Player Matchup

Thanatos
Thanatos
Craycoco
Thanatos
Level 20
God Stats
2W - 2L
1,620 SR
Queue Stats
38W - 34L
1,535 Elo+
Party 1
Ullr
Ullr
DanieTe
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,424 Elo+
Party 1
Merlin
Merlin
Krischa2206
Merlin
Level 13
God Stats
6W - 3L
1,506 SR
Queue Stats
14W - 16L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
SirGeorgeo
Nu Wa
Level 28
God Stats
7W - 2L
1,891 SR
Queue Stats
73W - 61L
1,711 Elo+
Solo
Tyr
Tyr
xShinii
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,528 Elo+
Party 1
Team Averages
Level 18
1,603 SR
1,519 Elo+

VS

Team Averages
Level 24
1,666 SR
1,658 Elo+
Artemis
Artemis
Asidolunay
Artemis
Level 29
God Stats
6W - 0L
2,003 SR
Queue Stats
12W - 8L
1,823 Elo+
Solo
Bakasura
Bakasura
Toxickavengers
Bakasura
Level 28
God Stats
13W - 11L
1,699 SR
Queue Stats
138W - 103L
1,673 Elo+
Solo
Khepri
Khepri
erriccz
Khepri
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,578 Elo+
Solo
Nu Wa
Nu Wa
pelayojavier4
Nu Wa
Level 24
God Stats
2W - 1L
1,537 SR
Queue Stats
31W - 18L
1,676 Elo+
Solo
Anhur
Anhur
pigasus123
Anhur
Level 29
God Stats
10W - 7L
1,592 SR
Queue Stats
48W - 51L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Craycoco
Thanatos
10
1 / 5 / 0
6,793
400
5,945
14,551
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
DanieTe
Ullr
10
0 / 9 / 1
6,551
385
4,242
14,038
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
13
1 / 3 / 0
7,900
465
4,376
7,199
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
0 / 6 / 3
7,766
457
11,182
11,503
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
11
1 / 6 / 1
7,006
412
5,643
14,220
5,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asidolunay
Artemis
16
13 / 0 / 7
9,898
582
16,500
12,919
5,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
17
4 / 0 / 4
9,874
581
6,483
12,667
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
erriccz
Khepri
15
3 / 0 / 14
9,522
560
4,643
4,672
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 2 / 9
10,676
628
16,923
9,748
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
16
1 / 1 / 5
9,512
560
5,148
8,203
3,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
3
Kills
29
29
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
Asidolunay
Artemis
13
0
7
16.5
L
Thanatos
Craycoco
Thanatos
1
5
0
0.2
L
Ullr
DanieTe
Ullr
0
9
1
0.06
L
Merlin
1
3
0
0.33
L
Nu Wa
0
6
3
0.25
W
Bakasura
4
0
4
6
W
Khepri
erriccz
Khepri
3
0
14
10
W
8
2
9
6.25
W
Anhur
1
1
5
3.5
L
Tyr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
49,697
61,511
Taken
48,209
17,999
Mitigated
20,349
13,750
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Asidolunay
Artemis
16,500
8,998
0
6,308
12,919
5,434
1,400
2,862
9,907
0
59,594
L
Thanatos
Craycoco
Thanatos
5,945
894
0
7,389
14,551
4,147
0
4,084
10,179
0
30,625
L
Ullr
DanieTe
Ullr
4,242
1,856
0
1,562
14,038
3,197
0
2,334
11,272
0
31,272
L
Merlin
4,376
274
0
734
7,199
1,978
0
2,882
4,191
42,887
0
L
Nu Wa
11,182
1,492
0
1,405
11,503
3,271
0
6,503
4,370
58,198
0
W
Bakasura
6,483
5,480
0
3,068
12,667
5,458
548
2,836
9,687
0
68,686
W
Khepri
erriccz
Khepri
4,643
1,032
0
576
4,672
3,191
386
408
4,223
23,902
0
W
16,923
3,244
0
1,532
9,748
3,248
1,473
5,577
3,853
69,129
0
W
Anhur
5,148
1,106
0
1,948
8,203
3,018
2,957
3,106
4,981
0
52,200
L
Tyr
5,643
794
0
2,660
14,220
5,406
0
4,729
9,363
0
18,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
49,482
334
Minions Killed
477
0
Camps Cleared
0
1,457,502
Distance Traveled
1,703,939
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,898
582
88
5
0
286,717
3
L
Thanatos
6,793
400
66
4
0
322,847
4
L
Ullr
6,551
385
57
3
0
252,918
4
L
Merlin
7,900
465
86
5
0
300,388
4
L
Nu Wa
7,766
457
94
6
0
295,987
4
W
Bakasura
9,874
581
128
8
0
407,813
2
W
Khepri
9,522
560
36
2
0
359,878
1
W
Nu Wa
10,676
628
114
7
0
327,238
4
W
Anhur
9,512
560
111
7
0
322,293
4
L
Tyr
7,006
412
31
2
0
285,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role