Player Matchup

Anhur
Anhur
RedSparrow4
Anhur
Level 125
God Stats
5W - 6L
1,580 SR
Queue Stats
103W - 85L
1,644 Elo+
Party 1
Agni
Agni
bobster T4
Agni
Level 117
God Stats
0W - 2L
1,740 SR
Queue Stats
50W - 31L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
smythy 2000
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,673 Elo+
Party 1
Team Averages
Level 116
1,607 SR
1,655 Elo+

VS

Team Averages
Level 81
1,514 SR
1,568 Elo+
Kumbhakarna
Kumbhakarna
BlooYetii
Kumbhakarna
Level 47
God Stats
2W - 0L
1,659 SR
Queue Stats
16W - 14L
1,558 Elo+
Party 2
Chaac
Chaac
JHawky1
Chaac
Level 128
God Stats
3W - 4L
1,224 SR
Queue Stats
269W - 257L
1,587 Elo+
Solo
Bacchus
Bacchus
Senzubean_FDG
Bacchus
Level 68
God Stats
2W - 1L
1,659 SR
Queue Stats
21W - 30L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 12
11,682
615
12,387
16,481
6,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 6 / 7
14,022
738
19,290
13,758
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
smythy 2000
Jormungandr
16
8 / 7 / 6
13,309
700
16,756
18,621
17,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlooYetii
Kumbhakarna
15
3 / 8 / 11
12,605
663
8,722
22,012
23,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
JHawky1
Chaac
18
10 / 2 / 8
14,138
744
20,931
27,596
20,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
16
6 / 8 / 11
13,071
688
11,001
20,327
11,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
18
Kills
19
19
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BlooYetii
Kumbhakarna
3
8
11
1.06
W
Chaac
JHawky1
Chaac
10
2
8
7
L
1
6
12
1.17
W
Bacchus
6
8
11
1.44
L
9
6
7
2.08
L
Jormungandr
smythy 2000
Jormungandr
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
40,654
48,860
Taken
69,935
30,080
Mitigated
55,197
8,464
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BlooYetii
Kumbhakarna
8,722
606
264
3,919
22,012
23,774
162
10,239
11,031
40,463
0
W
Chaac
JHawky1
Chaac
20,931
4,105
0
13,054
27,596
20,357
2,137
12,136
14,654
513
89,209
L
12,387
6,790
0
2,086
16,481
6,174
0
5,760
10,721
0
51,602
W
Bacchus
11,001
882
185
4,761
20,327
11,066
647
11,680
8,045
34,113
0
L
19,290
1,473
0
2,566
13,758
6,271
610
5,489
8,269
62,415
0
L
Jormungandr
smythy 2000
Jormungandr
16,756
4,410
0
3,812
18,621
17,635
128
9,087
9,534
50,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
39,814
207
Minions Killed
196
0
Camps Cleared
0
862,483
Distance Traveled
1,021,569
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,605
663
31
2
0
325,414
3
W
Chaac
14,138
744
117
6
0
351,844
7
L
Anhur
11,682
615
60
3
0
289,013
1
W
Bacchus
13,071
688
48
3
0
344,311
2
L
Agni
14,022
738
99
5
0
301,902
2
L
Jormungandr
13,309
700
48
3
0
271,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role