Player Matchup

Ymir
Ymir
Auger98
Ymir
Level 29
God Stats
2W - 3L
1,494 SR
Queue Stats
45W - 74L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Banana Man 17x
Amaterasu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,496 Elo+
Solo
Anubis
Anubis
Ovechkin_Qc_
Anubis
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
196W - 195L
1,528 Elo+
Solo
Thor
Thor
ViniAlvesNeves
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Danzaburou
Danzaburou
ZYZZvortex
Danzaburou
Level 18
God Stats
3W - 4L
1,725 SR
Queue Stats
11W - 14L
1,555 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,510 Elo+

VS

Team Averages
Level 17
1,456 SR
1,430 Elo+
Anhur
Anhur
I lik3 KOALAS
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 126L
1,543 Elo+
Solo
Thor
Thor
NedasKING
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,225 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pablongo25
Tsukuyomi
Level 18
God Stats
14W - 9L
1,510 SR
Queue Stats
78W - 61L
1,501 Elo+
Solo
Mercury
Mercury
eloy__6666666
Mercury
Level 10
God Stats
1W - 6L
997 SR
Queue Stats
7W - 18L
1,188 Elo+
Solo
Nu Wa
Nu Wa
xxkumakingxx
Nu Wa
Level 25
God Stats
7W - 3L
1,771 SR
Queue Stats
40W - 36L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Auger98
Ymir
9
3 / 3 / 1
7,372
369
2,753
6,925
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Banana Man 17x
Amaterasu
16
3 / 10 / 4
9,438
472
4,542
18,461
14,896
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
16
8 / 9 / 3
9,911
496
11,284
14,477
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 3
9,082
454
4,993
11,994
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
ZYZZvortex
Danzaburou
13
1 / 8 / 2
8,612
431
4,671
13,872
4,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,453
473
4,307
9,487
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
1 / 10 / 2
8,137
407
2,330
10,578
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Pablongo25
Tsukuyomi
20
21 / 1 / 5
13,914
696
20,370
15,340
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
12
0 / 3 / 6
8,563
428
1,358
9,326
4,447
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 11
11,523
576
17,007
10,172
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
19
Kills
33
34
Deaths
21
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
Auger98
Ymir
3
3
1
1.17
L
Amaterasu
Banana Man 17x
Amaterasu
3
10
4
0.5
W
3
4
3
1.13
W
Thor
1
10
2
0.2
L
Anubis
8
9
3
1.06
W
Tsukuyomi
Pablongo25
Tsukuyomi
21
1
5
23.5
L
4
4
3
1.38
L
Danzaburou
ZYZZvortex
Danzaburou
1
8
2
0.25
W
Mercury
0
3
6
1
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
45,372
65,729
Taken
54,903
32,999
Mitigated
24,085
10,573
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Auger98
Ymir
2,753
274
123
1,550
6,925
2,447
360
2,056
4,869
20,410
0
L
Amaterasu
Banana Man 17x
Amaterasu
4,542
2,587
0
2,919
18,461
14,896
683
4,126
14,251
0
32,056
W
4,307
1,816
0
1,266
9,487
2,887
4,961
3,112
6,201
0
36,472
W
Thor
2,330
919
0
200
10,578
6,108
1,020
2,343
7,989
0
15,204
L
Anubis
11,284
759
0
3,185
14,477
5,464
432
4,845
9,557
58,982
0
W
Tsukuyomi
Pablongo25
Tsukuyomi
20,370
6,591
0
5,368
15,340
6,883
3,313
2,185
13,012
0
103,395
L
4,993
2,084
0
225
11,994
5,938
390
1,565
10,354
0
27,026
L
Danzaburou
ZYZZvortex
Danzaburou
4,671
1,042
0
2,571
13,872
4,254
848
4,415
9,457
0
46,819
W
Mercury
1,358
455
0
0
9,326
4,447
870
2,432
6,650
0
22,173
W
17,007
5,459
0
589
10,172
3,760
3,809
3,141
6,689
57,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
51,590
322
Minions Killed
402
0
Camps Cleared
0
1,355,948
Distance Traveled
1,744,003
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,372
369
36
2
0
178,767
3
L
Amaterasu
9,438
472
65
3
0
304,059
1
W
Anhur
9,453
473
68
3
0
300,626
2
W
Thor
8,137
407
20
1
0
286,656
1
L
Anubis
9,911
496
98
5
0
280,852
3
W
Tsukuyomi
13,914
696
177
9
0
374,536
1
L
Thor
9,082
454
37
2
0
276,577
1
L
Danzaburou
8,612
431
86
4
0
315,693
1
W
Mercury
8,563
428
40
2
0
404,802
2
W
Nu Wa
11,523
576
97
5
0
377,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role