Player Matchup

Bakasura
Bakasura
ElChapoFdez
Bakasura
Level 45
God Stats
8W - 11L
1,380 SR
Queue Stats
98W - 164L
1,333 Elo+
Party 1
Scylla
Scylla
GGUILLE1OMGG
Scylla
Level 16
God Stats
6W - 17L
1,228 SR
Queue Stats
29W - 60L
1,303 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pajskalle
Cu Chulainn
Level 32
God Stats
195W - 167L
1,532 SR
Queue Stats
1,170W - 1,100L
1,523 Elo+
Solo
Khepri
Khepri
supersamuel1
Khepri
Level 39
God Stats
16W - 17L
1,518 SR
Queue Stats
163W - 232L
1,287 Elo+
Party 1
Cupid
Cupid
varoelcapo
Cupid
Level 29
God Stats
22W - 23L
1,417 SR
Queue Stats
513W - 609L
1,296 Elo+
Party 1
Team Averages
Level 32
1,415 SR
1,348 Elo+

VS

Team Averages
Level 44
1,604 SR
1,647 Elo+
Geb
Geb
FlynoxX
Geb
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 17L
1,519 Elo+
Party 2
Discordia
Discordia
Nytoghann
Discordia
Level 18
God Stats
17W - 14L
1,771 SR
Queue Stats
33W - 34L
1,712 Elo+
Party 2
Set
Set
Yungberserkr
Set
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,691 Elo+
Party 2
Anhur
Anhur
Zeyrox5846
Anhur
Level 48
God Stats
3W - 3L
1,460 SR
Queue Stats
26W - 13L
1,625 Elo+
Party 2
Bellona
Bellona
Zzonimul
Bellona
Level 45
God Stats
10W - 5L
1,788 SR
Queue Stats
28W - 14L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElChapoFdez
Bakasura
11
0 / 1 / 0
6,127
557
1,167
5,573
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
10
0 / 2 / 0
5,114
465
0
3,178
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
pajskalle
Cu Chulainn
9
0 / 3 / 0
5,336
485
3,738
6,577
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
9
0 / 2 / 0
5,548
504
2,193
5,510
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
8
0 / 3 / 0
4,592
417
1,876
5,879
1,367
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
2 / 0 / 2
5,791
526
3,123
5,339
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Nytoghann
Discordia
13
3 / 0 / 3
7,221
656
3,723
1,549
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 1
6,042
549
1,506
3,603
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
11
2 / 0 / 3
6,528
593
4,006
3,738
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Zzonimul
Bellona
11
2 / 0 / 1
6,729
612
3,260
5,870
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ElChapoFdez
Bakasura
0
1
0
0
W
Geb
2
0
2
3
L
Scylla
0
2
0
0
W
Discordia
Nytoghann
Discordia
3
0
3
4.5
W
2
0
1
2.5
W
Anhur
2
0
3
3.5
W
Bellona
Zzonimul
Bellona
2
0
1
2.5
L
Cu Chulainn
pajskalle
Cu Chulainn
0
3
0
0
L
Khepri
0
2
0
0
L
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,974
Damage
15,618
26,717
Taken
20,099
10,905
Mitigated
9,413
4,479
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ElChapoFdez
Bakasura
1,167
1,120
0
154
5,573
1,651
0
1,426
4,101
0
43,453
W
Geb
3,123
169
0
1,614
5,339
2,612
0
965
4,374
14,994
0
L
Scylla
0
0
0
660
3,178
828
0
1,167
1,865
15,792
0
W
Discordia
Nytoghann
Discordia
3,723
122
0
278
1,549
460
0
72
1,477
41,618
0
W
1,506
458
0
0
3,603
2,231
0
0
3,581
0
29,487
W
Anhur
4,006
2,209
0
1,877
3,738
1,103
0
1,156
2,582
0
35,749
W
Bellona
Zzonimul
Bellona
3,260
884
0
3,024
5,870
3,007
349
0
5,545
0
33,392
L
Cu Chulainn
pajskalle
Cu Chulainn
3,738
433
0
534
6,577
4,598
0
179
6,358
0
28,036
L
Khepri
2,193
51
345
1,379
5,510
2,461
0
2,060
3,408
23,529
0
L
Cupid
1,876
643
0
1,407
5,879
1,367
0
1,724
4,139
0
14,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
32,311
268
Minions Killed
325
0
Camps Cleared
0
1,013,615
Distance Traveled
1,081,354
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,127
557
96
9
0
256,693
0
W
Geb
5,791
526
22
2
0
226,504
4
L
Scylla
5,114
465
45
4
0
164,137
1
W
Discordia
7,221
656
87
8
0
210,420
4
W
Set
6,042
549
55
5
0
239,414
1
W
Anhur
6,528
593
81
7
0
207,022
4
W
Bellona
6,729
612
80
7
0
197,994
4
L
Cu Chulainn
5,336
485
54
5
0
206,941
0
L
Khepri
5,548
504
26
2
0
191,482
3
L
Cupid
4,592
417
47
4
0
194,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role