Player Matchup

Cthulhu
Cthulhu
Blck-PanTheR-_-
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 101L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
Charmoh
Danzaburou
Level 25
God Stats
5W - 9L
1,390 SR
Queue Stats
47W - 37L
1,565 Elo+
Solo
Loki
Loki
FortyGaditano69
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,775 Elo+
Solo
Poseidon
Poseidon
Noobot69
Poseidon
Level 26
God Stats
11W - 25L
1,414 SR
Queue Stats
139W - 141L
1,518 Elo+
Solo
Chaac
Chaac
warmarmot
Chaac
Level 23
God Stats
10W - 13L
1,475 SR
Queue Stats
116W - 103L
1,589 Elo+
Party 2
Team Averages
Level 19
1,456 SR
1,609 Elo+

VS

Team Averages
Level 22
1,443 SR
1,549 Elo+
Kumbhakarna
Kumbhakarna
Gopnikslav
Kumbhakarna
Level 28
God Stats
3W - 1L
1,361 SR
Queue Stats
5W - 1L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hycko5423
Cu Chulainn
Level 26
God Stats
8W - 10L
1,519 SR
Queue Stats
164W - 185L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LastNightX4130
Tsukuyomi
Level 10
God Stats
1W - 3L
1,135 SR
Queue Stats
5W - 4L
1,466 Elo+
Party 1
Artemis
Artemis
Sad Sandwiches
Artemis
Level 21
God Stats
6W - 3L
1,702 SR
Queue Stats
21W - 9L
1,685 Elo+
Solo
Scylla
Scylla
Shiba dou6187
Scylla
Level 25
God Stats
18W - 20L
1,497 SR
Queue Stats
161W - 183L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,500
361
3,612
12,473
4,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Charmoh
Danzaburou
15
3 / 8 / 4
9,704
539
9,667
14,554
4,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 5
6,820
379
3,923
9,181
2,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Noobot69
Poseidon
16
7 / 4 / 6
10,389
577
12,030
10,362
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
warmarmot
Chaac
16
9 / 4 / 1
10,015
556
14,230
16,514
19,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gopnikslav
Kumbhakarna
14
6 / 1 / 15
10,704
595
7,669
16,324
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Hycko5423
Cu Chulainn
14
3 / 7 / 2
9,175
510
8,553
20,208
10,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
LastNightX4130
Tsukuyomi
13
1 / 5 / 3
8,492
472
2,709
12,762
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
15 / 1 / 6
11,133
619
22,700
11,230
5,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 5 / 0
9,886
549
5,935
7,857
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
19
Kills
28
28
Deaths
19
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Danzaburou
Charmoh
Danzaburou
3
8
4
0.63
L
0
5
5
0.5
W
Kumbhakarna
Gopnikslav
Kumbhakarna
6
1
15
13.5
W
Cu Chulainn
Hycko5423
Cu Chulainn
3
7
2
0.57
W
Tsukuyomi
LastNightX4130
Tsukuyomi
1
5
3
0.5
L
Poseidon
Noobot69
Poseidon
7
4
6
2.5
W
15
1
6
18
W
3
5
0
0.6
L
Chaac
warmarmot
Chaac
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,462
Damage
47,566
63,084
Taken
68,381
36,796
Mitigated
39,485
15,223
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,612
355
0
1,646
12,473
4,384
0
1,731
10,742
20,299
0
L
Danzaburou
Charmoh
Danzaburou
9,667
4,715
0
3,876
14,554
4,728
0
3,412
11,142
0
50,312
L
3,923
692
0
996
9,181
2,503
0
5,162
3,651
0
13,809
W
Kumbhakarna
Gopnikslav
Kumbhakarna
7,669
1,163
463
4,320
16,324
16,448
0
3,851
12,473
27,379
0
W
Cu Chulainn
Hycko5423
Cu Chulainn
8,553
3,138
0
3,826
20,208
10,173
991
4,135
16,073
0
39,389
W
Tsukuyomi
LastNightX4130
Tsukuyomi
2,709
612
0
3,733
12,762
4,688
706
1,398
11,364
0
45,905
L
Poseidon
Noobot69
Poseidon
12,030
1,358
0
2,288
10,362
5,569
0
1,387
8,958
55,925
6,711
W
22,700
16,247
0
6,165
11,230
5,296
924
3,353
7,877
0
81,809
W
5,935
837
0
946
7,857
2,880
2,457
2,844
5,013
49,991
0
L
Chaac
warmarmot
Chaac
14,230
3,991
0
6,417
16,514
19,612
204
1,510
14,987
58
62,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,428
Gold Earned
49,390
350
Minions Killed
416
0
Camps Cleared
0
1,503,801
Distance Traveled
1,557,118
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,500
361
34
2
0
290,887
0
L
Danzaburou
9,704
539
89
5
0
277,377
0
L
Loki
6,820
379
14
1
0
281,178
2
W
Kumbhakarna
10,704
595
24
1
0
296,012
2
W
Cu Chulainn
9,175
510
73
4
0
329,573
0
W
Tsukuyomi
8,492
472
88
5
0
383,585
0
L
Poseidon
10,389
577
88
5
0
331,165
1
W
Artemis
11,133
619
111
6
0
277,962
4
W
Scylla
9,886
549
120
7
0
269,986
0
L
Chaac
10,015
556
125
7
0
323,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role