Player Matchup

Anubis
Anubis
AmericanSniper3
Anubis
Level 26
God Stats
43W - 24L
1,582 SR
Queue Stats
43W - 25L
1,579 Elo+
Solo
Tyr
Tyr
GoobisSlapper
Tyr
Level 16
God Stats
21W - 15L
1,236 SR
Queue Stats
389W - 259L
1,575 Elo+
Solo
Amaterasu
Amaterasu
Krevet6989
Amaterasu
Level 7
God Stats
17W - 16L
1,782 SR
Queue Stats
237W - 226L
1,734 Elo+
Solo
Sun Wukong
Sun Wukong
Sameusername
Sun Wukong
Level 20
God Stats
7W - 7L
1,863 SR
Queue Stats
53W - 50L
1,504 Elo+
Solo
Neith
Neith
ariel77
Neith
Level 25
God Stats
1W - 1L
1,605 SR
Queue Stats
12W - 9L
1,651 Elo+
Solo
Team Averages
Level 19
1,614 SR
1,608 Elo+

VS

Team Averages
Level 18
1,573 SR
1,671 Elo+
Thanatos
Thanatos
Imissalways
Thanatos
Level 14
God Stats
15W - 13L
1,645 SR
Queue Stats
88W - 72L
1,565 Elo+
Solo
Scylla
Scylla
Kakodaimōn
Scylla
Level 27
God Stats
7W - 4L
1,720 SR
Queue Stats
34W - 31L
1,631 Elo+
Party 1
Nemesis
Nemesis
TáinBóCúailnge
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,756 Elo+
Solo
Ymir
Ymir
yadrehbatohPI4
Ymir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 50L
1,738 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Тайгета
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 15 / 3
12,236
510
20,025
29,480
10,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
8,488
354
3,062
7,246
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
Krevet6989
Amaterasu
12
0 / 5 / 2
10,044
419
3,273
20,295
7,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Sameusername
Sun Wukong
18
3 / 7 / 3
11,556
482
9,744
28,125
17,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ariel77
Neith
19
1 / 7 / 5
11,376
474
6,638
17,308
6,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Imissalways
Thanatos
20
15 / 4 / 9
15,544
648
23,632
21,619
8,382
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
9 / 2 / 10
14,674
611
18,205
12,527
5,629
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 4 / 6
13,480
562
23,059
19,743
9,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 2 / 12
12,475
520
12,016
20,720
19,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Тайгета
Ah Muzen Cab
20
1 / 1 / 5
14,244
594
5,809
13,658
6,241
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
13
Kills
37
37
Deaths
13
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
15
3
0.5
L
3
3
2
1.33
W
Thanatos
Imissalways
Thanatos
15
4
9
4.88
W
Scylla
9
2
10
7
L
Amaterasu
Krevet6989
Amaterasu
0
5
2
0.2
L
Sun Wukong
Sameusername
Sun Wukong
3
7
3
0.64
W
7
4
6
2.5
L
Neith
ariel77
Neith
1
7
5
0.5
W
5
2
12
5.5
W
Ah Muzen Cab
Тайгета
Ah Muzen Cab
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
82,721
102,454
Taken
88,267
46,811
Mitigated
49,247
30,349
Healing
43,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,025
800
0
8,262
29,480
10,813
46
10,793
18,423
71,354
0
L
3,062
424
0
1,725
7,246
4,025
0
2,415
4,789
0
21,079
W
Thanatos
Imissalways
Thanatos
23,632
7,898
0
26,320
21,619
8,382
2,388
6,499
15,120
0
124,864
W
Scylla
18,205
1,587
0
2,338
12,527
5,629
2,073
2,795
9,732
118,926
0
L
Amaterasu
Krevet6989
Amaterasu
3,273
739
0
8,224
20,295
7,830
23
901
19,394
0
31,346
L
Sun Wukong
Sameusername
Sun Wukong
9,744
2,406
0
8,430
28,125
17,426
118
9,978
18,049
0
70,329
W
23,059
11,785
883
7,612
19,743
9,466
2,170
4,076
15,667
0
99,875
L
Neith
ariel77
Neith
6,638
1,742
0
3,708
17,308
6,717
0
5,378
11,912
0
69,585
W
12,016
2,960
0
3,233
20,720
19,529
1,204
6,655
14,065
50,720
3,741
W
Ah Muzen Cab
Тайгета
Ah Muzen Cab
5,809
1,753
0
3,177
13,658
6,241
2,552
0
13,658
0
146,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
70,417
491
Minions Killed
790
0
Camps Cleared
0
1,495,488
Distance Traveled
2,340,819
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,236
510
115
5
0
273,466
0
L
Tyr
8,488
354
43
2
0
208,471
2
W
Thanatos
15,544
648
168
7
0
535,001
4
W
Scylla
14,674
611
200
8
0
442,565
9
L
Amaterasu
10,044
419
59
2
0
211,743
3
L
Sun Wukong
11,556
482
145
6
0
436,112
1
W
Nemesis
13,480
562
139
6
0
481,733
4
L
Neith
11,376
474
129
5
0
365,696
3
W
Ymir
12,475
520
75
3
0
436,634
6
W
Ah Muzen Cab
14,244
594
208
9
0
444,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role