Player Matchup

Thor
Thor
Carlisgtf27
Thor
Level 5
God Stats
1W - 2L
1,304 SR
Queue Stats
20W - 16L
1,555 Elo+
Party 1
Chronos
Chronos
HistoryGEEK1
Chronos
Level 15
God Stats
3W - 5L
1,582 SR
Queue Stats
17W - 29L
1,315 Elo+
Solo
Chaac
Chaac
ii S o B a n dO
Chaac
Level 28
God Stats
5W - 4L
1,479 SR
Queue Stats
108W - 119L
1,566 Elo+
Solo
Bakasura
Bakasura
ivanchu75
Bakasura
Level 45
God Stats
12W - 7L
1,386 SR
Queue Stats
27W - 21L
1,636 Elo+
Party 1
Ares
Ares
nikachu315
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,839 Elo+
Party 1
Team Averages
Level 19
1,450 SR
1,582 Elo+

VS

Team Averages
Level 12
1,460 SR
1,473 Elo+
Jing Wei
Jing Wei
EasyVybez
Jing Wei
Level 19
God Stats
9W - 12L
1,500 SR
Queue Stats
313W - 315L
1,529 Elo+
Solo
Thor
Thor
GrumblyBow11198
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nox
Nox
SammyMugiwara-_-
Nox
Level 12
God Stats
5W - 9L
1,278 SR
Queue Stats
26W - 30L
1,395 Elo+
Solo
Jormungandr
Jormungandr
Torch56
Jormungandr
Level 17
God Stats
10W - 8L
1,523 SR
Queue Stats
20W - 28L
1,267 Elo+
Solo
Bacchus
Bacchus
vinduu_01
Bacchus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 16
15,364
904
12,233
23,521
11,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
HistoryGEEK1
Chronos
16
0 / 0 / 0
10,480
616
0
0
0
20
15 / 7 / 18
20,371
1,198
49,524
34,873
24,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ivanchu75
Bakasura
20
20 / 3 / 10
22,881
1,346
41,131
30,035
16,300
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 0
11,980
705
469
948
636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EasyVybez
Jing Wei
20
11 / 11 / 7
17,528
1,031
31,647
29,626
17,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 2 / 0
12,087
711
367
2,641
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 9 / 11
16,641
979
17,658
24,453
15,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Torch56
Jormungandr
20
2 / 9 / 11
15,114
889
17,335
22,998
21,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
vinduu_01
Bacchus
20
3 / 6 / 14
17,082
1,005
11,460
32,336
56,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
37
Kills
22
22
Deaths
37
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
11
16
0.91
L
Jing Wei
EasyVybez
Jing Wei
11
11
7
1.32
L
0
2
0
0
W
Chronos
HistoryGEEK1
Chronos
0
0
0
0
L
6
9
11
1.28
L
Jormungandr
Torch56
Jormungandr
2
9
11
0.83
W
15
7
18
3.43
W
Bakasura
ivanchu75
Bakasura
20
3
10
8.33
W
0
1
0
0
L
Bacchus
vinduu_01
Bacchus
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,357
Damage
78,467
89,377
Taken
112,054
52,671
Mitigated
112,579
16,363
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,233
1,162
0
277
23,521
11,458
0
13,215
10,306
0
19,690
L
Jing Wei
EasyVybez
Jing Wei
31,647
27,747
0
1,419
29,626
17,428
0
0
28,206
0
53,286
L
367
367
0
85
2,641
727
0
469
2,147
0
795
W
Chronos
HistoryGEEK1
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
17,658
1,442
0
0
24,453
15,523
0
0
23,613
75,150
0
L
Jormungandr
Torch56
Jormungandr
17,335
3,231
0
1,244
22,998
21,913
0
0
22,648
41,225
0
W
49,524
27,390
620
12,165
34,873
24,277
0
20,455
14,418
0
86,981
W
Bakasura
ivanchu75
Bakasura
41,131
34,232
0
3,301
30,035
16,300
0
12,719
17,316
0
99,023
W
469
79
0
0
948
636
0
64
884
469
0
L
Bacchus
vinduu_01
Bacchus
11,460
556
0
1,242
32,336
56,988
0
0
30,967
24,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,076
Gold Earned
78,452
263
Minions Killed
281
13
Camps Cleared
0
955,651
Distance Traveled
1,321,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,364
904
25
1
0
256,672
0
L
Jing Wei
17,528
1,031
53
3
0
374,997
0
L
Thor
12,087
711
0
0
0
38,373
0
W
Chronos
10,480
616
0
0
0
0
0
L
Nox
16,641
979
140
8
0
324,425
0
L
Jormungandr
15,114
889
57
3
0
250,441
0
W
Chaac
20,371
1,198
74
4
1
313,706
0
W
Bakasura
22,881
1,346
164
10
12
367,486
0
W
Ares
11,980
705
0
0
0
17,787
0
L
Bacchus
17,082
1,005
31
2
0
333,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role