Player Matchup

Nemesis
Nemesis
Mayutao
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,477 Elo+
Solo
Xing Tian
Xing Tian
SeeMoNDEMON6921
Xing Tian
Level 14
God Stats
0W - 1L
1,399 SR
Queue Stats
4W - 2L
1,777 Elo+
Solo
Fenrir
Fenrir
sbkiwi94
Fenrir
Level 27
God Stats
18W - 11L
1,790 SR
Queue Stats
120W - 131L
1,620 Elo+
Solo
Set
Set
valEntinEowo801
Set
Level 29
God Stats
0W - 2L
1,208 SR
Queue Stats
68W - 64L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
xSharityFawnx
Zhong Kui
Level 26
God Stats
3W - 4L
1,722 SR
Queue Stats
81W - 69L
1,616 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,604 Elo+

VS

Team Averages
Level 20
1,606 SR
1,506 Elo+
Set
Set
Capitao Kabum
Set
Level 21
God Stats
1W - 1L
1,816 SR
Queue Stats
11W - 11L
1,457 Elo+
Solo
Fenrir
Fenrir
DirtyQc3673
Fenrir
Level 10
God Stats
8W - 6L
1,600 SR
Queue Stats
12W - 16L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Fitra_aurora
Heimdallr
Level 25
God Stats
4W - 5L
1,467 SR
Queue Stats
5W - 10L
1,437 Elo+
Solo
Ymir
Ymir
SkullCrusher75H
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 49L
1,551 Elo+
Solo
Eset
Eset
Sun Princess478
Eset
Level 27
God Stats
26W - 13L
1,647 SR
Queue Stats
126W - 109L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mayutao
Nemesis
10
0 / 5 / 1
5,801
446
1,233
7,959
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
SeeMoNDEMON6921
Xing Tian
8
1 / 4 / 2
5,267
405
3,470
10,099
4,600
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
sbkiwi94
Fenrir
12
2 / 6 / 2
6,720
517
3,910
10,961
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 6 / 0
6,949
535
6,077
9,160
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
xSharityFawnx
Zhong Kui
12
5 / 6 / 2
7,286
560
9,871
11,153
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,598
584
6,998
10,989
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
13
10 / 0 / 5
8,068
621
8,821
6,814
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Fitra_aurora
Heimdallr
12
6 / 3 / 3
7,403
569
7,189
10,962
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 9
7,357
566
5,821
8,939
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 3
8,491
653
5,180
3,997
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
10
Kills
27
27
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Fenrir
10
0
5
12.5
W
Heimdallr
Fitra_aurora
Heimdallr
6
3
3
2.5
L
Nemesis
Mayutao
Nemesis
0
5
1
0.1
L
Xing Tian
SeeMoNDEMON6921
Xing Tian
1
4
2
0.5
W
1
3
9
1.83
W
6
1
3
7.5
L
Fenrir
sbkiwi94
Fenrir
2
6
2
0.5
L
2
6
0
0.33
L
Zhong Kui
xSharityFawnx
Zhong Kui
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,561
Damage
34,009
49,332
Taken
41,701
22,910
Mitigated
16,559
9,391
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,998
3,875
0
3,453
10,989
5,572
398
706
10,097
0
40,884
W
Fenrir
8,821
2,234
0
2,732
6,814
2,549
0
402
6,316
0
30,984
W
Heimdallr
Fitra_aurora
Heimdallr
7,189
3,842
0
4,837
10,962
3,575
1,243
5,262
5,124
0
41,574
L
Nemesis
Mayutao
Nemesis
1,233
188
0
2,067
7,959
2,195
0
717
7,242
0
25,022
L
Xing Tian
SeeMoNDEMON6921
Xing Tian
3,470
244
0
0
10,099
4,600
0
3,945
6,082
7,906
0
W
5,821
1,806
0
1,240
8,939
3,700
273
5,600
2,816
30,561
0
W
5,180
205
103
1,244
3,997
1,163
59
240
3,757
51,677
0
L
Fenrir
sbkiwi94
Fenrir
3,910
687
0
2,467
10,961
5,383
0
536
10,425
0
27,575
L
6,077
3,275
0
857
9,160
4,747
342
1,925
7,104
0
39,128
L
Zhong Kui
xSharityFawnx
Zhong Kui
9,871
1,385
0
4,000
11,153
5,985
0
3,595
7,478
32,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
38,917
254
Minions Killed
354
0
Camps Cleared
0
1,245,561
Distance Traveled
1,155,048
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,598
584
77
6
0
224,563
5
W
Fenrir
8,068
621
50
4
0
259,007
1
W
Heimdallr
7,403
569
64
5
0
201,024
0
L
Nemesis
5,801
446
55
4
0
245,888
0
L
Xing Tian
5,267
405
10
1
0
251,223
1
W
Ymir
7,357
566
61
5
0
217,335
0
W
Eset
8,491
653
102
8
0
253,119
3
L
Fenrir
6,720
517
43
3
0
246,810
0
L
Set
6,949
535
77
6
0
248,404
0
L
Zhong Kui
7,286
560
69
5
0
253,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role