Player Matchup

Hera
Hera
Silver III
FelipeHC
Hera
Silver III
Level 129
God Stats
0W - 2L
1,715 SR
Queue Stats
17W - 30L
1,226 MMR
Solo
Osiris
Osiris
Gold II
JmmComanda
Osiris
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
Maximusxk
Thor
Gold V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold III
UnWeonLoco
Ymir
Gold III
Level 126
God Stats
0W - 4L
1,216 SR
Queue Stats
91W - 91L
1,593 MMR
Party 2
Neith
Neith
Gold III
motakun
Neith
Gold III
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 115L
1,574 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,486 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,597 SR
1,490 MMR
Izanami
Izanami
Silver I
Ayphos
Izanami
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,632 MMR
Party 1
Apollo
Apollo
Gold II
AyumeKawasaki
Apollo
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Ioking
Agni
Gold III
Level 160
God Stats
10W - 7L
1,756 SR
Queue Stats
81W - 66L
1,628 MMR
Solo
Kali
Kali
Gold V
Turambar77
Kali
Gold V
Level 156
God Stats
8W - 5L
1,728 SR
Queue Stats
71W - 54L
1,658 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
expz
Kuzenbo
Bronze III
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 4 / 0
5,262
478
2,452
4,916
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
JmmComanda
Osiris
10
0 / 1 / 0
5,316
483
4,525
6,458
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
10
2 / 2 / 0
6,050
550
3,825
7,194
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 3
5,649
514
3,527
9,376
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
motakun
Neith
9
0 / 2 / 0
5,312
483
2,998
4,702
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouJanusPersephoneNu WaSet

VS

Bans
NemesisGebKhepriKumbhakarnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayphos
Izanami
11
2 / 0 / 0
6,271
570
3,162
4,131
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 1
6,721
611
5,478
8,470
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Ioking
Agni
10
0 / 2 / 5
5,700
518
6,312
4,649
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 2 / 0
6,904
628
6,225
10,135
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
expz
Kuzenbo
10
2 / 0 / 4
6,044
549
2,627
7,049
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ayphos
Izanami
2
0
0
2
W
1
0
1
1.5
L
Hera
1
4
0
0.25
W
Agni
Ioking
Agni
0
2
5
1.25
L
Osiris
JmmComanda
Osiris
0
1
0
0
L
Thor
2
2
0
1
W
7
2
0
3.5
L
1
3
3
0.83
W
Kuzenbo
expz
Kuzenbo
2
0
4
4
L
Neith
motakun
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
23,804
32,646
Taken
34,434
14,391
Mitigated
14,019
7,934
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ayphos
Izanami
3,162
1,989
0
2,628
4,131
1,192
0
571
3,560
0
43,477
W
5,478
3,588
0
5,680
8,470
2,891
473
0
8,470
0
39,199
L
Hera
2,452
581
0
416
4,916
1,625
0
2,607
2,108
26,875
0
W
Agni
Ioking
Agni
6,312
520
0
1,753
4,649
1,283
495
1,213
3,436
31,284
0
L
Osiris
JmmComanda
Osiris
4,525
671
0
2,750
6,458
5,248
0
0
6,458
0
26,899
L
Thor
3,825
404
0
2,459
7,194
2,244
0
1,970
5,074
0
29,078
W
6,225
3,571
0
4,780
10,135
3,725
0
1,451
8,684
0
31,021
L
3,527
473
0
1,683
9,376
4,022
0
3,753
5,485
13,833
0
W
Kuzenbo
expz
Kuzenbo
2,627
1,135
258
1,467
7,049
4,928
353
2,744
4,305
12,604
0
L
Neith
motakun
Neith
2,998
1,341
0
626
4,702
1,252
0
120
4,582
0
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
31,640
277
Minions Killed
337
0
Camps Cleared
0
1,006,438
Distance Traveled
1,061,720
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,271
570
100
9
0
192,619
3
W
Apollo
6,721
611
95
9
0
193,369
3
L
Hera
5,262
478
60
5
0
182,054
2
W
Agni
5,700
518
63
6
0
210,009
4
L
Osiris
5,316
483
56
5
0
206,752
1
L
Thor
6,050
550
66
6
0
228,736
1
W
Kali
6,904
628
61
6
0
239,761
1
L
Ymir
5,649
514
22
2
0
203,909
2
W
Kuzenbo
6,044
549
18
2
0
225,962
1
L
Neith
5,312
483
73
7
0
184,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role