Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fusspilz108
Medusa
Level 49
God Stats
2W - 2L
1,661 SR
Queue Stats
4W - 9L
1,189 Elo+
Solo
Hades
Hades
Pesky Tap
Hades
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 111L
1,541 Elo+
Party 1
Horus
Horus
RareBurrito1206
Horus
Level 88
God Stats
6W - 5L
1,425 SR
Queue Stats
405W - 373L
1,582 Elo+
Solo
Da Ji
Da Ji
crisdragonrider
Da Ji
Level 107
God Stats
19W - 31L
1,383 SR
Queue Stats
797W - 794L
1,537 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,470 Elo+

VS

Team Averages
Level 127
1,501 SR
1,471 Elo+
Nu Wa
Nu Wa
Marcelopereira77
Nu Wa
Level 131
God Stats
38W - 29L
1,295 SR
Queue Stats
519W - 507L
1,447 Elo+
Solo
Heimdallr
Heimdallr
MrVinPetr0l
Heimdallr
Level 160
God Stats
127W - 126L
1,432 SR
Queue Stats
510W - 523L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
drroskii
Sun Wukong
Level 144
God Stats
17W - 13L
1,967 SR
Queue Stats
374W - 356L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
gideao3d
Tsukuyomi
Level 144
God Stats
18W - 15L
1,506 SR
Queue Stats
212W - 241L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
l LND l DEIVID
Cthulhu
Level 56
God Stats
4W - 7L
1,306 SR
Queue Stats
74W - 71L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 0
5,583
558
1,561
3,833
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
0 / 3 / 0
4,742
474
3,558
4,948
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Pesky Tap
Hades
8
0 / 1 / 1
4,209
421
2,682
4,147
1,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 1
4,739
474
2,161
6,169
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 2 / 0
5,373
537
1,419
6,882
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,364
536
2,604
2,746
763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MrVinPetr0l
Heimdallr
8
1 / 1 / 0
5,209
521
2,610
4,085
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
drroskii
Sun Wukong
11
3 / 0 / 0
6,219
622
4,644
6,976
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
gideao3d
Tsukuyomi
9
2 / 0 / 0
5,802
580
2,403
5,661
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 2
5,460
546
2,723
5,248
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
8
8
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
L
Medusa
0
3
0
0
W
2
1
0
2
W
Heimdallr
MrVinPetr0l
Heimdallr
1
1
0
1
L
Hades
Pesky Tap
Hades
0
1
1
0.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Sun Wukong
drroskii
Sun Wukong
3
0
0
3
W
Tsukuyomi
gideao3d
Tsukuyomi
2
0
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,381
Damage
14,984
25,979
Taken
24,716
8,982
Mitigated
9,415
9,297
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,561
0
0
1,452
3,833
1,049
246
1,258
2,575
33,376
0
L
Medusa
3,558
1,864
0
0
4,948
2,092
0
260
4,424
0
19,932
W
2,604
392
0
274
2,746
763
374
538
2,098
22,450
0
W
Heimdallr
MrVinPetr0l
Heimdallr
2,610
955
0
1,472
4,085
1,102
292
1,098
2,977
0
24,605
L
Hades
Pesky Tap
Hades
2,682
545
294
2,586
4,147
1,524
0
1,981
2,159
13,973
0
L
2,161
1,278
198
1,955
6,169
2,348
0
1,464
4,705
0
15,053
L
1,419
236
0
2,812
6,882
1,969
0
364
6,478
0
31,044
W
Sun Wukong
drroskii
Sun Wukong
4,644
943
0
3,305
6,976
3,904
151
0
6,976
0
30,540
W
Tsukuyomi
gideao3d
Tsukuyomi
2,403
454
0
2,664
5,661
1,689
0
759
4,882
0
31,279
W
2,723
134
123
2,166
5,248
1,957
0
1,652
3,540
18,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
28,054
222
Minions Killed
279
0
Camps Cleared
0
956,334
Distance Traveled
959,031
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,583
558
67
7
0
194,155
4
L
Medusa
4,742
474
45
5
0
173,706
0
W
Nu Wa
5,364
536
45
5
0
195,762
10
W
Heimdallr
5,209
521
54
5
0
161,601
0
L
Hades
4,209
421
28
3
0
179,893
5
L
Horus
4,739
474
19
2
0
206,372
3
L
Da Ji
5,373
537
63
6
0
202,208
2
W
Sun Wukong
6,219
622
68
7
0
190,445
3
W
Tsukuyomi
5,802
580
67
7
0
207,941
0
W
Cthulhu
5,460
546
45
5
0
203,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role