Player Matchup

Neith
Neith
Andrex909
Neith
Level 116
God Stats
8W - 15L
1,403 SR
Queue Stats
208W - 245L
1,556 Elo+
Solo
Ullr
Ullr
Flashpr00f
Ullr
Level 149
God Stats
15W - 14L
1,745 SR
Queue Stats
220W - 152L
1,644 Elo+
Party 1
Merlin
Merlin
Myshokx
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Rilcaz
Tyr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,657 Elo+
Solo
Yemoja
Yemoja
checkurs
Yemoja
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 224L
1,544 Elo+
Solo
Team Averages
Level 146
1,530 SR
1,580 Elo+

VS

Team Averages
Level 141
1,528 SR
1,615 Elo+
Eset
Eset
Akkariko
Eset
Level 144
God Stats
12W - 5L
1,752 SR
Queue Stats
176W - 133L
1,768 Elo+
Party 2
Ganesha
Ganesha
ArcayQ
Ganesha
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
331W - 292L
1,723 Elo+
Party 2
Chiron
Chiron
Frutty
Chiron
Level 149
God Stats
1W - 0L
1,300 SR
Queue Stats
7W - 14L
1,444 Elo+
Solo
Odin
Odin
Jeyves
Odin
Level 149
God Stats
9W - 1L
1,587 SR
Queue Stats
216W - 172L
1,639 Elo+
Solo
Arachne
Arachne
Kleopatros98
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andrex909
Neith
13
1 / 8 / 4
8,537
502
6,675
13,093
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 2
9,505
559
15,059
10,950
4,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Myshokx
Merlin
14
1 / 2 / 2
8,378
493
9,942
9,650
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Rilcaz
Tyr
15
2 / 4 / 1
9,432
555
12,551
17,362
16,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
checkurs
Yemoja
13
1 / 3 / 3
8,038
473
5,557
15,487
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
8 / 2 / 3
10,369
610
14,429
9,233
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ArcayQ
Ganesha
13
0 / 2 / 10
8,388
493
6,460
17,086
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Frutty
Chiron
17
1 / 4 / 2
9,424
554
9,079
13,060
5,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Jeyves
Odin
14
2 / 1 / 3
8,513
501
11,198
18,315
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Kleopatros98
Arachne
16
7 / 2 / 7
9,734
573
9,939
15,318
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
18
18
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
8
2
3
4.75
L
Neith
Andrex909
Neith
1
8
4
0.38
W
Ganesha
ArcayQ
Ganesha
0
2
10
2.5
L
5
1
2
6
W
Chiron
Frutty
Chiron
1
4
2
0.5
W
Odin
Jeyves
Odin
2
1
3
3.5
W
Arachne
Kleopatros98
Arachne
7
2
7
5.25
L
Merlin
Myshokx
Merlin
1
2
2
1
L
Tyr
Rilcaz
Tyr
2
4
1
0.63
L
Yemoja
checkurs
Yemoja
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,784
Damage
51,105
66,542
Taken
73,012
44,270
Mitigated
42,632
22,249
Healing
26,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
14,429
1,369
911
2,559
9,233
4,026
715
2,599
6,634
74,020
0
L
Neith
Andrex909
Neith
6,675
2,876
0
1,213
13,093
6,314
0
7,867
4,965
0
52,638
W
Ganesha
ArcayQ
Ganesha
6,460
789
0
4,930
17,086
12,583
0
4,590
12,496
36,022
0
L
15,059
7,319
0
2,538
10,950
4,762
879
1,847
9,024
0
70,607
W
Chiron
Frutty
Chiron
9,079
5,039
475
3,159
13,060
5,770
936
2,365
10,535
0
84,311
W
Odin
Jeyves
Odin
11,198
4,177
0
9,269
18,315
12,855
0
1,966
16,349
0
51,346
W
Arachne
Kleopatros98
Arachne
9,939
6,970
0
5,044
15,318
7,398
392
3,979
11,339
0
73,382
L
Merlin
Myshokx
Merlin
9,942
1,176
0
4,003
9,650
3,376
0
3,688
5,834
66,250
0
L
Tyr
Rilcaz
Tyr
12,551
3,402
0
9,193
17,362
16,914
0
1,301
15,224
0
57,767
L
Yemoja
checkurs
Yemoja
5,557
1,199
2,004
3,298
15,487
12,904
165
5,598
9,756
31,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
46,428
526
Minions Killed
557
0
Camps Cleared
0
1,601,388
Distance Traveled
1,669,017
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,369
610
161
9
0
346,317
5
L
Neith
8,537
502
121
7
0
291,606
4
W
Ganesha
8,388
493
16
1
0
326,836
4
L
Ullr
9,505
559
151
9
0
346,652
6
W
Chiron
9,424
554
166
10
0
287,828
2
W
Odin
8,513
501
97
6
0
338,032
1
W
Arachne
9,734
573
117
7
0
370,004
2
L
Merlin
8,378
493
101
6
0
330,743
3
L
Tyr
9,432
555
117
7
0
331,295
1
L
Yemoja
8,038
473
36
2
0
301,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role