Player Matchup

Aphrodite
Aphrodite
DARKSTAR-01-
Aphrodite
Level 129
God Stats
3W - 2L
1,792 SR
Queue Stats
71W - 75L
1,531 Elo+
Solo
Amaterasu
Amaterasu
MXshadowreath66
Amaterasu
Level 29
God Stats
26W - 20L
1,562 SR
Queue Stats
66W - 78L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
NexXCrOXxMaNceR
Ne Zha
Level 69
God Stats
14W - 14L
1,498 SR
Queue Stats
156W - 219L
1,459 Elo+
Party 2
Team Averages
Level 76
1,617 SR
1,478 Elo+

VS

Team Averages
Level 60
1,500 SR
1,437 Elo+
Thor
Thor
HazeTime96
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,730 Elo+
Solo
Aphrodite
Aphrodite
Ho-Lee-Chit-96
Aphrodite
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,171 Elo+
Party 1
Bacchus
Bacchus
Methdu
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DARKSTAR-01-
Aphrodite
18
5 / 0 / 13
13,105
690
20,785
12,575
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MXshadowreath66
Amaterasu
16
3 / 0 / 13
13,617
717
5,186
13,889
15,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
11 / 3 / 8
13,734
723
22,737
18,582
10,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
9,841
518
4,131
18,344
7,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Aphrodite
Ho-Lee-Chit-96
Aphrodite
15
1 / 5 / 2
11,035
581
13,295
16,399
9,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Methdu
Bacchus
16
2 / 3 / 1
12,531
660
12,009
20,287
22,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
3
3
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DARKSTAR-01-
Aphrodite
5
0
13
11.5
L
0
11
2
0.09
L
Aphrodite
Ho-Lee-Chit-96
Aphrodite
1
5
2
0.4
W
Amaterasu
MXshadowreath66
Amaterasu
3
0
13
9.5
L
Bacchus
Methdu
Bacchus
2
3
1
0.83
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,708
Damage
29,435
45,046
Taken
55,030
31,634
Mitigated
39,490
30,587
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DARKSTAR-01-
Aphrodite
20,785
2,222
12,502
11,309
12,575
5,892
896
8,127
4,162
93,665
0
L
4,131
763
0
0
18,344
7,993
0
4,783
13,561
111
17,637
L
Aphrodite
Ho-Lee-Chit-96
Aphrodite
13,295
1,003
9,010
7,761
16,399
9,340
0
6,465
9,934
63,371
0
W
Amaterasu
MXshadowreath66
Amaterasu
5,186
1,723
0
458
13,889
15,669
1,662
7,030
6,550
0
38,053
L
Bacchus
Methdu
Bacchus
12,009
719
482
2,565
20,287
22,157
0
9,577
10,710
36,489
0
W
22,737
5,518
0
6,318
18,582
10,073
271
9,448
8,806
0
80,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
33,407
253
Minions Killed
190
0
Camps Cleared
0
1,143,514
Distance Traveled
862,599
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,105
690
136
7
0
358,101
2
L
Thor
9,841
518
28
1
0
251,395
3
L
Aphrodite
11,035
581
129
7
0
315,716
1
W
Amaterasu
13,617
717
46
2
0
375,081
0
L
Bacchus
12,531
660
33
2
0
295,488
3
W
Ne Zha
13,734
723
71
4
0
410,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role