Player Matchup

Khepri
Khepri
Dad Khepri
Khepri
Level 18
God Stats
7W - 6L
1,487 SR
Queue Stats
10W - 9L
1,541 Elo+
Solo
Danzaburou
Danzaburou
NyanPegasus
Danzaburou
Level 42
God Stats
4W - 5L
1,823 SR
Queue Stats
234W - 210L
1,496 Elo+
Party 2
Vulcan
Vulcan
Professor_CoaCoa
Vulcan
Level 69
God Stats
73W - 42L
1,660 SR
Queue Stats
424W - 389L
1,551 Elo+
Party 2
Team Averages
Level 43
1,656 SR
1,529 Elo+

VS

Team Averages
Level 43
1,540 SR
1,553 Elo+
Hercules
Hercules
BigChild101
Hercules
Level 85
God Stats
6W - 9L
1,507 SR
Queue Stats
216W - 213L
1,585 Elo+
Party 1
Izanami
Izanami
Ron White
Izanami
Level 15
God Stats
20W - 16L
1,613 SR
Queue Stats
47W - 35L
1,534 Elo+
Party 1
Janus
Janus
StrayHorse40
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 81L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dad Khepri
Khepri
12
6 / 3 / 6
9,863
822
4,586
10,044
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NyanPegasus
Danzaburou
13
4 / 2 / 10
9,307
776
8,248
6,451
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 2 / 9
8,841
737
10,274
7,348
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigChild101
Hercules
10
2 / 5 / 5
8,441
703
4,318
12,933
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Ron White
Izanami
11
2 / 5 / 2
7,975
665
4,232
8,781
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 3
8,372
698
4,597
5,976
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
7
7
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigChild101
Hercules
2
5
5
0.9
W
Khepri
Dad Khepri
Khepri
6
3
6
3
W
Danzaburou
NyanPegasus
Danzaburou
4
2
10
4.5
W
4
2
9
4.25
L
Izanami
Ron White
Izanami
2
5
2
0.6
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
13,147
23,843
Taken
27,690
16,203
Mitigated
12,992
6,425
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigChild101
Hercules
4,318
604
270
3,686
12,933
8,414
0
6,336
6,229
0
14,150
W
Khepri
Dad Khepri
Khepri
4,586
464
0
1,860
10,044
10,241
435
1,757
8,287
18,804
0
W
Danzaburou
NyanPegasus
Danzaburou
8,248
3,085
576
1,746
6,451
3,301
2,343
1,268
5,183
0
39,196
W
10,274
3,724
0
2,243
7,348
2,661
867
2,143
5,205
32,649
0
L
Izanami
Ron White
Izanami
4,232
2,801
0
898
8,781
2,835
0
4,480
3,997
0
34,462
L
4,597
100
0
0
5,976
1,743
0
3,222
2,524
22,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
24,788
122
Minions Killed
97
0
Camps Cleared
0
614,568
Distance Traveled
597,473
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,441
703
13
1
0
225,561
0
W
Khepri
9,863
822
34
3
0
200,486
0
W
Danzaburou
9,307
776
51
4
0
183,422
2
W
Vulcan
8,841
737
37
3
0
230,660
2
L
Izanami
7,975
665
54
5
0
183,709
0
L
Janus
8,372
698
30
3
0
188,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role