Player Matchup

Loki
Loki
DutchDragon297
Loki
Level 16
God Stats
4W - 4L
1,190 SR
Queue Stats
66W - 71L
1,427 Elo+
Solo
Ullr
Ullr
SlaQzora
Ullr
Level 31
God Stats
1W - 2L
1,476 SR
Queue Stats
58W - 58L
1,603 Elo+
Solo
Nemesis
Nemesis
destructoll33
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Neith
Neith
javi_sama
Neith
Level 18
God Stats
18W - 14L
1,430 SR
Queue Stats
120W - 96L
1,366 Elo+
Solo
Kukulkan
Kukulkan
pyromane04
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,428 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,511 Elo+

VS

Team Averages
Level 17
1,525 SR
1,346 Elo+
Sun Wukong
Sun Wukong
EthanHeppell
Sun Wukong
Level 39
God Stats
8W - 3L
1,799 SR
Queue Stats
78W - 96L
1,286 Elo+
Party 1
Artio
Artio
MrBandoooooley
Artio
Level 14
God Stats
23W - 22L
1,577 SR
Queue Stats
32W - 31L
1,520 Elo+
Solo
Loki
Loki
fralili_91
Loki
Level 27
God Stats
189W - 213L
1,375 SR
Queue Stats
404W - 461L
1,257 Elo+
Solo
Kukulkan
Kukulkan
owen102005
Kukulkan
Level 3
God Stats
3W - 1L
1,521 SR
Queue Stats
7W - 14L
1,387 Elo+
Party 1
Ymir
Ymir
we-is-sorry
Ymir
Level 4
God Stats
6W - 4L
1,354 SR
Queue Stats
11W - 17L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,196
418
5,733
12,128
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
14
1 / 2 / 4
9,326
424
6,476
13,829
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
13
1 / 11 / 1
8,339
379
4,563
15,584
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
javi_sama
Neith
14
4 / 7 / 0
8,854
402
13,076
12,098
4,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
pyromane04
Kukulkan
13
2 / 8 / 1
8,616
392
8,594
14,554
5,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EthanHeppell
Sun Wukong
16
6 / 1 / 5
9,863
448
12,691
16,917
9,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 0 / 5
12,495
568
17,326
18,107
20,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 3
9,898
450
5,889
7,771
2,864
Kukulkan
owen102005
Kukulkan
17
5 / 4 / 4
10,522
478
9,505
10,111
4,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
8,102
368
1,790
8,625
5,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
31
31
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Sun Wukong
EthanHeppell
Sun Wukong
6
1
5
8.5
W
17
0
5
19.5
L
Ullr
1
2
4
1.5
L
Nemesis
1
11
1
0.14
W
3
2
3
2.25
L
Neith
javi_sama
Neith
4
7
0
0.57
W
Kukulkan
owen102005
Kukulkan
5
4
4
1.75
L
Kukulkan
pyromane04
Kukulkan
2
8
1
0.31
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
47,201
68,193
Taken
61,531
24,998
Mitigated
42,497
12,422
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,733
1,340
0
4,590
12,128
4,121
0
5,487
6,641
0
48,853
W
Sun Wukong
EthanHeppell
Sun Wukong
12,691
1,436
0
4,796
16,917
9,036
1,469
656
16,261
0
47,680
W
17,326
1,246
1,530
10,225
18,107
20,018
460
1,192
16,915
98,505
0
L
Ullr
6,476
3,635
0
6,207
13,829
4,889
445
4,210
9,619
0
45,913
L
Nemesis
4,563
2,476
0
976
15,584
6,540
0
6,409
9,175
0
30,038
W
5,889
1,273
0
0
7,771
2,864
455
2,059
5,712
0
33,548
L
Neith
javi_sama
Neith
13,076
8,509
0
649
12,098
4,044
1,051
4,279
7,819
0
48,994
W
Kukulkan
owen102005
Kukulkan
9,505
999
446
2,056
10,111
4,601
953
4,687
5,424
53,210
0
L
Kukulkan
pyromane04
Kukulkan
8,594
808
0
0
14,554
5,404
0
8,236
6,318
40,409
0
W
1,790
208
378
863
8,625
5,978
243
0
8,625
13,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
50,880
349
Minions Killed
388
0
Camps Cleared
0
1,850,156
Distance Traveled
1,914,747
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,196
418
72
3
0
411,216
8
W
Sun Wukong
9,863
448
64
3
0
431,542
1
W
Artio
12,495
568
133
6
0
425,783
1
L
Ullr
9,326
424
67
3
0
339,593
1
L
Nemesis
8,339
379
39
2
0
431,961
1
W
Loki
9,898
450
61
3
0
393,562
0
L
Neith
8,854
402
90
4
0
356,341
0
W
Kukulkan
10,522
478
111
5
0
389,080
6
L
Kukulkan
8,616
392
81
4
0
311,045
0
W
Ymir
8,102
368
19
1
0
274,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role