Player Matchup

Bellona
Bellona
Armysniperred
Bellona
Level 28
God Stats
94W - 108L
1,517 SR
Queue Stats
224W - 268L
1,465 Elo+
Party 1
Discordia
Discordia
DiamondVeah
Discordia
Level 13
God Stats
11W - 8L
1,531 SR
Queue Stats
22W - 12L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
guann015
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,316 Elo+
Solo
Jormungandr
Jormungandr
oli-cobbles
Jormungandr
Level 4
God Stats
1W - 2L
1,291 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 2
Anubis
Anubis
snowwuy
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,468 SR
1,408 Elo+

VS

Team Averages
Level 14
1,501 SR
1,290 Elo+
Thor
Thor
EB_skull-trooper
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,183 Elo+
Solo
Neith
Neith
Killuo07
Neith
Level 21
God Stats
154W - 133L
1,464 SR
Queue Stats
455W - 448L
1,382 Elo+
Solo
Set
Set
cratosdoxbox
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,119 Elo+
Solo
Ra
Ra
kirotaki
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 52L
1,348 Elo+
Solo
Hades
Hades
thebetrayr
Hades
Level 14
God Stats
10W - 10L
1,539 SR
Queue Stats
98W - 90L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
27 / 4 / 9
15,203
1,520
36,410
20,466
13,678
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
DiamondVeah
Discordia
18
0 / 1 / 27
10,200
1,020
5,876
5,321
2,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
guann015
Cthulhu
17
5 / 3 / 16
10,344
1,034
10,523
14,892
7,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
oli-cobbles
Jormungandr
18
5 / 5 / 19
12,171
1,217
7,762
10,744
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
snowwuy
Anubis
18
2 / 4 / 24
10,604
1,060
10,129
8,367
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
8,870
887
3,735
15,689
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Killuo07
Neith
16
7 / 3 / 9
11,353
1,135
19,001
9,448
3,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 9 / 8
9,587
959
5,170
17,459
7,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 11 / 11
10,626
1,063
10,601
14,045
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
16
4 / 6 / 7
10,738
1,074
12,366
20,334
20,773
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
56
39
Kills
17
17
Deaths
39
95
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
27
4
9
7.88
W
Discordia
DiamondVeah
Discordia
0
1
27
13.5
L
1
10
4
0.3
L
Neith
Killuo07
Neith
7
3
9
3.83
L
2
9
8
0.67
W
Cthulhu
guann015
Cthulhu
5
3
16
4.33
L
3
11
11
0.77
W
Jormungandr
oli-cobbles
Jormungandr
5
5
19
2.9
W
Anubis
snowwuy
Anubis
2
4
24
3.5
L
Hades
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,700
Damage
50,873
59,790
Taken
76,975
39,278
Mitigated
41,242
15,940
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
36,410
30,564
0
10,499
20,466
13,678
0
8,235
10,797
0
51,983
W
Discordia
DiamondVeah
Discordia
5,876
252
0
0
5,321
2,843
0
2,185
3,016
9,415
0
L
3,735
2,019
0
487
15,689
4,646
0
5,442
10,247
0
7,831
L
Neith
Killuo07
Neith
19,001
10,841
0
610
9,448
3,670
0
4,718
4,730
0
32,023
L
5,170
1,302
0
118
17,459
7,278
0
8,766
8,693
0
12,726
W
Cthulhu
guann015
Cthulhu
10,523
1,863
1,472
474
14,892
7,750
0
4,318
10,423
24,002
0
L
10,601
1,602
507
512
14,045
4,875
0
6,501
7,544
20,177
0
W
Jormungandr
oli-cobbles
Jormungandr
7,762
2,376
0
816
10,744
10,481
0
5,269
4,790
38,519
0
W
Anubis
snowwuy
Anubis
10,129
1,793
0
2,679
8,367
4,526
0
2,177
6,164
26,877
0
L
Hades
12,366
1,498
284
1,386
20,334
20,773
0
8,863
11,471
31,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,522
Gold Earned
51,174
190
Minions Killed
121
3
Camps Cleared
5
820,762
Distance Traveled
725,877
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,203
1,520
36
4
1
179,221
0
W
Discordia
10,200
1,020
9
1
0
159,309
0
L
Thor
8,870
887
5
1
2
141,453
0
L
Neith
11,353
1,135
35
4
0
153,310
0
L
Set
9,587
959
18
2
0
159,753
3
W
Cthulhu
10,344
1,034
42
4
2
197,220
0
L
Ra
10,626
1,063
20
2
2
119,782
0
W
Jormungandr
12,171
1,217
67
7
0
142,347
2
W
Anubis
10,604
1,060
36
4
0
142,665
1
L
Hades
10,738
1,074
43
4
1
151,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role