Player Matchup

He Bo
He Bo
Arragorg
He Bo
Level 29
God Stats
11W - 24L
1,281 SR
Queue Stats
327W - 368L
1,456 Elo+
Party 1
Ymir
Ymir
DraakSoul
Ymir
Level 29
God Stats
3W - 6L
1,723 SR
Queue Stats
324W - 323L
1,511 Elo+
Party 1
Kali
Kali
Draclette
Kali
Level 27
God Stats
40W - 32L
1,441 SR
Queue Stats
293W - 300L
1,490 Elo+
Party 1
Vamana
Vamana
Mistograme
Vamana
Level 26
God Stats
36W - 22L
1,526 SR
Queue Stats
121W - 132L
1,585 Elo+
Party 1
Cupid
Cupid
SlipperyScrub
Cupid
Level 28
God Stats
2W - 4L
1,522 SR
Queue Stats
41W - 36L
1,566 Elo+
Solo
Team Averages
Level 28
1,499 SR
1,522 Elo+

VS

Team Averages
Level 41
1,510 SR
1,645 Elo+
Arachne
Arachne
Aрахнофобия
Arachne
Level 14
God Stats
7W - 2L
1,500 SR
Queue Stats
45W - 28L
1,696 Elo+
Party 2
The Morrigan
The Morrigan
CriticalHope
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,846 Elo+
Party 2
Danzaburou
Danzaburou
Spink9
Danzaburou
Level 25
God Stats
3W - 0L
1,552 SR
Queue Stats
47W - 36L
1,526 Elo+
Solo
Yemoja
Yemoja
VinyardDerek
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,460 Elo+
Solo
Sol
Sol
howToKillMyself
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arragorg
He Bo
7
2 / 2 / 0
3,635
727
1,829
2,979
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
5
1 / 1 / 0
3,520
704
826
2,873
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
7
1 / 0 / 0
3,854
771
1,698
4,331
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Mistograme
Vamana
1
0 / 0 / 0
2,574
515
0
0
0
6
0 / 0 / 1
3,515
703
2,039
1,860
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,847
769
252
3,858
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

The Morrigan
CriticalHope
The Morrigan
7
1 / 1 / 1
4,006
801
1,981
2,569
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Spink9
Danzaburou
6
0 / 1 / 1
3,752
750
2,205
2,812
636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
5
1 / 0 / 0
3,824
765
968
2,221
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,954
791
2,373
3,274
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
3
3
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
Arragorg
He Bo
2
2
0
1
W
1
1
0
1
W
The Morrigan
CriticalHope
The Morrigan
1
1
1
1.5
L
Ymir
1
1
0
1
L
Kali
1
0
0
1
L
Vamana
Mistograme
Vamana
0
0
0
0
L
0
0
1
0.5
W
Danzaburou
Spink9
Danzaburou
0
1
1
0.5
W
Yemoja
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,392
Damage
7,779
12,043
Taken
14,734
3,635
Mitigated
3,574
4,006
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Arragorg
He Bo
1,829
84
0
430
2,979
783
0
1,806
975
10,539
0
W
252
51
0
2,112
3,858
964
0
503
3,355
0
11,093
W
The Morrigan
CriticalHope
The Morrigan
1,981
604
0
446
2,569
646
432
1,083
1,202
15,031
0
L
Ymir
826
192
99
630
2,873
1,116
0
648
2,225
5,657
0
L
Kali
1,698
924
0
1,593
4,331
1,300
133
2,373
1,958
0
12,789
L
Vamana
Mistograme
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
2,039
1,118
290
964
1,860
436
0
297
1,563
0
15,671
W
Danzaburou
Spink9
Danzaburou
2,205
1,261
0
931
2,812
636
0
546
2,266
0
12,162
W
Yemoja
968
310
313
1,100
2,221
686
0
239
1,982
6,356
0
W
2,373
996
0
1,621
3,274
642
998
0
3,274
17,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,098
Gold Earned
19,383
114
Minions Killed
139
0
Camps Cleared
0
412,851
Distance Traveled
492,035
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,635
727
26
5
0
109,713
0
W
Arachne
3,847
769
35
7
0
121,674
1
W
The Morrigan
4,006
801
27
5
0
102,973
1
L
Ymir
3,520
704
17
3
0
107,954
0
L
Kali
3,854
771
39
8
0
107,241
1
L
Vamana
2,574
515
0
0
0
0
0
L
Cupid
3,515
703
32
6
0
87,943
0
W
Danzaburou
3,752
750
31
6
0
95,806
1
W
Yemoja
3,824
765
14
3
0
90,137
0
W
Sol
3,954
791
32
6
0
81,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role