Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SkullCrusher75H
Cthulhu
Level 18
God Stats
2W - 3L
1,598 SR
Queue Stats
53W - 49L
1,580 Elo+
Solo
Xbalanque
Xbalanque
Xavier209g2
Xbalanque
Level 21
God Stats
6W - 12L
1,478 SR
Queue Stats
105W - 123L
1,369 Elo+
Solo
Guan Yu
Guan Yu
alienfa
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
etleung
Ne Zha
Level 30
God Stats
2W - 7L
1,355 SR
Queue Stats
8W - 13L
1,557 Elo+
Party 1
Team Averages
Level 21
1,486 SR
1,469 Elo+

VS

Team Averages
Level 26
1,443 SR
1,532 Elo+
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HuggieFudgin
Arachne
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 62L
1,704 Elo+
Solo
King Arthur
King Arthur
Mex-treme71
King Arthur
Level 28
God Stats
2W - 7L
1,218 SR
Queue Stats
57W - 55L
1,497 Elo+
Solo
Bacchus
Bacchus
PB1CUP
Bacchus
Level 21
God Stats
36W - 23L
1,575 SR
Queue Stats
363W - 309L
1,502 Elo+
Solo
Nu Wa
Nu Wa
paloma789
Nu Wa
Level 30
God Stats
2W - 2L
1,422 SR
Queue Stats
10W - 18L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 8 / 3
8,757
381
11,537
14,132
4,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 2
10,459
455
13,359
19,281
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Xavier209g2
Xbalanque
16
5 / 8 / 4
10,521
457
16,898
21,945
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
alienfa
Guan Yu
13
1 / 11 / 1
8,734
380
4,011
19,981
9,803
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
etleung
Ne Zha
14
0 / 7 / 5
8,730
380
9,169
20,461
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 2 / 10
10,978
477
14,559
17,115
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
HuggieFudgin
Arachne
20
24 / 1 / 1
16,573
721
28,592
20,982
11,433
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Mex-treme71
King Arthur
17
7 / 3 / 10
11,004
478
10,571
17,901
15,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
PB1CUP
Bacchus
14
2 / 2 / 15
10,901
474
9,933
21,076
32,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
paloma789
Nu Wa
15
4 / 3 / 12
10,505
457
10,033
10,229
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
11
Kills
41
41
Deaths
11
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
8
3
0.31
W
Apollo
 
Apollo
4
2
10
4.5
W
Arachne
HuggieFudgin
Arachne
24
1
1
24.5
W
King Arthur
Mex-treme71
King Arthur
7
3
10
4
W
Bacchus
PB1CUP
Bacchus
2
2
15
4.75
L
4
7
2
0.71
L
Xbalanque
Xavier209g2
Xbalanque
5
8
4
0.88
L
Guan Yu
alienfa
Guan Yu
1
11
1
0.14
L
Ne Zha
etleung
Ne Zha
0
7
5
0.36
W
Nu Wa
paloma789
Nu Wa
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,974
Damage
73,688
95,800
Taken
87,303
38,419
Mitigated
72,021
18,523
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,537
1,989
616
1,846
14,132
4,697
0
3,054
11,078
45,254
0
W
Apollo
 
Apollo
14,559
7,452
0
9,143
17,115
7,945
5,435
4,524
12,591
0
72,009
W
Arachne
HuggieFudgin
Arachne
28,592
20,102
0
6,000
20,982
11,433
2,358
5,710
15,272
0
146,129
W
King Arthur
Mex-treme71
King Arthur
10,571
671
255
1,698
17,901
15,577
2,116
3,490
14,227
0
50,081
W
Bacchus
PB1CUP
Bacchus
9,933
861
0
3,933
21,076
32,805
728
6,274
14,802
21,348
0
L
13,359
2,137
0
1,982
19,281
8,992
273
6,505
12,776
56,343
0
L
Xbalanque
Xavier209g2
Xbalanque
16,898
9,143
692
5,700
21,945
7,587
915
4,508
17,257
0
89,716
L
Guan Yu
alienfa
Guan Yu
4,011
966
482
2,270
19,981
9,803
138
2,038
17,943
0
26,813
L
Ne Zha
etleung
Ne Zha
9,169
658
0
4,935
20,461
7,340
0
3,861
16,600
0
49,935
W
Nu Wa
paloma789
Nu Wa
10,033
5,348
0
1,098
10,229
4,261
3,628
4,898
5,331
47,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
59,961
422
Minions Killed
510
0
Camps Cleared
0
1,990,929
Distance Traveled
2,092,942
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,757
381
63
3
0
424,290
0
W
Apollo
10,978
477
112
5
0
354,927
0
W
Arachne
16,573
721
241
10
0
509,451
0
W
King Arthur
11,004
478
60
3
0
439,933
3
W
Bacchus
10,901
474
34
1
0
414,537
3
L
Cthulhu
10,459
455
89
4
0
403,630
3
L
Xbalanque
10,521
457
144
6
0
343,687
2
L
Guan Yu
8,734
380
57
2
0
368,428
3
L
Ne Zha
8,730
380
69
3
0
450,894
1
W
Nu Wa
10,505
457
63
3
0
374,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role