Player Matchup

Nemesis
Nemesis
LunarMallard223
Nemesis
Level 15
God Stats
0W - 2L
1,351 SR
Queue Stats
14W - 23L
1,445 Elo+
Solo
Neith
Neith
NeptuneGLITCH
Neith
Level 22
God Stats
11W - 16L
1,425 SR
Queue Stats
104W - 106L
1,427 Elo+
Solo
Loki
Loki
Salamandra07
Loki
Level 26
God Stats
6W - 3L
1,653 SR
Queue Stats
13W - 21L
1,523 Elo+
Solo
Hercules
Hercules
Stormers0313
Hercules
Level 23
God Stats
2W - 6L
1,121 SR
Queue Stats
29W - 62L
1,213 Elo+
Solo
Hun Batz
Hun Batz
zues6564
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,343 Elo+
Solo
Team Averages
Level 23
1,410 SR
1,390 Elo+

VS

Team Averages
Level 18
1,597 SR
1,330 Elo+
Camazotz
Camazotz
GanstaGringo187
Camazotz
Level 4
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 6L
1,112 Elo+
Solo
Cernunnos
Cernunnos
HitManGod123
Cernunnos
Level 29
God Stats
36W - 33L
1,685 SR
Queue Stats
435W - 423L
1,507 Elo+
Solo
Olorun
Olorun
Jortsuh
Olorun
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
MDR-kill-joy-666
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,216 Elo+
Solo
Ymir
Ymir
dilute_breed3
Ymir
Level 29
God Stats
1W - 1L
2,004 SR
Queue Stats
27W - 62L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
8,392
381
4,902
7,120
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 2
10,565
480
14,816
13,657
4,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 4
9,046
411
10,361
16,844
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Stormers0313
Hercules
13
3 / 6 / 2
8,430
383
5,537
15,013
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
zues6564
Hun Batz
14
5 / 6 / 4
9,656
439
13,495
15,081
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
8
2 / 10 / 0
7,952
361
2,188
9,851
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
HitManGod123
Cernunnos
20
16 / 1 / 4
13,872
631
22,403
22,392
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Jortsuh
Olorun
16
2 / 7 / 12
11,449
520
9,630
18,810
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 4 / 5
10,375
472
6,004
16,033
13,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 3
9,804
446
1,129
7,919
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
20
Kills
23
24
Deaths
23
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Camazotz
2
10
0
0.2
W
Cernunnos
HitManGod123
Cernunnos
16
1
4
18
W
Olorun
Jortsuh
Olorun
2
7
12
1.14
L
4
2
2
2.5
W
3
4
5
1.38
L
4
3
2
1.67
L
4
7
4
0.86
L
Hercules
Stormers0313
Hercules
3
6
2
0.67
W
0
1
3
1.5
L
Hun Batz
zues6564
Hun Batz
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,111
Damage
41,354
67,715
Taken
75,005
25,036
Mitigated
38,591
16,390
Healing
26,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
2,188
1,131
0
765
9,851
2,167
128
0
9,751
0
8,324
W
Cernunnos
HitManGod123
Cernunnos
22,403
13,783
281
15,943
22,392
11,119
9,457
0
22,296
0
91,149
W
Olorun
Jortsuh
Olorun
9,630
5,082
372
7,459
18,810
6,899
4,151
0
18,710
48,251
0
L
4,902
2,145
0
348
7,120
2,450
176
2,594
4,526
0
21,789
W
6,004
908
0
1,704
16,033
13,828
738
0
15,983
37,229
0
L
14,816
9,147
0
7,372
13,657
4,669
2,009
2,961
10,571
0
70,422
L
10,361
3,388
0
2,670
16,844
5,423
552
3,665
13,129
0
59,368
L
Hercules
Stormers0313
Hercules
5,537
1,581
0
1,650
15,013
7,366
996
3,782
11,106
0
38,163
W
1,129
0
0
60
7,919
4,578
576
0
7,919
26,992
0
L
Hun Batz
zues6564
Hun Batz
13,495
5,395
0
4,350
15,081
5,128
174
3,411
11,620
0
49,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
53,452
349
Minions Killed
355
0
Camps Cleared
0
1,840,854
Distance Traveled
1,779,636
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,952
361
14
1
0
272,150
1
W
Cernunnos
13,872
631
141
6
0
376,906
4
W
Olorun
11,449
520
91
4
0
389,088
1
L
Nemesis
8,392
381
46
2
0
353,855
0
W
Cerberus
10,375
472
62
3
0
424,161
5
L
Neith
10,565
480
108
5
0
332,800
0
L
Loki
9,046
411
75
3
0
427,533
4
L
Hercules
8,430
383
49
2
0
367,344
1
W
Ymir
9,804
446
47
2
0
317,331
0
L
Hun Batz
9,656
439
71
3
0
359,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role