Player Matchup

Geb
Geb
DatBacon Boi
Geb
Level 28
God Stats
24W - 15L
1,630 SR
Queue Stats
99W - 101L
1,602 Elo+
Party 1
Bastet
Bastet
KæBO0M
Bastet
Level 5
God Stats
2W - 2L
1,297 SR
Queue Stats
5W - 5L
1,409 Elo+
Solo
Agni
Agni
The Ziggmaster
Agni
Level 28
God Stats
1W - 2L
1,441 SR
Queue Stats
100W - 96L
1,590 Elo+
Party 1
Vamana
Vamana
gghnbfds
Vamana
Level 28
God Stats
125W - 141L
1,606 SR
Queue Stats
385W - 426L
1,605 Elo+
Solo
Erlang Shen
Erlang Shen
i-drop-pencils
Erlang Shen
Level 28
God Stats
0W - 2L
1,326 SR
Queue Stats
10W - 20L
1,441 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,530 Elo+

VS

Team Averages
Level 17
1,525 SR
1,581 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Butt_Swagginton
Jormungandr
Level 30
God Stats
7W - 7L
1,590 SR
Queue Stats
66W - 66L
1,527 Elo+
Solo
Cthulhu
Cthulhu
PurpleWarHippo
Cthulhu
Level 18
God Stats
12W - 19L
1,462 SR
Queue Stats
14W - 26L
1,400 Elo+
Solo
Ne Zha
Ne Zha
Zavon--
Ne Zha
Level 6
God Stats
3W - 1L
1,703 SR
Queue Stats
10W - 4L
1,816 Elo+
Solo
Mercury
Mercury
thepro_tho
Mercury
Level 5
God Stats
2W - 5L
1,370 SR
Queue Stats
2W - 5L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
11,064
1,106
12,889
20,879
19,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
KæBO0M
Bastet
15
1 / 13 / 7
9,320
932
6,902
18,208
8,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 7
9,936
994
12,575
15,090
8,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
gghnbfds
Vamana
16
2 / 4 / 8
9,873
987
8,503
17,565
9,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
i-drop-pencils
Erlang Shen
15
5 / 11 / 4
10,477
1,048
9,543
22,138
7,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

56

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
6 / 1 / 28
12,596
1,260
14,805
12,757
18,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Butt_Swagginton
Jormungandr
18
9 / 2 / 20
12,053
1,205
24,268
12,107
9,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 0 / 20
11,721
1,172
14,940
12,347
11,597
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Zavon--
Ne Zha
19
15 / 4 / 11
12,570
1,257
20,420
13,067
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
thepro_tho
Mercury
16
2 / 5 / 17
9,705
971
8,038
10,504
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
136
12
Kills
40
40
Deaths
12
33
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
28
20
W
Jormungandr
Butt_Swagginton
Jormungandr
9
2
20
9.5
L
2
5
7
1.1
L
Bastet
KæBO0M
Bastet
1
13
7
0.35
W
8
0
20
18
L
2
7
7
0.79
W
Ne Zha
Zavon--
Ne Zha
15
4
11
5.13
L
Vamana
gghnbfds
Vamana
2
4
8
1.5
L
Erlang Shen
i-drop-pencils
Erlang Shen
5
11
4
0.64
W
Mercury
thepro_tho
Mercury
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,412
Damage
82,471
93,880
Taken
60,782
54,601
Mitigated
49,892
6,086
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,805
1,551
0
1,347
12,757
18,245
0
4,678
7,905
22,025
0
W
Jormungandr
Butt_Swagginton
Jormungandr
24,268
5,289
0
120
12,107
9,399
0
5,243
6,609
40,503
0
L
12,889
2,827
0
1,089
20,879
19,313
0
10,959
9,900
30,168
0
L
Bastet
KæBO0M
Bastet
6,902
2,371
0
0
18,208
8,828
0
8,785
9,423
0
19,913
W
14,940
784
1,031
544
12,347
11,597
0
5,452
6,517
29,634
0
L
12,575
659
197
1,007
15,090
8,479
0
9,270
5,820
29,496
0
W
Ne Zha
Zavon--
Ne Zha
20,420
7,812
0
3,768
13,067
5,991
0
4,063
8,838
0
49,081
L
Vamana
gghnbfds
Vamana
8,503
3,673
0
2,206
17,565
9,990
0
12,614
4,951
0
30,442
L
Erlang Shen
i-drop-pencils
Erlang Shen
9,543
5,160
0
1,587
22,138
7,991
0
12,385
9,753
0
22,027
W
Mercury
thepro_tho
Mercury
8,038
3,828
0
788
10,504
4,660
0
4,851
5,134
0
9,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
58,645
143
Minions Killed
163
6
Camps Cleared
4
942,514
Distance Traveled
962,659
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,596
1,260
14
1
2
210,500
0
W
Jormungandr
12,053
1,205
29
3
0
182,404
0
L
Geb
11,064
1,106
38
4
0
189,569
0
L
Bastet
9,320
932
12
1
2
188,320
0
W
Cthulhu
11,721
1,172
51
5
1
217,071
0
L
Agni
9,936
994
38
4
2
175,945
0
W
Ne Zha
12,570
1,257
68
7
1
183,299
3
L
Vamana
9,873
987
37
4
1
199,889
0
L
Erlang Shen
10,477
1,048
18
2
1
188,791
0
W
Mercury
9,705
971
1
0
0
169,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role