Player Matchup

Jing Wei
Jing Wei
Alexhi21
Jing Wei
Level 69
God Stats
10W - 6L
1,680 SR
Queue Stats
14W - 9L
1,743 Elo+
Party 1
Chang'e
Chang'e
Aloden
Chang'e
Level 41
God Stats
2W - 0L
1,659 SR
Queue Stats
2W - 0L
1,732 Elo+
Party 1
Bellona
Bellona
Itaran
Bellona
Level 48
God Stats
13W - 7L
1,832 SR
Queue Stats
14W - 9L
1,743 Elo+
Party 1
Team Averages
Level 53
1,724 SR
1,740 Elo+

VS

Team Averages
Level 69
1,531 SR
1,446 Elo+
Scylla
Scylla
Flobertier
Scylla
Level 66
God Stats
1W - 1L
1,685 SR
Queue Stats
282W - 363L
1,400 Elo+
Solo
Ymir
Ymir
hairybird
Ymir
Level 53
God Stats
1W - 3L
1,586 SR
Queue Stats
71W - 84L
1,492 Elo+
Solo
Anhur
Anhur
nice1594
Anhur
Level 87
God Stats
4W - 9L
1,322 SR
Queue Stats
42W - 39L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexhi21
Jing Wei
20
3 / 3 / 11
16,925
604
21,948
25,436
9,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Aloden
Chang'e
20
2 / 4 / 10
16,554
591
14,616
26,509
10,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Itaran
Bellona
20
9 / 1 / 2
18,684
667
21,064
27,289
30,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flobertier
Scylla
20
3 / 3 / 5
16,228
580
28,758
13,999
7,044
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
20
3 / 3 / 5
17,698
632
15,739
27,449
43,943
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
nice1594
Anhur
18
2 / 8 / 5
15,562
556
14,971
23,145
12,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
8
8
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexhi21
Jing Wei
3
3
11
2.83
W
Chang'e
Aloden
Chang'e
2
4
10
1.75
L
Scylla
Flobertier
Scylla
3
3
5
1.83
W
Bellona
Itaran
Bellona
9
1
2
10
L
Ymir
3
3
5
1.83
L
Anhur
nice1594
Anhur
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,628
Damage
59,468
79,234
Taken
64,593
50,346
Mitigated
63,800
34,658
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexhi21
Jing Wei
21,948
20,291
0
9,769
25,436
9,819
2,314
16,033
9,067
0
134,868
W
Chang'e
Aloden
Chang'e
14,616
1,105
6,225
12,866
26,509
10,245
465
15,885
10,278
98,019
0
L
Scylla
Flobertier
Scylla
28,758
1,227
0
2,001
13,999
7,044
458
5,008
8,991
129,224
0
W
Bellona
Itaran
Bellona
21,064
6,857
0
5,798
27,289
30,282
615
12,368
14,589
562
119,913
L
Ymir
15,739
1,352
0
710
27,449
43,943
245
6,612
20,837
42,449
0
L
Anhur
nice1594
Anhur
14,971
7,541
0
3,839
23,145
12,813
0
3,556
19,589
0
84,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
49,488
382
Minions Killed
301
0
Camps Cleared
0
1,548,885
Distance Traveled
1,433,622
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,925
604
156
6
0
470,803
2
W
Chang'e
16,554
591
133
5
0
473,400
2
L
Scylla
16,228
580
162
6
0
495,608
12
W
Bellona
18,684
667
93
3
0
604,682
4
L
Ymir
17,698
632
35
1
0
504,435
8
L
Anhur
15,562
556
104
4
0
433,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role