Player Matchup

Nemesis
Nemesis
LBD_Jules
Nemesis
Level 26
God Stats
0W - 2L
1,236 SR
Queue Stats
26W - 57L
1,254 Elo+
Party 1
Neith
Neith
Not_T0xiiiK
Neith
Level 6
God Stats
0W - 5L
1,241 SR
Queue Stats
12W - 40L
1,147 Elo+
Party 1
Kukulkan
Kukulkan
Tr1NiTE_mael
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,226 Elo+
Party 1
Team Averages
Level 12
1,326 SR
1,209 Elo+

VS

Team Averages
Level 62
1,501 SR
1,296 Elo+
Scylla
Scylla
CinnamonCap8645
Scylla
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 93L
1,363 Elo+
Solo
Hercules
Hercules
Fasp83
Hercules
Level 108
God Stats
3W - 3L
1,417 SR
Queue Stats
127W - 135L
1,364 Elo+
Solo
Camazotz
Camazotz
bortbytinq
Camazotz
Level 15
God Stats
1W - 1L
1,586 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LBD_Jules
Nemesis
14
8 / 3 / 2
11,254
750
13,386
14,081
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 1
8,339
556
8,293
12,055
4,301
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Tr1NiTE_mael
Kukulkan
13
2 / 6 / 3
10,064
671
9,507
12,302
5,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 2
11,673
778
12,254
9,238
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Fasp83
Hercules
15
7 / 1 / 5
11,056
737
14,252
17,611
18,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Camazotz
bortbytinq
Camazotz
11
1 / 5 / 7
9,599
640
2,674
11,171
3,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
15
15
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
2
2
W
Hercules
Fasp83
Hercules
7
1
5
9.5
L
Nemesis
LBD_Jules
Nemesis
8
3
2
3
L
0
6
1
0.08
L
Kukulkan
Tr1NiTE_mael
Kukulkan
2
6
3
0.58
W
Camazotz
bortbytinq
Camazotz
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
29,180
38,438
Taken
38,020
16,673
Mitigated
24,821
3,760
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,254
848
0
2,159
9,238
3,011
456
2,525
6,713
39,293
0
W
Hercules
Fasp83
Hercules
14,252
3,464
342
7,698
17,611
18,176
0
3,991
12,940
0
37,546
L
Nemesis
LBD_Jules
Nemesis
13,386
6,730
0
2,234
14,081
6,622
307
5,163
8,352
0
48,476
L
8,293
3,428
0
615
12,055
4,301
0
2,823
8,731
0
28,060
L
Kukulkan
Tr1NiTE_mael
Kukulkan
9,507
2,078
0
911
12,302
5,750
180
3,540
8,322
29,736
0
W
Camazotz
bortbytinq
Camazotz
2,674
782
0
1,465
11,171
3,634
1,715
3,086
8,085
0
16,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
32,328
132
Minions Killed
129
0
Camps Cleared
0
740,045
Distance Traveled
871,263
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,673
778
64
4
0
252,087
5
W
Hercules
11,056
737
33
2
0
328,575
3
L
Nemesis
11,254
750
59
4
0
292,662
3
L
Neith
8,339
556
42
3
0
205,691
2
L
Kukulkan
10,064
671
31
2
0
241,692
2
W
Camazotz
9,599
640
32
2
0
290,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role