Player Matchup

Da Ji
Da Ji
Marcgamer120
Da Ji
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,379 Elo+
Party 1
Arachne
Arachne
Nreyn2
Arachne
Level 27
God Stats
11W - 7L
1,926 SR
Queue Stats
79W - 121L
1,446 Elo+
Solo
Janus
Janus
alexix1823
Janus
Level 28
God Stats
4W - 6L
1,566 SR
Queue Stats
58W - 70L
1,334 Elo+
Solo
Artemis
Artemis
lb_-xi
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
nrivero
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Team Averages
Level 18
1,599 SR
1,432 Elo+

VS

Team Averages
Level 22
1,564 SR
1,427 Elo+
Fenrir
Fenrir
HJF No0b123
Fenrir
Level 16
God Stats
29W - 27L
1,690 SR
Queue Stats
102W - 94L
1,423 Elo+
Solo
Bakasura
Bakasura
Rom35700
Bakasura
Level 29
God Stats
5W - 5L
1,361 SR
Queue Stats
227W - 228L
1,316 Elo+
Solo
Anubis
Anubis
ThirteenDotexe
Anubis
Level 25
God Stats
6W - 6L
1,861 SR
Queue Stats
136W - 137L
1,503 Elo+
Solo
Anhur
Anhur
XxRocketNilesxX
Anhur
Level 26
God Stats
6W - 5L
1,447 SR
Queue Stats
40W - 53L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
kaminari1228
Cu Chulainn
Level 16
God Stats
21W - 30L
1,462 SR
Queue Stats
120W - 137L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
6,875
382
6,096
14,991
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Nreyn2
Arachne
4
1 / 3 / 0
5,709
317
602
2,661
455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
16
5 / 8 / 4
10,582
588
11,790
13,270
3,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
lb_-xi
Artemis
12
3 / 15 / 1
8,585
477
7,409
18,524
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
nrivero
Jing Wei
7
0 / 12 / 0
5,469
304
659
14,725
3,124

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
13 / 3 / 3
10,002
556
11,449
10,701
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Rom35700
Bakasura
15
6 / 3 / 4
9,656
536
9,106
13,612
5,564
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
12 / 2 / 2
11,384
632
8,232
8,103
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 8
10,504
584
8,230
7,388
2,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
kaminari1228
Cu Chulainn
16
6 / 2 / 1
10,619
590
7,283
12,209
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
10
Kills
46
47
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
3
4.83
L
1
9
2
0.22
L
Arachne
Nreyn2
Arachne
1
3
0
0.33
W
Bakasura
Rom35700
Bakasura
6
3
4
2.67
W
12
2
2
6.5
W
9
1
8
13
L
Janus
5
8
4
0.88
W
Cu Chulainn
kaminari1228
Cu Chulainn
6
2
1
3.25
L
Artemis
lb_-xi
Artemis
3
15
1
0.23
L
Jing Wei
nrivero
Jing Wei
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
44,300
64,171
Taken
52,013
16,003
Mitigated
27,679
7,935
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,449
2,451
0
2,774
10,701
4,407
350
1,546
9,155
0
46,764
L
6,096
2,239
0
2,271
14,991
4,041
0
2,108
12,500
0
30,042
L
Arachne
Nreyn2
Arachne
602
602
0
438
2,661
455
0
717
1,944
0
6,089
W
Bakasura
Rom35700
Bakasura
9,106
7,079
0
5,612
13,612
5,564
2,092
4,308
9,304
0
30,791
W
8,232
333
0
4,415
8,103
3,924
4,424
932
7,171
66,384
0
W
8,230
6,109
0
2,167
7,388
2,446
418
1,894
5,494
0
42,978
L
Janus
11,790
1,653
0
1,919
13,270
3,697
0
848
12,131
59,399
0
W
Cu Chulainn
kaminari1228
Cu Chulainn
7,283
1,249
0
2,582
12,209
11,338
3,639
3,110
9,099
3,298
56,308
L
Artemis
lb_-xi
Artemis
7,409
3,739
0
3,307
18,524
4,686
873
2,897
15,557
0
27,578
L
Jing Wei
nrivero
Jing Wei
659
659
0
0
14,725
3,124
237
2,104
12,447
0
4,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
52,165
219
Minions Killed
465
0
Camps Cleared
0
1,341,819
Distance Traveled
1,586,918
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,002
556
67
4
0
349,293
0
L
Da Ji
6,875
382
48
3
0
328,021
0
L
Arachne
5,709
317
16
1
0
103,863
0
W
Bakasura
9,656
536
69
4
0
303,379
1
W
Anubis
11,384
632
129
7
0
267,744
3
W
Anhur
10,504
584
80
4
0
341,996
1
L
Janus
10,582
588
108
6
0
300,328
6
W
Cu Chulainn
10,619
590
120
7
0
324,506
2
L
Artemis
8,585
477
39
2
0
263,495
2
L
Jing Wei
5,469
304
8
0
0
346,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role