Player Matchup

Yemoja
Yemoja
Begraben
Yemoja
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 12L
966 Elo+
Solo
Achilles
Achilles
Elcryss21
Achilles
Level 7
God Stats
3W - 4L
1,515 SR
Queue Stats
23W - 23L
1,357 Elo+
Solo
Skadi
Skadi
Hazy10
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,371 Elo+
Solo
Set
Set
baigeishaonie
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,692 Elo+
Solo
Kukulkan
Kukulkan
这谁顶得住呀QWQ
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Team Averages
Level 7
1,460 SR
1,325 Elo+

VS

Team Averages
Level 13
1,514 SR
1,455 Elo+
Amaterasu
Amaterasu
Dimpl3
Amaterasu
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 27L
1,413 Elo+
Party 1
Janus
Janus
FyahBun9454
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kali
Kali
NeverSparrow
Kali
Level 17
God Stats
8W - 8L
1,459 SR
Queue Stats
18W - 32L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
Slimmershady
Danzaburou
Level 26
God Stats
12W - 12L
1,610 SR
Queue Stats
16W - 17L
1,514 Elo+
Solo
Yemoja
Yemoja
pantiraida
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Begraben
Yemoja
12
2 / 3 / 1
7,484
440
2,495
7,263
2,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Elcryss21
Achilles
15
3 / 2 / 0
8,923
525
5,286
6,492
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Hazy10
Skadi
11
0 / 6 / 0
6,724
396
2,399
10,450
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 8 / 2
6,346
373
2,585
11,627
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
5,202
306
473
1,377
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dimpl3
Amaterasu
14
1 / 0 / 2
8,660
509
2,102
5,244
2,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 3 / 3
8,947
526
6,219
6,649
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 2
9,929
584
3,647
16,009
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Slimmershady
Danzaburou
15
8 / 1 / 5
10,218
601
9,280
11,606
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
pantiraida
Yemoja
13
2 / 2 / 9
9,331
549
2,596
8,829
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
21
21
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Begraben
Yemoja
2
3
1
0.83
W
Amaterasu
Dimpl3
Amaterasu
1
0
2
2
L
Achilles
Elcryss21
Achilles
3
2
0
1.5
W
4
3
3
1.83
L
Skadi
Hazy10
Skadi
0
6
0
0
W
6
0
2
7
W
Danzaburou
Slimmershady
Danzaburou
8
1
5
10.5
L
0
8
2
0.13
W
Yemoja
pantiraida
Yemoja
2
2
9
3.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
23,844
37,209
Taken
48,337
17,700
Mitigated
26,377
5,298
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Begraben
Yemoja
2,495
628
327
58
7,263
2,824
0
2,853
4,410
21,152
0
W
Amaterasu
Dimpl3
Amaterasu
2,102
779
0
2,301
5,244
2,118
1,438
130
5,114
23
35,212
L
Achilles
Elcryss21
Achilles
5,286
1,733
0
392
6,492
7,535
0
1,167
5,325
0
46,567
W
6,219
110
0
456
6,649
2,690
1,065
853
5,796
46,451
0
L
Skadi
Hazy10
Skadi
2,399
1,266
0
1,890
10,450
3,074
700
1,257
9,193
0
32,758
W
3,647
2,460
0
9,818
16,009
8,453
575
60
15,949
0
80,856
W
Danzaburou
Slimmershady
Danzaburou
9,280
3,811
0
6,465
11,606
4,717
506
396
11,210
0
58,919
L
2,585
1,350
0
2,631
11,627
3,892
0
2,888
8,739
0
24,567
W
Yemoja
pantiraida
Yemoja
2,596
1,269
1,271
1,226
8,829
8,399
723
3,226
5,603
19,293
0
L
473
109
0
0
1,377
375
0
673
704
6,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
47,085
253
Minions Killed
410
0
Camps Cleared
0
1,171,829
Distance Traveled
1,469,776
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,484
440
56
3
0
282,382
1
W
Amaterasu
8,660
509
81
5
0
283,129
0
L
Achilles
8,923
525
87
5
0
313,206
0
W
Janus
8,947
526
88
5
0
294,142
0
L
Skadi
6,724
396
53
3
0
250,620
2
W
Kali
9,929
584
113
7
0
292,138
0
W
Danzaburou
10,218
601
95
6
0
303,806
3
L
Set
6,346
373
41
2
0
237,302
2
W
Yemoja
9,331
549
33
2
0
296,561
0
L
Kukulkan
5,202
306
16
1
0
88,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role