Player Matchup

Jormungandr
Jormungandr
FgdFgd
Jormungandr
Level 22
God Stats
2W - 0L
1,644 SR
Queue Stats
45W - 53L
1,365 Elo+
Party 1
King Arthur
King Arthur
HateYouName
King Arthur
Level 19
God Stats
28W - 21L
1,427 SR
Queue Stats
86W - 95L
1,422 Elo+
Party 1
Bakasura
Bakasura
Kisukecfg
Bakasura
Level 6
God Stats
3W - 0L
1,809 SR
Queue Stats
9W - 5L
1,464 Elo+
Solo
Discordia
Discordia
acchanxo
Discordia
Level 19
God Stats
9W - 5L
1,674 SR
Queue Stats
111W - 124L
1,405 Elo+
Solo
Fenrir
Fenrir
mulatin
Fenrir
Level 12
God Stats
72W - 72L
1,378 SR
Queue Stats
157W - 178L
1,293 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,390 Elo+

VS

Team Averages
Level 10
1,529 SR
1,353 Elo+
Jing Wei
Jing Wei
BigCoco2000
Jing Wei
Level 13
God Stats
8W - 12L
1,457 SR
Queue Stats
9W - 15L
1,352 Elo+
Solo
Hou Yi
Hou Yi
D3D1C4T3
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,166 Elo+
Solo
Ares
Ares
MrOreoTTV
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Solo
Olorun
Olorun
MyNameHarry77
Olorun
Level 7
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 12L
1,049 Elo+
Solo
Raijin
Raijin
nxmallywally
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FgdFgd
Jormungandr
20
3 / 1 / 12
12,688
1,057
14,088
12,154
15,481
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
HateYouName
King Arthur
20
10 / 2 / 7
13,937
1,161
17,390
18,174
23,950
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Kisukecfg
Bakasura
20
6 / 6 / 11
13,258
1,105
15,576
19,619
9,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
acchanxo
Discordia
18
4 / 5 / 9
12,365
1,030
19,620
12,853
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
mulatin
Fenrir
15
3 / 1 / 2
10,684
890
2,482
2,041
711
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

177

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigCoco2000
Jing Wei
18
4 / 4 / 7
12,189
1,016
10,067
11,624
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
D3D1C4T3
Hou Yi
17
3 / 6 / 2
11,500
958
11,738
15,255
6,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
18
5 / 5 / 6
13,578
1,132
13,364
20,889
24,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 5 / 8
11,031
919
8,205
14,076
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
17
3 / 6 / 6
11,518
960
11,725
13,784
5,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
26
Kills
15
15
Deaths
26
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigCoco2000
Jing Wei
4
4
7
1.88
L
Hou Yi
D3D1C4T3
Hou Yi
3
6
2
0.67
W
Jormungandr
FgdFgd
Jormungandr
3
1
12
9
W
King Arthur
HateYouName
King Arthur
10
2
7
6.75
W
Bakasura
Kisukecfg
Bakasura
6
6
11
1.92
L
Ares
5
5
6
1.6
L
0
5
8
0.8
W
Discordia
acchanxo
Discordia
4
5
9
1.7
W
Fenrir
mulatin
Fenrir
3
1
2
4
L
Raijin
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,156
Damage
55,099
64,841
Taken
75,628
54,828
Mitigated
48,444
3,036
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigCoco2000
Jing Wei
10,067
9,050
0
2,134
11,624
4,762
0
5,344
5,640
0
33,109
L
Hou Yi
D3D1C4T3
Hou Yi
11,738
4,814
0
311
15,255
6,465
0
7,408
7,293
0
40,942
W
Jormungandr
FgdFgd
Jormungandr
14,088
1,856
0
375
12,154
15,481
0
6,143
6,011
47,649
0
W
King Arthur
HateYouName
King Arthur
17,390
1,922
0
0
18,174
23,950
0
10,166
8,008
0
41,616
W
Bakasura
Kisukecfg
Bakasura
15,576
10,397
0
2,578
19,619
9,797
0
10,208
9,411
0
20,947
L
Ares
13,364
1,913
0
1,546
20,889
24,365
0
9,071
10,978
22,418
0
L
8,205
3,058
1,886
4,683
14,076
7,127
0
6,147
7,831
29,929
0
W
Discordia
acchanxo
Discordia
19,620
2,268
0
0
12,853
4,889
0
5,448
7,405
39,404
0
W
Fenrir
mulatin
Fenrir
2,482
475
0
83
2,041
711
0
1,329
712
0
4,530
L
Raijin
11,725
1,386
0
0
13,784
5,725
0
5,213
7,871
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,932
Gold Earned
59,816
196
Minions Killed
196
7
Camps Cleared
3
1,044,976
Distance Traveled
1,027,773
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,189
1,016
65
5
0
254,071
1
L
Hou Yi
11,500
958
73
6
1
187,335
1
W
Jormungandr
12,688
1,057
55
5
0
224,204
0
W
King Arthur
13,937
1,161
55
5
0
259,405
3
W
Bakasura
13,258
1,105
38
3
2
274,583
2
L
Ares
13,578
1,132
15
1
1
240,151
0
L
Olorun
11,031
919
32
3
1
153,831
0
W
Discordia
12,365
1,030
42
4
5
183,704
0
W
Fenrir
10,684
890
6
1
0
103,080
1
L
Raijin
11,518
960
11
1
0
192,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role