Player Matchup

Sol
Sol
OneSadDuck
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Starboy19900111
Jing Wei
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 129L
1,322 Elo+
Solo
Bacchus
Bacchus
eheazy
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,639 Elo+
Solo
Anubis
Anubis
pupacchia
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,856 Elo+
Solo
Ullr
Ullr
tolkenbr
Ullr
Level 7
God Stats
1W - 3L
1,223 SR
Queue Stats
8W - 14L
1,521 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,553 Elo+

VS

Team Averages
Level 21
1,446 SR
1,412 Elo+
Sol
Sol
DA666ofRAMADI
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Danzaburou
Danzaburou
Krypt Akuma
Danzaburou
Level 29
God Stats
19W - 22L
1,558 SR
Queue Stats
20W - 22L
1,535 Elo+
Solo
Artemis
Artemis
XxFenixX360
Artemis
Level 17
God Stats
9W - 6L
1,409 SR
Queue Stats
225W - 276L
1,368 Elo+
Solo
Cthulhu
Cthulhu
antiheroi 2099
Cthulhu
Level 28
God Stats
1W - 0L
1,263 SR
Queue Stats
18W - 14L
1,472 Elo+
Solo
Cernunnos
Cernunnos
xXkillerXx-_-553
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 2
14,309
530
36,159
25,294
10,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
19
2 / 10 / 4
12,005
445
15,708
25,861
10,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
eheazy
Bacchus
18
4 / 3 / 6
12,641
468
11,529
24,246
40,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
pupacchia
Anubis
7
0 / 4 / 1
7,669
284
859
2,577
861
Ullr
19
4 / 10 / 2
12,080
447
5,272
20,344
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 3
13,324
493
15,576
20,966
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Krypt Akuma
Danzaburou
20
6 / 3 / 3
15,129
560
14,991
22,200
10,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
XxFenixX360
Artemis
20
4 / 5 / 4
13,531
501
15,216
14,264
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 6 / 7
14,082
522
17,626
34,740
49,965
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
17
6 / 6 / 2
12,297
455
13,557
21,380
8,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
23
Kills
29
30
Deaths
24
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
W
Danzaburou
Krypt Akuma
Danzaburou
6
3
3
2.5
L
13
3
2
4.67
L
Jing Wei
2
10
4
0.4
W
Artemis
XxFenixX360
Artemis
4
5
4
1.2
W
7
6
7
1.75
L
Bacchus
eheazy
Bacchus
4
3
6
2.33
L
Anubis
pupacchia
Anubis
0
4
1
0.13
L
Ullr
4
10
2
0.5
W
Cernunnos
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,527
Damage
76,966
98,322
Taken
113,550
70,677
Mitigated
84,392
25,694
Healing
34,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,576
6,138
0
11,029
20,966
8,432
5,607
10,682
10,284
91,762
0
W
Danzaburou
Krypt Akuma
Danzaburou
14,991
5,230
712
8,087
22,200
10,840
4,785
7,415
14,785
0
125,106
L
36,159
12,082
0
14,548
25,294
10,402
1,172
9,972
15,097
94,138
0
L
Jing Wei
15,708
9,659
0
7,538
25,861
10,888
2,570
6,330
19,381
0
98,933
W
Artemis
XxFenixX360
Artemis
15,216
9,358
771
2,860
14,264
6,552
3,342
8,208
6,056
0
73,653
W
17,626
1,623
1,164
7,688
34,740
49,965
2,300
11,863
22,877
81,578
0
L
Bacchus
eheazy
Bacchus
11,529
2,216
0
1,118
24,246
40,021
868
5,384
18,721
38,709
0
L
Anubis
pupacchia
Anubis
859
0
0
0
2,577
861
0
1,065
1,437
4,529
0
L
Ullr
5,272
3,143
0
2,490
20,344
8,505
442
9,285
10,484
0
71,301
W
Cernunnos
13,557
6,420
0
2,626
21,380
8,603
1,485
10,379
11,001
0
48,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
68,363
459
Minions Killed
612
0
Camps Cleared
0
1,885,254
Distance Traveled
2,213,192
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,324
493
135
5
0
410,614
0
W
Danzaburou
15,129
560
161
6
0
452,207
2
L
Sol
14,309
530
126
5
0
482,787
3
L
Jing Wei
12,005
445
173
6
0
388,224
0
W
Artemis
13,531
501
133
5
0
431,040
11
W
Cthulhu
14,082
522
120
4
0
499,848
6
L
Bacchus
12,641
468
54
2
0
516,005
0
L
Anubis
7,669
284
5
0
0
115,061
0
L
Ullr
12,080
447
101
4
0
383,177
0
W
Cernunnos
12,297
455
63
2
0
419,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role