Player Matchup

Cupid
Cupid
NOZOMIK
Cupid
Level 7
God Stats
73W - 66L
1,707 SR
Queue Stats
161W - 195L
1,461 Elo+
Solo
Izanami
Izanami
Nemises29
Izanami
Level 27
God Stats
7W - 3L
1,738 SR
Queue Stats
209W - 228L
1,419 Elo+
Solo
Artemis
Artemis
Nii_kwadwo
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,432 Elo+
Solo
Medusa
Medusa
ReeZ9357
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,688 Elo+
Solo
Thanatos
Thanatos
menino-_-doidao
Thanatos
Level 21
God Stats
1W - 5L
1,281 SR
Queue Stats
39W - 46L
1,162 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,432 Elo+

VS

Team Averages
Level 17
1,406 SR
1,429 Elo+
Neith
Neith
RedYaz94
Neith
Level 20
God Stats
12W - 13L
1,642 SR
Queue Stats
80W - 101L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
UAintCrunk
Kuzenbo
Level 13
God Stats
0W - 1L
1,160 SR
Queue Stats
6W - 10L
1,581 Elo+
Solo
Scylla
Scylla
jump-sickly327
Scylla
Level 12
God Stats
7W - 10L
1,500 SR
Queue Stats
224W - 252L
1,550 Elo+
Solo
Bastet
Bastet
rafiki_proplayer
Bastet
Level 25
God Stats
6W - 6L
1,228 SR
Queue Stats
178W - 205L
1,369 Elo+
Solo
Heimdallr
Heimdallr
vfffrffddcf
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NOZOMIK
Cupid
17
7 / 0 / 6
11,307
595
13,097
14,149
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Nemises29
Izanami
17
10 / 3 / 5
11,520
606
14,407
13,687
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Nii_kwadwo
Artemis
6
0 / 6 / 0
6,662
351
362
5,572
1,265
Medusa
ReeZ9357
Medusa
14
4 / 3 / 1
9,738
513
5,050
9,710
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
15
6 / 2 / 1
9,967
525
6,346
10,279
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RedYaz94
Neith
8
1 / 8 / 1
6,562
345
6,609
9,717
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
UAintCrunk
Kuzenbo
13
4 / 4 / 4
8,750
461
8,106
14,947
17,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 7 / 3
8,996
473
8,596
12,140
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 8 / 2
8,743
460
6,497
14,444
4,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
vfffrffddcf
Heimdallr
1
0 / 0 / 0
3,534
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
27
Kills
12
14
Deaths
27
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
NOZOMIK
Cupid
7
0
6
10
W
Izanami
Nemises29
Izanami
10
3
5
4.17
W
Artemis
Nii_kwadwo
Artemis
0
6
0
0
L
Neith
RedYaz94
Neith
1
8
1
0.19
W
Medusa
ReeZ9357
Medusa
4
3
1
1.5
L
Kuzenbo
UAintCrunk
Kuzenbo
4
4
4
1.5
L
5
7
3
0.93
W
Thanatos
6
2
1
3.25
L
2
8
2
0.38
L
Heimdallr
vfffrffddcf
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
29,808
53,397
Taken
51,248
20,303
Mitigated
29,446
25,220
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
NOZOMIK
Cupid
13,097
8,483
51
9,617
14,149
5,385
6,308
4,336
9,813
0
66,070
W
Izanami
Nemises29
Izanami
14,407
10,713
0
3,755
13,687
4,394
4,231
4,409
9,278
0
72,798
W
Artemis
Nii_kwadwo
Artemis
362
218
0
0
5,572
1,265
33
1,700
3,872
0
3,094
L
Neith
RedYaz94
Neith
6,609
2,857
135
2,065
9,717
4,008
0
0
9,717
0
23,623
W
Medusa
ReeZ9357
Medusa
5,050
1,705
0
4,012
9,710
3,206
3,907
2,877
6,833
0
38,872
L
Kuzenbo
UAintCrunk
Kuzenbo
8,106
3,533
0
587
14,947
17,377
204
0
14,947
23,711
0
L
8,596
2,519
0
2,182
12,140
3,724
844
0
12,140
38,880
0
W
Thanatos
6,346
1,571
0
7,785
10,279
6,053
1,162
3,380
6,899
0
53,695
L
6,497
1,837
0
1,358
14,444
4,337
0
0
14,444
0
40,319
L
Heimdallr
vfffrffddcf
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
36,585
394
Minions Killed
212
0
Camps Cleared
0
1,397,303
Distance Traveled
1,201,553
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,307
595
121
6
0
293,289
0
W
Izanami
11,520
606
116
6
0
295,208
0
W
Artemis
6,662
351
1
0
0
202,332
0
L
Neith
6,562
345
47
2
0
169,270
1
W
Medusa
9,738
513
62
3
0
281,384
0
L
Kuzenbo
8,750
461
14
1
0
395,333
0
L
Scylla
8,996
473
77
4
0
282,554
0
W
Thanatos
9,967
525
94
5
0
325,090
1
L
Bastet
8,743
460
74
4
0
354,396
0
L
Heimdallr
3,534
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role