Player Matchup

Chiron
Chiron
CMCarnage
Chiron
Level 23
God Stats
1W - 1L
1,683 SR
Queue Stats
8W - 8L
1,587 Elo+
Solo
Fenrir
Fenrir
dulesupak
Fenrir
Level 28
God Stats
1W - 2L
1,765 SR
Queue Stats
21W - 11L
1,783 Elo+
Party 3
Kukulkan
Kukulkan
jalovikspis1979
Kukulkan
Level 4
God Stats
1W - 3L
1,481 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
mameng1
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 2
Ymir
Ymir
白菜味的萝卜
Ymir
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 2
Team Averages
Level 13
1,534 SR
1,452 Elo+

VS

Team Averages
Level 27
1,575 SR
1,417 Elo+
Hou Yi
Hou Yi
Sikijon
Hou Yi
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 92L
1,236 Elo+
Party 1
Merlin
Merlin
TheVeryPro
Merlin
Level 26
God Stats
11W - 8L
1,457 SR
Queue Stats
168W - 167L
1,285 Elo+
Party 1
Nox
Nox
Thriz
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,365 Elo+
Party 1
Nemesis
Nemesis
Yunn3
Nemesis
Level 18
God Stats
29W - 24L
1,584 SR
Queue Stats
387W - 390L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
fbyguVGYfydVTY
Sun Wukong
Level 29
God Stats
8W - 3L
1,831 SR
Queue Stats
41W - 24L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CMCarnage
Chiron
16
0 / 9 / 4
10,379
399
11,139
18,994
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
dulesupak
Fenrir
20
10 / 6 / 3
13,635
524
15,164
29,337
20,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
17
5 / 8 / 2
11,781
453
7,771
16,610
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
mameng1
Chaac
18
1 / 4 / 1
11,175
430
11,328
16,793
19,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 10 / 3
9,329
359
9,569
28,584
25,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sikijon
Hou Yi
20
10 / 0 / 3
13,636
524
17,544
13,967
5,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TheVeryPro
Merlin
20
6 / 8 / 9
14,107
543
14,905
12,932
4,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nox
Thriz
Nox
18
1 / 0 / 12
13,260
510
9,008
12,509
13,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Yunn3
Nemesis
20
9 / 4 / 11
14,620
562
17,517
18,885
10,582
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
fbyguVGYfydVTY
Sun Wukong
20
11 / 5 / 13
15,965
614
30,217
33,484
29,842
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
16
Kills
37
37
Deaths
17
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chiron
CMCarnage
Chiron
0
9
4
0.22
W
Hou Yi
Sikijon
Hou Yi
10
0
3
11.5
W
Merlin
TheVeryPro
Merlin
6
8
9
1.31
W
Nox
Thriz
Nox
1
0
12
7
W
Nemesis
Yunn3
Nemesis
9
4
11
3.63
L
Fenrir
dulesupak
Fenrir
10
6
3
1.92
W
Sun Wukong
fbyguVGYfydVTY
Sun Wukong
11
5
13
3.5
L
Kukulkan
5
8
2
0.75
L
Chaac
mameng1
Chaac
1
4
1
0.38
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,971
Damage
89,191
110,318
Taken
91,777
79,404
Mitigated
64,488
17,542
Healing
35,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CMCarnage
Chiron
11,139
3,679
846
5,110
18,994
6,519
1,458
1,175
17,819
0
60,445
W
Hou Yi
Sikijon
Hou Yi
17,544
12,259
0
6,700
13,967
5,786
3,628
2,540
11,227
0
103,353
W
Merlin
TheVeryPro
Merlin
14,905
2,009
0
1,138
12,932
4,845
3,774
4,054
8,853
81,400
0
W
Nox
Thriz
Nox
9,008
2,123
285
3,706
12,509
13,433
750
2,982
9,277
43,391
0
W
Nemesis
Yunn3
Nemesis
17,517
6,961
0
9,172
18,885
10,582
4,139
4,142
14,743
0
98,264
L
Fenrir
dulesupak
Fenrir
15,164
4,256
0
6,912
29,337
20,691
0
3,421
25,916
0
94,606
W
Sun Wukong
fbyguVGYfydVTY
Sun Wukong
30,217
7,036
0
14,426
33,484
29,842
2,205
6,187
27,172
0
115,679
L
Kukulkan
7,771
1,430
0
460
16,610
7,352
981
6,341
10,269
61,078
0
L
Chaac
mameng1
Chaac
11,328
1,408
0
3,650
16,793
19,454
0
4,962
11,763
0
63,574
L
9,569
1,185
0
564
28,584
25,388
210
8,014
20,502
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,299
Gold Earned
71,588
539
Minions Killed
586
0
Camps Cleared
0
2,169,983
Distance Traveled
2,440,034
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,379
399
117
5
0
446,307
7
W
Hou Yi
13,636
524
127
5
0
466,903
3
W
Merlin
14,107
543
116
4
0
420,257
0
W
Nox
13,260
510
66
3
0
507,134
4
W
Nemesis
14,620
562
114
4
0
578,482
4
L
Fenrir
13,635
524
136
5
0
489,149
0
W
Sun Wukong
15,965
614
163
6
0
467,258
3
L
Kukulkan
11,781
453
131
5
0
361,871
2
L
Chaac
11,175
430
104
4
0
443,786
0
L
Ymir
9,329
359
51
2
0
428,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role