Player Matchup

King Arthur
King Arthur
BearTedd
King Arthur
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,651 Elo+
Party 1
Freya
Freya
IxDamage
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
WoodySchultz
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,550 Elo+

VS

Team Averages
Level 80
1,605 SR
1,503 Elo+
Arachne
Arachne
Forest06
Arachne
Level 86
God Stats
1W - 0L
1,771 SR
Queue Stats
19W - 26L
1,497 Elo+
Solo
Hades
Hades
Nakura141
Hades
Level 122
God Stats
3W - 0L
1,447 SR
Queue Stats
81W - 80L
1,459 Elo+
Solo
Izanami
Izanami
Rodrick123
Izanami
Level 33
God Stats
1W - 0L
1,596 SR
Queue Stats
7W - 3L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BearTedd
King Arthur
10
0 / 5 / 1
8,072
621
3,701
11,383
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
IxDamage
Freya
12
2 / 6 / 0
8,764
674
8,876
10,789
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
WoodySchultz
Cabrakan
11
0 / 3 / 2
8,332
641
4,470
11,503
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Forest06
Arachne
12
4 / 1 / 9
9,429
725
5,309
8,368
3,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Nakura141
Hades
13
6 / 0 / 8
9,764
751
7,983
9,415
7,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Rodrick123
Izanami
13
4 / 1 / 10
9,918
763
13,658
7,734
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BearTedd
King Arthur
0
5
1
0.1
W
Arachne
Forest06
Arachne
4
1
9
8.5
L
Freya
IxDamage
Freya
2
6
0
0.33
W
Hades
Nakura141
Hades
6
0
8
10
W
Izanami
Rodrick123
Izanami
4
1
10
9
L
Cabrakan
WoodySchultz
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
26,950
33,675
Taken
25,517
24,620
Mitigated
13,679
5,408
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BearTedd
King Arthur
3,701
763
0
1,419
11,383
8,017
0
2,114
9,269
0
21,436
W
Arachne
Forest06
Arachne
5,309
2,935
0
2,785
8,368
3,060
24
3,234
5,134
0
21,184
L
Freya
IxDamage
Freya
8,876
2,869
0
2,561
10,789
3,967
0
2,184
8,605
32,108
0
W
Hades
Nakura141
Hades
7,983
1,591
196
4,119
9,415
7,934
330
5,699
3,716
31,380
0
W
Izanami
Rodrick123
Izanami
13,658
10,001
0
4,036
7,734
2,685
1,488
4,520
3,214
0
85,656
L
Cabrakan
WoodySchultz
Cabrakan
4,470
558
0
1,428
11,503
12,636
0
3,743
7,760
16,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
29,111
125
Minions Killed
210
0
Camps Cleared
0
662,324
Distance Traveled
739,856
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,072
621
41
3
0
232,056
0
W
Arachne
9,429
725
28
2
0
272,758
4
L
Freya
8,764
674
59
5
0
193,675
2
W
Hades
9,764
751
40
3
0
249,574
4
W
Izanami
9,918
763
142
11
0
217,524
3
L
Cabrakan
8,332
641
25
2
0
236,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role