Player Matchup

Danzaburou
Danzaburou
B33M0
Danzaburou
Level 122
God Stats
14W - 8L
1,745 SR
Queue Stats
96W - 100L
1,712 Elo+
Party 2
Artio
Artio
Raena
Artio
Level 154
God Stats
6W - 1L
1,628 SR
Queue Stats
42W - 44L
1,796 Elo+
Party 2
Guan Yu
Guan Yu
Ranhu
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Rilcaz
Janus
Level 155
God Stats
1W - 1L
1,295 SR
Queue Stats
34W - 30L
1,634 Elo+
Solo
Bellona
Bellona
aLexBeGGy
Bellona
Level 127
God Stats
19W - 13L
1,759 SR
Queue Stats
518W - 550L
1,562 Elo+
Solo
Team Averages
Level 143
1,585 SR
1,641 Elo+

VS

Team Averages
Level 131
1,503 SR
1,537 Elo+
Heimdallr
Heimdallr
A1P3R
Heimdallr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 86L
1,555 Elo+
Party 1
Ra
Ra
ItachiU
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,302 Elo+
Solo
Geb
Geb
Marcciano
Geb
Level 145
God Stats
1W - 2L
1,734 SR
Queue Stats
22W - 23L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
albertaguila
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
一一A一一
Fenrir
Level 147
God Stats
1W - 6L
1,282 SR
Queue Stats
65W - 74L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B33M0
Danzaburou
11
3 / 2 / 3
6,626
602
5,245
6,002
1,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Raena
Artio
12
2 / 0 / 2
6,771
616
10,281
13,236
11,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Ranhu
Guan Yu
10
2 / 0 / 4
5,889
535
4,509
6,439
3,809
Boots

Boots

+6%
Movement Speed

Janus
Rilcaz
Janus
11
3 / 2 / 2
6,520
593
5,952
5,295
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
aLexBeGGy
Bellona
13
5 / 0 / 2
7,297
663
6,055
6,069
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A1P3R
Heimdallr
9
0 / 3 / 3
5,730
521
4,119
6,627
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 2
6,064
551
3,948
6,750
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 3
4,945
450
2,137
9,531
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
albertaguila
Sun Wukong
11
0 / 2 / 0
5,994
545
6,325
11,843
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 1
5,736
521
4,306
10,060
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
4
4
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A1P3R
Heimdallr
0
3
3
0.5
W
Danzaburou
B33M0
Danzaburou
3
2
3
2.25
L
2
2
2
1.5
L
0
5
3
0.3
W
Artio
Raena
Artio
2
0
2
3
W
Guan Yu
Ranhu
Guan Yu
2
0
4
4
W
Janus
Rilcaz
Janus
3
2
2
2
W
Bellona
aLexBeGGy
Bellona
5
0
2
6
L
Sun Wukong
albertaguila
Sun Wukong
0
2
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
20,835
37,041
Taken
44,811
21,525
Mitigated
16,018
18,392
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A1P3R
Heimdallr
4,119
1,957
0
1,502
6,627
2,077
0
184
6,441
0
29,525
W
Danzaburou
B33M0
Danzaburou
5,245
2,179
0
2,211
6,002
1,942
659
578
5,424
0
40,251
L
3,948
401
676
2,220
6,750
1,995
0
2,865
3,737
35,812
0
L
2,137
583
0
1,984
9,531
2,940
0
1,400
8,099
10,532
0
W
Artio
Raena
Artio
10,281
1,433
0
8,410
13,236
11,104
0
643
12,593
46,771
0
W
Guan Yu
Ranhu
Guan Yu
4,509
1,001
933
2,858
6,439
3,809
177
2,476
3,963
0
20,412
W
Janus
Rilcaz
Janus
5,952
776
0
973
5,295
1,564
0
1,682
3,613
40,968
0
W
Bellona
aLexBeGGy
Bellona
6,055
1,549
0
3,007
6,069
3,106
0
706
5,363
0
46,479
L
Sun Wukong
albertaguila
Sun Wukong
6,325
1,725
0
3,846
11,843
5,359
0
8,384
3,459
0
38,163
L
4,306
814
0
3,721
10,060
3,647
0
2,998
6,842
0
26,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
28,469
370
Minions Killed
305
0
Camps Cleared
0
1,129,516
Distance Traveled
1,054,870
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,730
521
78
7
0
192,692
2
W
Danzaburou
6,626
602
74
7
0
184,759
4
L
Ra
6,064
551
65
6
0
219,955
1
L
Geb
4,945
450
13
1
0
219,571
1
W
Artio
6,771
616
91
8
0
220,161
2
W
Guan Yu
5,889
535
22
2
0
225,387
3
W
Janus
6,520
593
79
7
0
217,517
3
W
Bellona
7,297
663
104
9
0
281,692
3
L
Sun Wukong
5,994
545
86
8
0
221,674
4
L
Fenrir
5,736
521
63
6
0
200,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role