Player Matchup

Khepri
Khepri
Isaaac1337
Khepri
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 223L
1,616 Elo+
Party 2
Sol
Sol
MatthewItaly
Sol
Level 4
God Stats
2W - 0L
1,643 SR
Queue Stats
11W - 11L
1,726 Elo+
Party 2
Scylla
Scylla
SweetcornPillow
Scylla
Level 18
God Stats
2W - 2L
1,576 SR
Queue Stats
48W - 39L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
TheAirbuster
Sun Wukong
Level 6
God Stats
1W - 1L
1,353 SR
Queue Stats
10W - 7L
1,592 Elo+
Solo
Bastet
Bastet
zMorionem
Bastet
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 157L
1,539 Elo+
Solo
Team Averages
Level 33
1,514 SR
1,609 Elo+

VS

Team Averages
Level 17
1,643 SR
1,596 Elo+
Ullr
Ullr
DedeRejus
Ullr
Level 6
God Stats
5W - 5L
1,556 SR
Queue Stats
257W - 232L
1,541 Elo+
Party 1
King Arthur
King Arthur
HiperGamer
King Arthur
Level 30
God Stats
4W - 2L
1,766 SR
Queue Stats
51W - 41L
1,641 Elo+
Solo
Cerberus
Cerberus
LaurisFK
Cerberus
Level 29
God Stats
5W - 4L
1,896 SR
Queue Stats
219W - 175L
1,620 Elo+
Party 1
Fenrir
Fenrir
LittleLupo
Fenrir
Level 10
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 10L
1,538 Elo+
Solo
Janus
Janus
vrbots
Janus
Level 12
God Stats
1W - 2L
1,728 SR
Queue Stats
52W - 36L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Isaaac1337
Khepri
16
0 / 0 / 10
11,057
442
6,660
14,628
17,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 4
9,337
373
5,826
11,544
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 0 / 7
13,654
546
12,487
10,663
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
TheAirbuster
Sun Wukong
20
11 / 1 / 3
13,753
550
28,503
30,485
32,797
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
zMorionem
Bastet
19
11 / 1 / 5
12,727
509
21,532
18,290
10,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
1 / 2 / 3
11,044
442
10,048
15,038
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
HiperGamer
King Arthur
16
1 / 7 / 0
10,556
422
16,522
33,012
31,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
LaurisFK
Cerberus
15
2 / 1 / 1
9,614
385
15,021
20,563
15,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
LittleLupo
Fenrir
18
0 / 6 / 1
10,609
424
5,239
20,786
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
vrbots
Janus
16
1 / 11 / 0
10,276
411
8,212
14,642
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
27
Kills
5
5
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
2
3
1.25
L
King Arthur
HiperGamer
King Arthur
1
7
0
0.14
W
Khepri
Isaaac1337
Khepri
0
0
10
5
L
Cerberus
LaurisFK
Cerberus
2
1
1
2.5
L
Fenrir
LittleLupo
Fenrir
0
6
1
0.08
W
0
3
4
0.67
W
5
0
7
8.5
W
Sun Wukong
TheAirbuster
Sun Wukong
11
1
3
12.5
L
Janus
vrbots
Janus
1
11
0
0.09
W
Bastet
zMorionem
Bastet
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,008
Damage
55,042
85,610
Taken
104,041
69,664
Mitigated
66,217
30,827
Healing
34,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,048
4,056
0
5,989
15,038
6,333
0
3,249
11,613
0
99,095
L
King Arthur
HiperGamer
King Arthur
16,522
3,064
0
8,705
33,012
31,576
320
5,286
26,344
573
71,323
W
Khepri
Isaaac1337
Khepri
6,660
1,186
0
2,787
14,628
17,571
338
5,736
8,783
49,068
0
L
Cerberus
LaurisFK
Cerberus
15,021
966
0
9,043
20,563
15,310
0
8,123
11,817
48,972
0
L
Fenrir
LittleLupo
Fenrir
5,239
1,168
0
9,969
20,786
8,638
0
4,002
16,648
0
89,715
W
5,826
1,756
0
2,313
11,544
4,560
923
4,737
6,740
50,564
0
W
12,487
1,562
0
2,672
10,663
4,716
0
3,067
7,465
103,662
0
W
Sun Wukong
TheAirbuster
Sun Wukong
28,503
8,345
0
16,317
30,485
32,797
558
4,689
24,781
356
112,865
L
Janus
vrbots
Janus
8,212
624
0
780
14,642
4,360
0
4,071
10,271
75,299
0
W
Bastet
zMorionem
Bastet
21,532
9,474
0
6,738
18,290
10,020
1,306
5,124
13,017
0
91,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,528
Gold Earned
52,099
692
Minions Killed
706
0
Camps Cleared
0
2,465,141
Distance Traveled
2,182,679
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,044
442
154
6
0
445,879
4
L
King Arthur
10,556
422
146
6
0
416,579
2
W
Khepri
11,057
442
64
3
0
505,961
5
L
Cerberus
9,614
385
127
5
0
494,919
7
L
Fenrir
10,609
424
137
5
0
432,349
6
W
Sol
9,337
373
121
5
0
445,096
0
W
Scylla
13,654
546
211
8
0
495,310
8
W
Sun Wukong
13,753
550
176
7
0
478,237
10
L
Janus
10,276
411
142
6
0
392,953
4
W
Bastet
12,727
509
120
5
0
540,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role