ullr
Ullr
mrcream
Ullr
Level 94
God Stats
1W - 5L
1,243 SR
Queue Stats
325W - 378L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HeyJustice
Yemoja
12
1 / 2 / 8
7,545
503
6,369
9,480
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 2 / 1
8,892
593
11,282
13,118
11,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
15
5 / 1 / 4
8,421
561
8,669
8,076
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
oosdja2
Ullr
13
1 / 0 / 0
7,307
487
4,609
7,579
2,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
singhkha
Janus
17
3 / 1 / 6
9,458
631
9,154
6,803
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biffffy
Kukulkan
13
1 / 4 / 2
7,743
516
3,366
8,343
3,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
DankBacon
Hercules
14
3 / 4 / 0
8,072
538
6,825
16,121
12,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Dostiny
Nemesis
11
1 / 5 / 2
6,998
467
4,853
11,211
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Wraiths
Bacchus
10
1 / 2 / 2
6,808
454
6,015
10,174
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
mrcream
Ullr
13
0 / 1 / 2
7,354
490
5,137
9,645
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Biffffy
Kukulkan
1
4
2
0.5
L
Hercules
DankBacon
Hercules
3
4
0
0.75
L
Nemesis
Dostiny
Nemesis
1
5
2
0.4
W
Yemoja
HeyJustice
Yemoja
1
2
8
2.5
W
6
2
1
3.25
L
Bacchus
Wraiths
Bacchus
1
2
2
1
W
Serqet
5
1
4
7
L
Ullr
mrcream
Ullr
0
1
2
1
W
Ullr
oosdja2
Ullr
1
0
0
1
W
Janus
singhkha
Janus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,083
Damage
26,196
45,056
Taken
55,494
23,929
Mitigated
31,790
20,910
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Biffffy
Kukulkan
3,366
508
0
237
8,343
3,176
0
5,374
2,969
49,885
0
L
Hercules
DankBacon
Hercules
6,825
3,683
0
8,114
16,121
12,444
0
10,259
5,586
0
41,808
L
Nemesis
Dostiny
Nemesis
4,853
1,432
0
1,238
11,211
5,580
0
4,966
5,981
0
42,703
W
Yemoja
HeyJustice
Yemoja
6,369
1,313
1,102
4,642
9,480
4,247
0
4,042
5,438
27,188
0
W
11,282
962
0
5,678
13,118
11,691
0
214
12,479
52,256
0
L
Bacchus
Wraiths
Bacchus
6,015
1,027
0
2,546
10,174
7,461
0
2,839
7,335
26,637
0
W
Serqet
8,669
2,059
0
3,988
8,076
2,999
0
1,629
6,397
0
54,635
L
Ullr
mrcream
Ullr
5,137
2,533
0
2,442
9,645
3,129
357
3,367
6,278
0
52,401
W
Ullr
oosdja2
Ullr
4,609
3,038
0
2,369
7,579
2,613
0
1,033
6,546
0
51,274
W
Janus
singhkha
Janus
9,154
527
0
3,131
6,803
2,379
61
2,463
4,315
82,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
36,975
487
Minions Killed
427
0
Camps Cleared
0
1,508,394
Distance Traveled
1,419,686
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,743
516
117
8
0
256,185
0
L
Hercules
8,072
538
88
6
0
282,309
4
L
Nemesis
6,998
467
78
5
0
277,739
3
W
Yemoja
7,545
503
34
2
0
277,396
3
W
Ares
8,892
593
95
6
0
295,129
1
L
Bacchus
6,808
454
46
3
0
322,033
6
W
Serqet
8,421
561
98
7
0
351,800
2
L
Ullr
7,354
490
98
7
0
281,420
1
W
Ullr
7,307
487
105
7
0
232,119
1
W
Janus
9,458
631
155
10
0
351,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role