Player Matchup

Achilles
Achilles
AchilisKIC
Achilles
Level 105
God Stats
8W - 7L
1,564 SR
Queue Stats
179W - 104L
1,659 Elo+
Solo
Anubis
Anubis
Bimilden
Anubis
Level 89
God Stats
10W - 9L
1,604 SR
Queue Stats
115W - 118L
1,504 Elo+
Solo
Neith
Neith
Tajhdaddy
Neith
Level 81
God Stats
5W - 2L
1,759 SR
Queue Stats
43W - 29L
1,499 Elo+
Solo
Team Averages
Level 92
1,642 SR
1,554 Elo+

VS

Team Averages
Level 110
1,520 SR
1,528 Elo+
Eset
Eset
AlphaRhino3
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,565 Elo+
Solo
Achilles
Achilles
Opensight56
Achilles
Level 89
God Stats
140W - 145L
1,561 SR
Queue Stats
167W - 189L
1,578 Elo+
Solo
Apollo
Apollo
SilverPG
Apollo
Level 155
God Stats
3W - 9L
1,499 SR
Queue Stats
265W - 298L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AchilisKIC
Achilles
12
8 / 1 / 4
8,306
831
12,167
8,489
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Bimilden
Anubis
11
2 / 1 / 9
7,569
757
4,575
4,220
1,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Tajhdaddy
Neith
10
2 / 0 / 7
7,387
739
6,351
4,294
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
6,181
618
2,801
5,854
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Opensight56
Achilles
10
0 / 4 / 1
6,817
682
2,028
11,475
8,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
SilverPG
Apollo
10
1 / 3 / 1
6,808
681
6,712
9,701
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
AchilisKIC
Achilles
8
1
4
10
L
1
5
1
0.3
W
Anubis
Bimilden
Anubis
2
1
9
6.5
L
Achilles
Opensight56
Achilles
0
4
1
0.13
L
Apollo
SilverPG
Apollo
1
3
1
0.5
W
Neith
Tajhdaddy
Neith
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
11,541
17,003
Taken
27,030
11,865
Mitigated
13,317
5,390
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AchilisKIC
Achilles
12,167
3,154
0
2,231
8,489
7,968
0
2,100
6,389
0
17,315
L
2,801
353
184
778
5,854
1,508
0
718
5,036
15,747
0
W
Anubis
Bimilden
Anubis
4,575
139
0
2,353
4,220
1,605
0
346
3,874
30,210
0
L
Achilles
Opensight56
Achilles
2,028
640
0
2,043
11,475
8,689
0
1,863
9,362
0
11,518
L
Apollo
SilverPG
Apollo
6,712
2,966
0
2,937
9,701
3,120
0
2,010
7,466
0
33,783
W
Neith
Tajhdaddy
Neith
6,351
3,105
0
806
4,294
2,292
0
364
3,930
0
32,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
19,806
128
Minions Killed
113
0
Camps Cleared
0
570,657
Distance Traveled
487,721
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,306
831
7
1
0
199,743
2
L
Eset
6,181
618
21
2
0
160,302
1
W
Anubis
7,569
757
67
7
0
179,280
2
L
Achilles
6,817
682
24
2
0
155,176
2
L
Apollo
6,808
681
68
7
0
172,243
2
W
Neith
7,387
739
54
5
0
191,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role