Player Matchup

Set
Set
AyyOzgur
Set
Level 128
God Stats
1W - 3L
1,396 SR
Queue Stats
34W - 28L
1,535 Elo+
Solo
Khepri
Khepri
JelleNotJelly
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Lewisxx
Ullr
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
239W - 206L
1,667 Elo+
Solo
Baba Yaga
Baba Yaga
Sorю
Baba Yaga
Level 55
God Stats
0W - 2L
1,319 SR
Queue Stats
14W - 24L
1,429 Elo+
Solo
King Arthur
King Arthur
rszero
King Arthur
Level 102
God Stats
1W - 3L
1,252 SR
Queue Stats
31W - 36L
1,583 Elo+
Solo
Team Averages
Level 91
1,393 SR
1,543 Elo+

VS

Team Averages
Level 140
1,496 SR
1,536 Elo+
Apollo
Apollo
GreemKa
Apollo
Level 107
God Stats
12W - 12L
1,553 SR
Queue Stats
598W - 574L
1,505 Elo+
Solo
Ymir
Ymir
YouriLoen
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
funnyfat
Da Ji
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 126L
1,540 Elo+
Party 1
Fafnir
Fafnir
marccuesta97
Fafnir
Level 130
God Stats
14W - 8L
1,476 SR
Queue Stats
136W - 107L
1,543 Elo+
Party 1
Janus
Janus
rauldan1997
Janus
Level 152
God Stats
37W - 39L
1,451 SR
Queue Stats
467W - 440L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
6,956
535
4,445
12,596
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 2
6,908
531
4,845
10,888
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Lewisxx
Ullr
11
0 / 4 / 1
6,521
502
2,598
7,113
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Sorю
Baba Yaga
11
0 / 5 / 2
6,715
517
4,348
8,039
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
rszero
King Arthur
13
2 / 5 / 2
7,496
577
8,681
12,983
8,603
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GreemKa
Apollo
14
4 / 1 / 3
8,180
629
7,693
9,300
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
4 / 4 / 5
7,802
600
8,637
12,981
10,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
funnyfat
Da Ji
15
15 / 1 / 3
9,443
726
12,182
11,115
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
11
0 / 0 / 11
7,401
569
3,751
9,224
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 8
8,383
645
5,777
4,776
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
25
25
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Apollo
GreemKa
Apollo
4
1
3
5.5
L
1
4
2
0.5
L
Ullr
Lewisxx
Ullr
0
4
1
0.13
L
Baba Yaga
Sorю
Baba Yaga
0
5
2
0.2
W
Ymir
4
4
5
1.63
W
Da Ji
funnyfat
Da Ji
15
1
3
16.5
W
Fafnir
0
0
11
5.5
W
2
0
8
6
L
King Arthur
rszero
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
38,040
51,619
Taken
47,396
23,717
Mitigated
28,461
7,650
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,445
2,163
0
949
12,596
4,553
0
3,758
8,792
0
39,866
W
Apollo
GreemKa
Apollo
7,693
3,842
0
3,750
9,300
3,096
2,989
2,297
7,003
0
60,496
L
4,845
150
0
1,276
10,888
5,636
0
3,711
7,115
14,129
0
L
Ullr
Lewisxx
Ullr
2,598
1,339
0
987
7,113
2,083
0
2,338
4,701
0
41,224
L
Baba Yaga
Sorю
Baba Yaga
4,348
173
0
1,105
8,039
2,842
0
2,227
5,714
41,254
0
W
Ymir
8,637
2,654
0
4,875
12,981
10,608
0
1,243
11,738
38,946
0
W
Da Ji
funnyfat
Da Ji
12,182
5,165
0
3,901
11,115
4,454
292
1,847
9,268
0
50,117
W
Fafnir
3,751
746
0
4,508
9,224
8,592
516
2,474
6,750
14,626
0
W
5,777
1,341
0
1,339
4,776
1,711
837
1,332
3,444
59,120
0
L
King Arthur
rszero
King Arthur
8,681
1,259
0
3,333
12,983
8,603
0
5,847
7,132
0
45,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
41,209
353
Minions Killed
392
0
Camps Cleared
0
1,250,103
Distance Traveled
1,308,567
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,956
535
77
6
0
240,367
2
W
Apollo
8,180
629
115
9
0
241,036
4
L
Khepri
6,908
531
20
2
0
281,328
11
L
Ullr
6,521
502
88
7
0
230,405
6
L
Baba Yaga
6,715
517
80
6
0
239,839
0
W
Ymir
7,802
600
67
5
0
218,940
1
W
Da Ji
9,443
726
69
5
0
277,626
6
W
Fafnir
7,401
569
18
1
0
280,866
0
W
Janus
8,383
645
123
9
0
290,099
3
L
King Arthur
7,496
577
88
7
0
258,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role