Player Matchup

Danzaburou
Danzaburou
Alda74
Danzaburou
Level 7
God Stats
29W - 10L
1,706 SR
Queue Stats
50W - 22L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
Bauditheu
Guan Yu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,595 Elo+
Solo
Nemesis
Nemesis
BlancFTW
Nemesis
Level 2
God Stats
9W - 2L
1,482 SR
Queue Stats
21W - 11L
1,480 Elo+
Party 2
Ymir
Ymir
dani15pg
Ymir
Level 6
God Stats
24W - 13L
1,514 SR
Queue Stats
38W - 26L
1,546 Elo+
Party 2
Ra
Ra
makdie
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,480 Elo+
Party 2
Team Averages
Level 11
1,541 SR
1,529 Elo+

VS

Team Averages
Level 16
1,547 SR
1,413 Elo+
Yemoja
Yemoja
MadameBlanc
Yemoja
Level 2
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 3
Izanami
Izanami
Matartor
Izanami
Level 27
God Stats
1W - 3L
1,794 SR
Queue Stats
30W - 32L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
Pandora2598
Nu Wa
Level 26
God Stats
1W - 2L
1,481 SR
Queue Stats
69W - 84L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
Utaaaaaaaa
Guan Yu
Level 5
God Stats
4W - 4L
1,689 SR
Queue Stats
4W - 6L
1,547 Elo+
Solo
Merlin
Merlin
belegberu
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alda74
Danzaburou
15
8 / 2 / 5
9,945
622
10,180
11,143
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Bauditheu
Guan Yu
15
2 / 3 / 2
9,075
567
8,019
13,527
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
BlancFTW
Nemesis
14
7 / 3 / 4
8,833
552
7,862
12,558
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
6 / 0 / 10
9,240
578
9,144
11,460
12,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
15
5 / 2 / 9
9,551
597
7,678
7,123
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 6 / 3
7,565
473
4,327
11,529
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Matartor
Izanami
13
3 / 5 / 2
8,471
529
8,553
12,498
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 8 / 2
7,914
495
6,424
10,275
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Utaaaaaaaa
Guan Yu
14
3 / 4 / 0
8,231
514
8,526
16,133
14,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
belegberu
Merlin
11
3 / 5 / 2
7,301
456
7,953
6,835
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
28
Kills
10
10
Deaths
28
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alda74
Danzaburou
8
2
5
5.25
W
Guan Yu
Bauditheu
Guan Yu
2
3
2
1
W
Nemesis
BlancFTW
Nemesis
7
3
4
3
L
Yemoja
1
6
3
0.42
L
Izanami
Matartor
Izanami
3
5
2
0.8
L
0
8
2
0.13
L
Guan Yu
Utaaaaaaaa
Guan Yu
3
4
0
0.75
L
Merlin
belegberu
Merlin
3
5
2
0.8
W
Ymir
6
0
10
11
W
Ra
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
35,783
55,811
Taken
57,270
35,398
Mitigated
28,229
20,088
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alda74
Danzaburou
10,180
4,635
159
3,039
11,143
4,190
719
5,864
5,254
0
52,876
W
Guan Yu
Bauditheu
Guan Yu
8,019
1,672
464
6,652
13,527
11,782
312
251
12,759
0
52,976
W
Nemesis
BlancFTW
Nemesis
7,862
4,312
0
4,538
12,558
4,466
0
3,263
9,295
0
51,754
L
Yemoja
4,327
996
998
911
11,529
4,815
174
4,343
7,186
19,777
0
L
Izanami
Matartor
Izanami
8,553
6,812
578
4,220
12,498
3,684
0
3,441
9,007
0
52,789
L
6,424
2,224
0
318
10,275
3,465
846
4,292
5,983
46,682
0
L
Guan Yu
Utaaaaaaaa
Guan Yu
8,526
1,743
61
7,206
16,133
14,354
701
2,912
12,696
0
40,963
L
Merlin
belegberu
Merlin
7,953
779
0
380
6,835
1,911
250
1,834
5,001
30,627
0
W
Ymir
9,144
2,148
231
1,003
11,460
12,506
546
5,025
6,385
37,068
0
W
Ra
7,678
1,407
1,768
2,234
7,123
2,454
818
4,301
2,801
63,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
39,482
445
Minions Killed
344
0
Camps Cleared
0
1,491,151
Distance Traveled
1,345,806
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,945
622
83
5
0
299,150
1
W
Guan Yu
9,075
567
107
7
0
285,579
0
W
Nemesis
8,833
552
83
5
0
306,082
0
L
Yemoja
7,565
473
39
2
0
279,353
0
L
Izanami
8,471
529
86
5
0
257,710
3
L
Nu Wa
7,914
495
84
5
0
223,243
5
L
Guan Yu
8,231
514
82
5
0
308,292
1
L
Merlin
7,301
456
53
3
0
277,208
0
W
Ymir
9,240
578
54
3
0
293,125
6
W
Ra
9,551
597
118
7
0
307,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role