Player Matchup

Thor
Thor
BlacksStoleMyTV
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Breudobreu
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaidenTheWise
Cthulhu
Level 27
God Stats
18W - 17L
1,500 SR
Queue Stats
46W - 42L
1,504 Elo+
Solo
Apollo
Apollo
SeventeenXO
Apollo
Level 28
God Stats
8W - 3L
1,661 SR
Queue Stats
107W - 99L
1,511 Elo+
Solo
Ra
Ra
ripTrayvonMartin
Ra
Level 15
God Stats
7W - 3L
1,710 SR
Queue Stats
42W - 26L
1,602 Elo+
Party 1
Team Averages
Level 22
1,574 SR
1,521 Elo+

VS

Team Averages
Level 24
1,492 SR
1,558 Elo+
Anubis
Anubis
Blu3dr4gon
Anubis
Level 25
God Stats
26W - 20L
1,805 SR
Queue Stats
42W - 30L
1,664 Elo+
Solo
Hercules
Hercules
Izzyspolizotch
Hercules
Level 25
God Stats
11W - 12L
1,368 SR
Queue Stats
299W - 296L
1,487 Elo+
Solo
Rama
Rama
draterr
Rama
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
738W - 692L
1,615 Elo+
Solo
He Bo
He Bo
footsock
He Bo
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 48L
1,434 Elo+
Solo
Sobek
Sobek
一根大香蕉
Sobek
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
39W - 28L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 17 / 0
6,334
317
4,766
23,391
6,116
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Breudobreu
Sun Wukong
11
2 / 4 / 0
7,601
380
6,977
13,897
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
12
0 / 3 / 5
8,647
432
7,634
13,698
6,428
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
17
5 / 7 / 1
11,382
569
12,981
16,579
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 17 / 1
6,732
337
6,232
19,915
6,787
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blu3dr4gon
Anubis
19
19 / 2 / 11
13,491
675
22,056
19,179
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
3 / 0 / 6
10,894
545
4,574
12,836
13,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
draterr
Rama
17
6 / 3 / 11
11,294
565
14,498
15,624
6,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
footsock
He Bo
20
16 / 2 / 5
13,336
667
20,226
11,508
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 17
9,820
491
7,631
14,688
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
8
Kills
47
48
Deaths
9
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
17
0
0.06
W
Anubis
Blu3dr4gon
Anubis
19
2
11
12.25
L
Sun Wukong
Breudobreu
Sun Wukong
2
4
0
0.5
L
Cthulhu
0
3
5
0.83
W
Hercules
3
0
6
6
L
Apollo
5
7
1
0.79
W
Rama
draterr
Rama
6
3
11
3.83
W
He Bo
footsock
He Bo
16
2
5
9.25
L
0
17
1
0.03
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
68,985
87,480
Taken
73,835
35,851
Mitigated
48,312
9,845
Healing
34,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
1,981
0
0
23,391
6,116
0
15,521
7,870
0
12,133
W
Anubis
Blu3dr4gon
Anubis
22,056
2,484
0
13,812
19,179
10,101
2,675
3,802
15,252
81,063
0
L
Sun Wukong
Breudobreu
Sun Wukong
6,977
2,105
0
1,212
13,897
11,080
0
7,545
6,352
0
30,255
L
Cthulhu
7,634
656
290
2,075
13,698
6,428
0
4,941
8,757
28,508
0
W
Hercules
4,574
1,201
0
4,243
12,836
13,235
861
372
12,289
0
52,989
L
Apollo
12,981
9,709
0
5,417
16,579
5,440
1,308
9,273
7,306
0
64,232
W
Rama
draterr
Rama
14,498
12,018
0
7,812
15,624
6,069
9,939
4,018
11,531
0
77,242
W
He Bo
footsock
He Bo
20,226
1,505
0
4,256
11,508
4,778
662
1,811
9,647
126,068
0
L
6,232
718
156
695
19,915
6,787
0
12,633
7,282
35,305
0
W
7,631
373
0
4,194
14,688
14,129
373
3,863
10,725
21,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
58,835
277
Minions Killed
610
0
Camps Cleared
0
1,486,694
Distance Traveled
1,741,478
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,334
317
14
1
0
255,877
0
W
Anubis
13,491
675
136
7
0
287,375
0
L
Sun Wukong
7,601
380
53
3
0
290,845
3
L
Cthulhu
8,647
432
53
3
0
286,201
7
W
Hercules
10,894
545
119
6
0
333,323
4
L
Apollo
11,382
569
109
5
0
331,422
4
W
Rama
11,294
565
131
7
0
325,094
0
W
He Bo
13,336
667
197
10
0
392,608
3
L
Ra
6,732
337
48
2
0
322,349
0
W
Sobek
9,820
491
27
1
0
403,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role