Player Matchup

Cerberus
Cerberus
BophadeesNuts
Cerberus
Level 14
God Stats
2W - 1L
1,693 SR
Queue Stats
32W - 25L
1,515 Elo+
Solo
Izanami
Izanami
BrazyDonDada
Izanami
Level 15
God Stats
16W - 5L
1,722 SR
Queue Stats
38W - 27L
1,480 Elo+
Solo
Artemis
Artemis
KambeSama13
Artemis
Level 6
God Stats
14W - 24L
1,292 SR
Queue Stats
32W - 47L
1,318 Elo+
Solo
Agni
Agni
XxOsamaMatadorxX
Agni
Level 17
God Stats
3W - 3L
1,497 SR
Queue Stats
11W - 18L
1,400 Elo+
Solo
Nemesis
Nemesis
juan_ejidense
Nemesis
Level 6
God Stats
1W - 2L
1,309 SR
Queue Stats
2W - 13L
1,100 Elo+
Solo
Team Averages
Level 12
1,503 SR
1,362 Elo+

VS

Team Averages
Level 12
1,490 SR
1,350 Elo+
Anubis
Anubis
HoMerc_01
Anubis
Level 7
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Bacchus
Bacchus
SuaveMuch22
Bacchus
Level 18
God Stats
86W - 82L
1,353 SR
Queue Stats
303W - 313L
1,370 Elo+
Solo
Loki
Loki
TheGr8Bambino420
Loki
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,338 Elo+
Solo
Danzaburou
Danzaburou
dragonslayem1780
Danzaburou
Level 16
God Stats
7W - 7L
1,476 SR
Queue Stats
17W - 20L
1,358 Elo+
Solo
Nemesis
Nemesis
maxlamenace59670
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BophadeesNuts
Cerberus
19
5 / 1 / 27
12,499
1,250
15,226
15,376
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
BrazyDonDada
Izanami
20
36 / 0 / 6
17,097
1,710
42,153
11,656
4,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
KambeSama13
Artemis
17
5 / 4 / 18
10,880
1,088
12,254
9,659
3,979
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 1 / 26
10,022
1,002
5,750
6,394
4,065
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
19
1 / 7 / 30
11,207
1,121
6,491
13,764
7,671
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HoMerc_01
Anubis
16
5 / 12 / 5
10,167
1,017
13,252
17,492
5,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
SuaveMuch22
Bacchus
15
0 / 11 / 6
8,989
899
10,562
24,596
15,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 9 / 4
10,926
1,093
12,344
15,464
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
dragonslayem1780
Danzaburou
15
0 / 3 / 7
9,395
940
6,463
12,230
4,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 13 / 5
9,483
948
7,487
21,576
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
40
48
Kills
13
13
Deaths
48
107
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BophadeesNuts
Cerberus
5
1
27
18.5
W
Izanami
BrazyDonDada
Izanami
36
0
6
39
L
Anubis
HoMerc_01
Anubis
5
12
5
0.63
W
Artemis
KambeSama13
Artemis
5
4
18
3.5
L
Bacchus
SuaveMuch22
Bacchus
0
11
6
0.27
L
7
9
4
1
W
1
1
26
14
L
Danzaburou
dragonslayem1780
Danzaburou
0
3
7
1.17
W
Nemesis
1
7
30
2.29
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,874
Damage
50,108
56,849
Taken
91,358
36,841
Mitigated
38,847
6,812
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BophadeesNuts
Cerberus
15,226
1,422
0
3,892
15,376
16,503
0
5,069
10,307
24,095
0
W
Izanami
BrazyDonDada
Izanami
42,153
35,054
0
0
11,656
4,623
0
5,656
6,000
0
85,015
L
Anubis
HoMerc_01
Anubis
13,252
1,242
0
2,071
17,492
5,899
0
3,622
13,782
36,864
0
W
Artemis
KambeSama13
Artemis
12,254
7,079
0
585
9,659
3,979
0
3,850
5,809
0
25,325
L
Bacchus
SuaveMuch22
Bacchus
10,562
1,038
0
0
24,596
15,971
0
4,124
20,440
29,772
0
L
12,344
5,079
0
1,140
15,464
4,670
0
3,902
11,562
0
24,052
W
5,750
1,606
0
362
6,394
4,065
0
3,475
2,919
10,399
0
L
Danzaburou
dragonslayem1780
Danzaburou
6,463
977
0
623
12,230
4,467
0
4,233
7,997
0
18,623
W
Nemesis
6,491
3,577
0
1,973
13,764
7,671
0
5,764
8,000
0
22,967
L
7,487
3,288
0
1,836
21,576
7,840
0
5,095
16,481
0
21,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,705
Gold Earned
48,960
210
Minions Killed
160
7
Camps Cleared
4
798,631
Distance Traveled
828,188
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,499
1,250
35
4
3
184,785
0
W
Izanami
17,097
1,710
118
12
1
186,438
0
L
Anubis
10,167
1,017
58
6
0
131,164
0
W
Artemis
10,880
1,088
24
2
0
142,107
2
L
Bacchus
8,989
899
35
4
1
174,760
0
L
Loki
10,926
1,093
19
2
1
165,715
0
W
Agni
10,022
1,002
3
0
0
132,937
3
L
Danzaburou
9,395
940
25
3
1
173,703
1
W
Nemesis
11,207
1,121
30
3
3
152,364
0
L
Nemesis
9,483
948
23
2
1
182,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role