Player Matchup

Set
Set
Crabscuttler
Set
Level 26
God Stats
8W - 5L
1,770 SR
Queue Stats
18W - 16L
1,460 Elo+
Solo
Thoth
Thoth
FranktheTank41
Thoth
Level 26
God Stats
9W - 6L
1,500 SR
Queue Stats
402W - 477L
1,369 Elo+
Solo
Athena
Athena
XxRocketNilesxX
Athena
Level 26
God Stats
6W - 8L
1,424 SR
Queue Stats
40W - 53L
1,451 Elo+
Solo
Da Ji
Da Ji
XxSH1R0nxX
Da Ji
Level 27
God Stats
2W - 1L
1,313 SR
Queue Stats
48W - 47L
1,337 Elo+
Solo
Jing Wei
Jing Wei
ta1ntch33s3
Jing Wei
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 13L
1,485 Elo+
Solo
Team Averages
Level 27
1,501 SR
1,420 Elo+

VS

Team Averages
Level 11
1,486 SR
1,458 Elo+
Eset
Eset
Darth Yujiro
Eset
Level 29
God Stats
0W - 4L
1,297 SR
Queue Stats
312W - 371L
1,432 Elo+
Solo
Danzaburou
Danzaburou
NGK Yami
Danzaburou
Level 13
God Stats
2W - 3L
1,395 SR
Queue Stats
9W - 15L
1,404 Elo+
Solo
Odin
Odin
NedasKING
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Yiook171
Bacchus
Level 4
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 13L
1,453 Elo+
Solo
Terra
Terra
yRullez
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
9,343
584
6,887
7,128
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 0 / 3
8,409
526
1,310
5,457
1,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 7
7,946
497
2,904
6,345
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
14
4 / 2 / 4
8,789
549
2,368
10,295
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
ta1ntch33s3
Jing Wei
15
8 / 1 / 2
9,885
618
9,260
8,956
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,458
341
1,047
6,442
2,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NGK Yami
Danzaburou
12
1 / 7 / 0
7,537
471
6,508
12,101
3,832
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
4
1 / 5 / 0
5,106
319
2,177
4,132
1,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Yiook171
Bacchus
7
0 / 8 / 0
5,310
332
3,305
10,232
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
yRullez
Terra
9
0 / 2 / 1
5,665
354
756
6,307
3,459
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
24
Kills
2
3
Deaths
26
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
0
4
1
0.13
W
1
0
3
2.5
L
Danzaburou
NGK Yami
Danzaburou
1
7
0
0.14
L
Odin
1
5
0
0.2
W
2
0
7
5.5
W
Da Ji
4
2
4
3
L
Bacchus
Yiook171
Bacchus
0
8
0
0
W
Jing Wei
ta1ntch33s3
Jing Wei
8
1
2
9
L
Terra
yRullez
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
13,793
38,181
Taken
39,214
16,951
Mitigated
15,895
15,621
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,887
2,795
450
1,458
7,128
4,628
1,917
255
6,848
0
42,571
L
1,047
348
124
715
6,442
2,362
162
60
6,332
13,119
0
W
1,310
148
0
1,866
5,457
1,939
1,577
181
5,201
48,036
0
L
Danzaburou
NGK Yami
Danzaburou
6,508
4,347
0
2,863
12,101
3,832
714
956
11,045
0
49,079
L
Odin
2,177
1,089
0
225
4,132
1,759
27
1,315
2,792
0
5,750
W
2,904
1,626
0
1,270
6,345
3,529
355
921
5,349
10,335
0
W
Da Ji
2,368
460
0
4,435
10,295
3,502
160
345
9,950
0
49,147
L
Bacchus
Yiook171
Bacchus
3,305
687
0
59
10,232
4,483
0
1,636
8,548
11,498
0
W
Jing Wei
ta1ntch33s3
Jing Wei
9,260
7,179
0
6,142
8,956
3,353
2,825
3,406
5,525
0
51,644
L
Terra
yRullez
Terra
756
118
174
975
6,307
3,459
352
247
6,035
11,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
29,076
361
Minions Killed
151
0
Camps Cleared
0
1,362,144
Distance Traveled
1,064,424
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,343
584
86
5
0
303,744
0
L
Eset
5,458
341
32
2
0
174,436
1
W
Thoth
8,409
526
84
5
0
202,418
2
L
Danzaburou
7,537
471
80
5
0
229,088
0
L
Odin
5,106
319
6
0
0
132,204
0
W
Athena
7,946
497
10
1
0
317,035
2
W
Da Ji
8,789
549
77
5
0
281,313
11
L
Bacchus
5,310
332
18
1
0
291,948
2
W
Jing Wei
9,885
618
104
7
0
257,634
0
L
Terra
5,665
354
15
1
0
236,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role