Player Matchup

Bellona
Bellona
BigJohn369YT
Bellona
Level 27
God Stats
26W - 24L
1,597 SR
Queue Stats
131W - 162L
1,541 Elo+
Solo
Medusa
Medusa
Fernok
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 1
Thoth
Thoth
LitoCinnabon
Thoth
Level 29
God Stats
7W - 7L
1,847 SR
Queue Stats
17W - 13L
1,708 Elo+
Solo
Thor
Thor
TheFireshadow
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 1
Yemoja
Yemoja
goodbyepeople24
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Team Averages
Level 15
1,589 SR
1,448 Elo+

VS

Team Averages
Level 18
1,616 SR
1,563 Elo+
Neith
Neith
LordLeolin
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MarcosVitti
Skadi
Level 25
God Stats
87W - 83L
1,478 SR
Queue Stats
138W - 164L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Niinja FURY
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,639 Elo+
Solo
Mercury
Mercury
ThePawerMaster
Mercury
Level 16
God Stats
10W - 2L
1,958 SR
Queue Stats
22W - 12L
1,600 Elo+
Solo
Scylla
Scylla
TzkFpma
Scylla
Level 28
God Stats
7W - 4L
1,642 SR
Queue Stats
26W - 16L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigJohn369YT
Bellona
10
2 / 0 / 0
5,414
541
3,640
4,737
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Fernok
Medusa
7
1 / 4 / 0
4,795
480
2,111
5,450
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 3 / 0
5,620
562
2,775
5,686
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 0
4,435
444
517
7,221
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,973
497
1,402
3,785
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 3
5,004
500
1,775
5,453
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
5,967
597
3,782
3,265
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Niinja FURY
Ao Kuang
12
8 / 0 / 0
7,000
700
6,830
6,192
2,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 2
6,179
618
1,037
5,160
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
TzkFpma
Scylla
12
5 / 1 / 0
6,677
668
4,423
4,001
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
16
16
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigJohn369YT
Bellona
2
0
0
2
L
Medusa
Fernok
Medusa
1
4
0
0.25
L
2
3
0
0.67
W
Neith
0
4
3
0.38
W
3
0
1
3.5
W
Ao Kuang
Niinja FURY
Ao Kuang
8
0
0
8
L
0
6
0
0
W
0
0
2
1
W
Scylla
TzkFpma
Scylla
5
1
0
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
17,847
26,879
Taken
24,071
9,934
Mitigated
7,528
6,603
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigJohn369YT
Bellona
3,640
1,245
207
2,348
4,737
3,817
0
0
4,737
0
25,984
L
Medusa
Fernok
Medusa
2,111
1,112
0
1,134
5,450
1,219
423
3,208
2,242
0
18,314
L
2,775
60
0
1,343
5,686
1,695
0
2,534
2,910
27,832
0
W
Neith
1,775
1,167
0
994
5,453
1,360
0
1,228
4,163
0
15,523
W
3,782
1,470
0
2,164
3,265
919
300
0
3,265
0
22,948
W
Ao Kuang
Niinja FURY
Ao Kuang
6,830
2,033
0
3,616
6,192
2,609
0
1,163
5,029
35,262
0
L
517
46
0
966
7,221
1,984
0
2,578
4,575
0
9,612
W
1,037
351
0
3,280
5,160
1,494
0
0
5,160
0
38,724
W
Scylla
TzkFpma
Scylla
4,423
394
0
1,396
4,001
1,146
524
1,574
2,277
34,670
0
L
1,402
715
209
396
3,785
1,219
0
2,623
1,162
6,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
30,827
180
Minions Killed
308
0
Camps Cleared
0
884,296
Distance Traveled
943,417
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,414
541
53
5
0
213,320
2
L
Medusa
4,795
480
33
3
0
158,358
0
L
Thoth
5,620
562
54
5
0
177,122
4
W
Neith
5,004
500
39
4
0
167,775
0
W
Skadi
5,967
597
51
5
0
158,865
2
W
Ao Kuang
7,000
700
59
6
0
192,473
2
L
Thor
4,435
444
27
3
0
159,977
0
W
Mercury
6,179
618
87
9
0
229,241
2
W
Scylla
6,677
668
72
7
0
195,063
0
L
Yemoja
4,973
497
13
1
0
175,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role