Player Matchup

King Arthur
King Arthur
Dalakrua69
King Arthur
Level 17
God Stats
12W - 15L
1,431 SR
Queue Stats
109W - 97L
1,352 Elo+
Party 3
Hou Yi
Hou Yi
Denniseahorse
Hou Yi
Level 17
God Stats
5W - 4L
1,729 SR
Queue Stats
58W - 70L
1,397 Elo+
Party 2
Fafnir
Fafnir
juan_ejidense
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,269 Elo+
Solo
Ra
Ra
on9boy1999
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 23L
1,215 Elo+
Party 2
Bastet
Bastet
Титан1212
Bastet
Level 22
God Stats
3W - 4L
1,061 SR
Queue Stats
106W - 107L
1,352 Elo+
Party 3
Team Averages
Level 13
1,444 SR
1,317 Elo+

VS

Team Averages
Level 12
1,412 SR
1,351 Elo+
Khepri
Khepri
Enley_
Khepri
Level 14
God Stats
4W - 3L
1,578 SR
Queue Stats
14W - 12L
1,459 Elo+
Party 1
Nox
Nox
LuxArcadia_
Nox
Level 8
God Stats
5W - 5L
1,297 SR
Queue Stats
7W - 10L
1,317 Elo+
Party 1
Hades
Hades
Mechaly
Hades
Level 12
God Stats
2W - 3L
1,264 SR
Queue Stats
16W - 17L
1,425 Elo+
Party 1
Izanami
Izanami
OPKirito
Izanami
Level 13
God Stats
2W - 2L
1,267 SR
Queue Stats
3W - 5L
1,108 Elo+
Solo
Bellona
Bellona
ふぇらちおナース
Bellona
Level 15
God Stats
8W - 4L
1,655 SR
Queue Stats
16W - 16L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dalakrua69
King Arthur
14
1 / 10 / 0
8,898
890
15,150
26,019
22,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 3
9,270
927
12,079
17,053
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 17 / 3
9,022
902
3,285
33,346
25,792
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 8 / 2
8,799
880
7,950
15,099
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 1
9,258
926
13,004
16,688
5,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Enley_
Khepri
18
2 / 0 / 32
11,567
1,157
8,578
11,729
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 31
10,812
1,081
9,101
7,640
4,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Mechaly
Hades
17
3 / 2 / 25
10,410
1,041
17,551
10,666
7,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
OPKirito
Izanami
20
26 / 1 / 16
13,226
1,323
45,681
13,295
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 23
12,013
1,201
14,653
13,421
17,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
173
5
Kills
46
47
Deaths
5
9
Assists
127
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dalakrua69
King Arthur
1
10
0
0.1
L
1
5
3
0.5
W
Khepri
Enley_
Khepri
2
0
32
18
W
5
1
31
20.5
W
Hades
Mechaly
Hades
3
2
25
7.75
W
Izanami
OPKirito
Izanami
26
1
16
34
L
0
17
3
0.09
L
0
8
2
0.13
L
3
7
1
0.5
W
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,468
Damage
95,564
108,205
Taken
56,751
64,544
Mitigated
49,709
7,782
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dalakrua69
King Arthur
15,150
1,097
0
1,456
26,019
22,751
0
8,460
17,436
0
30,231
L
12,079
4,152
0
1,323
17,053
5,583
0
6,157
10,721
0
29,670
W
Khepri
Enley_
Khepri
8,578
830
1,335
2,076
11,729
12,659
0
2,265
9,200
16,087
0
W
9,101
1,646
0
912
7,640
4,050
0
1,518
6,122
14,301
0
W
Hades
Mechaly
Hades
17,551
1,519
2,060
1,203
10,666
7,989
0
2,531
8,135
30,128
0
W
Izanami
OPKirito
Izanami
45,681
34,372
0
6,546
13,295
7,924
0
2,324
10,971
0
80,795
L
3,285
1,306
0
856
33,346
25,792
0
11,331
21,865
11,216
0
L
7,950
631
2,763
1,165
15,099
4,790
0
4,546
10,453
39,840
0
L
13,004
3,386
0
219
16,688
5,628
0
4,818
11,649
0
22,127
W
14,653
6,263
0
1,190
13,421
17,087
0
2,597
10,824
128
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
58,028
151
Minions Killed
218
3
Camps Cleared
4
855,837
Distance Traveled
987,603
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,898
890
31
3
0
190,873
0
L
Hou Yi
9,270
927
31
3
1
172,877
0
W
Khepri
11,567
1,157
16
2
0
205,121
1
W
Nox
10,812
1,081
8
1
1
184,793
0
W
Hades
10,410
1,041
34
3
1
186,051
0
W
Izanami
13,226
1,323
115
12
1
182,889
1
L
Fafnir
9,022
902
9
1
1
123,929
1
L
Ra
8,799
880
66
7
1
158,580
0
L
Bastet
9,258
926
14
1
0
209,578
0
W
Bellona
12,013
1,201
45
5
1
228,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role