Player Matchup

Pele
Pele
Shorty_Stuff_95
Pele
Level 54
God Stats
5W - 10L
1,233 SR
Queue Stats
258W - 322L
1,276 Elo+
Solo
Sobek
Sobek
Williamssurdo
Sobek
Level 158
God Stats
5W - 14L
1,619 SR
Queue Stats
198W - 278L
1,315 Elo+
Solo
Ymir
Ymir
karriolxl
Ymir
Level 28
God Stats
1W - 5L
1,227 SR
Queue Stats
4W - 13L
1,135 Elo+
Solo
Team Averages
Level 80
1,360 SR
1,242 Elo+

VS

Team Averages
Level 41
1,521 SR
1,422 Elo+
Scylla
Scylla
LuL_BondocYT
Scylla
Level 65
God Stats
2W - 0L
1,793 SR
Queue Stats
77W - 88L
1,408 Elo+
Solo
Sylvanus
Sylvanus
hatbd08
Sylvanus
Level 29
God Stats
1W - 2L
1,252 SR
Queue Stats
231W - 285L
1,448 Elo+
Party 1
Arachne
Arachne
misleeeee
Arachne
Level 29
God Stats
10W - 16L
1,520 SR
Queue Stats
149W - 203L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
9,439
590
6,856
10,796
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 1
8,980
561
3,746
14,325
13,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
13
0 / 3 / 2
9,770
611
4,208
14,302
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 0 / 7
10,186
637
13,707
2,772
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hatbd08
Sylvanus
14
1 / 1 / 9
9,746
609
7,808
8,934
3,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
misleeeee
Arachne
14
7 / 1 / 3
11,247
703
10,033
10,467
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
7
5.5
L
1
4
0
0.25
L
1
3
1
0.5
W
Sylvanus
hatbd08
Sylvanus
1
1
9
5.5
L
Ymir
0
3
2
0.33
W
Arachne
misleeeee
Arachne
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
31,548
39,423
Taken
22,173
29,380
Mitigated
10,379
6,992
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,707
2,397
270
68
2,772
863
1,112
745
2,027
53,463
0
L
6,856
173
0
691
10,796
4,188
0
6,005
4,791
0
38,529
L
3,746
582
743
2,953
14,325
13,716
0
7,229
7,096
24,738
0
W
Sylvanus
hatbd08
Sylvanus
7,808
3,550
1,086
4,431
8,934
3,758
758
4,299
4,635
28,711
0
L
Ymir
4,208
103
683
1,922
14,302
11,476
222
8,422
5,880
32,863
0
W
Arachne
misleeeee
Arachne
10,033
6,411
609
3,686
10,467
5,758
353
2,997
7,470
0
53,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
31,179
186
Minions Killed
191
0
Camps Cleared
0
807,220
Distance Traveled
788,108
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,186
637
87
5
0
266,951
0
L
Pele
9,439
590
78
5
0
299,358
1
L
Sobek
8,980
561
50
3
0
247,830
0
W
Sylvanus
9,746
609
44
3
0
221,061
3
L
Ymir
9,770
611
58
4
0
260,032
0
W
Arachne
11,247
703
60
4
0
300,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role