Player Matchup
Team Averages
Level 84
1,559 SR
1,470
Elo+
VS
Team Averages
Level 12
1,648 SR
1,597
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Avian6041
Skadi
9
7 / 0 / 9
6,588
1,098
4,913
2,452
733
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
kevin-haha
Vulcan
9
3 / 0 / 13
6,251
1,042
5,984
2,067
635
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Sorcerer's Staff
+45
Magical Power
+100
Health
+100
Mana
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
y2ourii
Bastet
8
6 / 2 / 7
6,174
1,029
5,197
4,162
1,166
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Heavy Mace
+30
Physical Power
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
H4mmer 0f Dawn
Terra
6
1 / 8 / 0
5,003
834
883
9,449
3,217
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Gauntlet of Thebes
+250
Health
+15
Hp 5
PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.
SHARRUM DANNUM
Olorun
6
0 / 6 / 1
4,416
736
1,471
6,793
1,933
Eye of the Jungle
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
sniperjones13
Fenrir
5
0 / 2 / 2
4,507
751
1,735
3,643
1,036
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,588
1,098
24
4
0
111,742
0
L
5,003
834
9
2
0
105,020
0
L
4,416
736
10
2
0
85,059
1
W
6,251
1,042
32
5
0
120,252
1
L
4,507
751
13
2
0
95,513
0
W
6,174
1,029
10
2
0
129,915
0