Player Matchup

Jing Wei
Jing Wei
LeoRC8
Jing Wei
Level 59
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 17L
1,206 Elo+
Solo
Aphrodite
Aphrodite
SumRandumGuy
Aphrodite
Level 127
God Stats
13W - 12L
1,323 SR
Queue Stats
302W - 236L
1,603 Elo+
Party 1
Hercules
Hercules
SussmaMard
Hercules
Level 125
God Stats
34W - 27L
1,591 SR
Queue Stats
344W - 265L
1,611 Elo+
Party 1
Team Averages
Level 104
1,402 SR
1,474 Elo+

VS

Team Averages
Level 75
1,428 SR
1,257 Elo+
The Morrigan
The Morrigan
arokis92
The Morrigan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 121L
1,014 Elo+
Solo
Artemis
Artemis
maddawg12681
Artemis
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
xXRedSectorAXx
Sun Wukong
Level 78
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LeoRC8
Jing Wei
12
1 / 1 / 5
8,421
648
3,960
6,259
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SumRandumGuy
Aphrodite
13
4 / 0 / 5
9,046
696
8,221
3,804
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SussmaMard
Hercules
13
4 / 0 / 5
8,978
691
8,923
13,659
9,779
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
arokis92
The Morrigan
10
1 / 4 / 0
7,642
588
5,202
9,052
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
maddawg12681
Artemis
10
0 / 2 / 1
7,348
565
3,530
7,052
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
xXRedSectorAXx
Sun Wukong
10
0 / 3 / 1
7,343
565
6,265
10,827
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
LeoRC8
Jing Wei
1
1
5
3.5
W
Aphrodite
SumRandumGuy
Aphrodite
4
0
5
6.5
W
Hercules
SussmaMard
Hercules
4
0
5
6.5
L
The Morrigan
arokis92
The Morrigan
1
4
0
0.25
L
Artemis
maddawg12681
Artemis
0
2
1
0.25
L
Sun Wukong
xXRedSectorAXx
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
14,997
23,722
Taken
26,931
14,392
Mitigated
10,836
14,091
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
LeoRC8
Jing Wei
3,960
2,356
0
811
6,259
3,030
1,270
1,620
4,639
0
44,515
W
Aphrodite
SumRandumGuy
Aphrodite
8,221
856
7,035
2,966
3,804
1,583
783
505
3,299
43,385
0
W
Hercules
SussmaMard
Hercules
8,923
1,689
0
3,279
13,659
9,779
414
2,020
11,639
0
25,122
L
The Morrigan
arokis92
The Morrigan
5,202
1,536
0
965
9,052
3,004
0
3,189
5,710
27,735
1,087
L
Artemis
maddawg12681
Artemis
3,530
1,742
366
723
7,052
2,422
0
2,764
4,288
0
16,745
L
Sun Wukong
xXRedSectorAXx
Sun Wukong
6,265
1,251
564
2,458
10,827
5,410
0
2,322
8,505
0
29,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
22,333
169
Minions Killed
119
0
Camps Cleared
0
734,838
Distance Traveled
690,821
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,421
648
59
5
0
251,853
2
W
Aphrodite
9,046
696
73
6
0
222,366
0
W
Hercules
8,978
691
37
3
0
260,619
2
L
The Morrigan
7,642
588
41
3
0
231,807
1
L
Artemis
7,348
565
42
3
0
213,023
1
L
Sun Wukong
7,343
565
36
3
0
245,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role