Player Matchup

Janus
Janus
Brewstler
Janus
Level 108
God Stats
14W - 18L
1,363 SR
Queue Stats
123W - 115L
1,502 Elo+
Solo
Athena
Athena
Cha0sguilmon
Athena
Level 89
God Stats
13W - 13L
1,500 SR
Queue Stats
184W - 213L
1,478 Elo+
Solo
Sol
Sol
MisterPTXagain
Sol
Level 43
God Stats
1W - 0L
1,302 SR
Queue Stats
48W - 31L
1,407 Elo+
Party 2
Hercules
Hercules
SheWas18TrustMe
Hercules
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 33L
1,240 Elo+
Party 2
Tyr
Tyr
jonshon8
Tyr
Level 118
God Stats
33W - 16L
1,437 SR
Queue Stats
128W - 97L
1,483 Elo+
Party 2
Team Averages
Level 80
1,420 SR
1,422 Elo+

VS

Team Averages
Level 38
1,465 SR
1,460 Elo+
Ra
Ra
AviOH
Ra
Level 39
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
GalAbergil94
Loki
Level 25
God Stats
1W - 2L
1,730 SR
Queue Stats
29W - 33L
1,482 Elo+
Party 1
Bacchus
Bacchus
Kombino
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,349 Elo+
Party 1
Artemis
Artemis
ONEMILETOSUN
Artemis
Level 56
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 55L
1,590 Elo+
Solo
King Arthur
King Arthur
Septom
King Arthur
Level 27
God Stats
8W - 12L
1,336 SR
Queue Stats
19W - 25L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brewstler
Janus
13
6 / 0 / 5
7,215
722
7,550
4,082
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
3 / 0 / 6
6,247
625
1,888
4,781
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 2
5,979
598
3,995
4,937
1,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
10
5 / 0 / 5
6,225
623
6,646
6,428
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 0 / 1
6,020
602
2,037
4,168
2,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 7 / 0
4,123
412
1,437
6,508
2,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,474
447
1,715
5,428
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kombino
Bacchus
7
0 / 2 / 1
4,202
420
2,547
4,891
3,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
ONEMILETOSUN
Artemis
7
1 / 4 / 0
4,581
458
3,618
7,787
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Septom
King Arthur
6
0 / 2 / 0
3,948
395
1,359
6,618
3,657
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
1
1
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
0
7
0
0
W
Janus
Brewstler
Janus
6
0
5
8.5
W
Athena
3
0
6
6
L
0
2
0
0
L
Bacchus
Kombino
Bacchus
0
2
1
0.25
W
3
1
2
4
L
Artemis
ONEMILETOSUN
Artemis
1
4
0
0.25
L
King Arthur
Septom
King Arthur
0
2
0
0
W
Hercules
5
0
5
7.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
10,676
24,396
Taken
31,232
10,060
Mitigated
12,531
9,851
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,437
362
0
297
6,508
2,127
0
4,030
2,248
15,154
0
W
Janus
Brewstler
Janus
7,550
728
74
2,182
4,082
1,319
215
819
3,263
47,789
0
W
Athena
1,888
694
0
730
4,781
1,707
167
622
4,159
26,940
0
L
1,715
233
0
2,270
5,428
1,548
0
2,109
3,245
0
18,188
L
Bacchus
Kombino
Bacchus
2,547
85
198
461
4,891
3,030
0
2,714
2,166
9,813
0
W
3,995
1,627
0
2,466
4,937
1,756
490
1,114
3,823
30,353
0
L
Artemis
ONEMILETOSUN
Artemis
3,618
910
0
2,327
7,787
2,169
0
2,926
4,849
0
17,422
L
King Arthur
Septom
King Arthur
1,359
190
0
504
6,618
3,657
0
1,314
5,291
0
8,517
W
Hercules
6,646
2,766
0
2,808
6,428
3,064
0
1,238
5,190
0
20,244
W
2,037
212
0
1,591
4,168
2,214
0
191
3,977
0
33,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
21,328
316
Minions Killed
133
0
Camps Cleared
0
964,356
Distance Traveled
908,438
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,123
412
18
2
0
160,004
1
W
Janus
7,215
722
98
10
0
185,462
3
W
Athena
6,247
625
57
6
0
217,030
3
L
Loki
4,474
447
42
4
0
209,162
0
L
Bacchus
4,202
420
14
1
0
201,391
1
W
Sol
5,979
598
63
6
0
161,519
2
L
Artemis
4,581
458
46
5
0
166,040
0
L
King Arthur
3,948
395
13
1
0
171,841
1
W
Hercules
6,225
623
24
2
0
211,924
2
W
Tyr
6,020
602
74
7
0
188,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role