Player Matchup

Set
Set
Kori Kemono
Set
Level 100
God Stats
2W - 5L
1,500 SR
Queue Stats
132W - 175L
1,477 Elo+
Party 1
Loki
Loki
Kubaxyzz
Loki
Level 44
God Stats
0W - 4L
1,185 SR
Queue Stats
0W - 9L
1,108 Elo+
Solo
Heimdallr
Heimdallr
l Shugo l
Heimdallr
Level 96
God Stats
4W - 11L
1,315 SR
Queue Stats
140W - 169L
1,480 Elo+
Party 1
Team Averages
Level 80
1,333 SR
1,355 Elo+

VS

Team Averages
Level 54
1,481 SR
1,483 Elo+
Neith
Neith
AJ-Senshi
Neith
Level 47
God Stats
11W - 7L
1,443 SR
Queue Stats
23W - 32L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlooYetii
Kumbhakarna
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,543 Elo+
Party 2
Bacchus
Bacchus
Senzubean_FDG
Bacchus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 30L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,392
587
9,061
14,450
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
1 / 4 / 3
9,126
570
2,269
6,910
2,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
l Shugo l
Heimdallr
12
2 / 9 / 2
9,485
593
12,215
16,839
6,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AJ-Senshi
Neith
16
5 / 1 / 10
11,865
742
10,592
8,703
3,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
BlooYetii
Kumbhakarna
14
6 / 2 / 9
11,747
734
10,172
13,779
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
14
7 / 1 / 7
11,341
709
10,250
12,692
8,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
18
18
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
AJ-Senshi
Neith
5
1
10
10
W
Kumbhakarna
BlooYetii
Kumbhakarna
6
2
9
5.25
L
1
5
3
0.5
L
Loki
1
4
3
0.63
W
Bacchus
7
1
7
10.5
L
Heimdallr
l Shugo l
Heimdallr
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
31,014
38,199
Taken
35,174
17,706
Mitigated
26,497
4,633
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AJ-Senshi
Neith
10,592
4,602
0
4,276
8,703
3,592
2,739
4
8,699
0
74,533
W
Kumbhakarna
BlooYetii
Kumbhakarna
10,172
930
600
2,519
13,779
13,964
564
63
13,716
39,758
0
L
9,061
4,019
110
202
14,450
8,355
175
8,149
6,301
0
41,711
L
Loki
2,269
203
700
583
6,910
2,444
226
4,080
2,830
0
17,180
W
Bacchus
10,250
1,144
0
3,275
12,692
8,941
380
0
12,692
26,252
0
L
Heimdallr
l Shugo l
Heimdallr
12,215
5,162
250
2,788
16,839
6,907
494
8,260
8,579
0
43,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
34,953
160
Minions Killed
172
0
Camps Cleared
0
698,718
Distance Traveled
836,443
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,865
742
94
6
0
232,339
3
W
Kumbhakarna
11,747
734
42
3
0
374,967
4
L
Set
9,392
587
69
4
0
277,475
1
L
Loki
9,126
570
32
2
0
195,760
0
W
Bacchus
11,341
709
36
2
0
229,137
0
L
Heimdallr
9,485
593
59
4
0
225,483
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role