Player Matchup

Vamana
Vamana
CalebShima
Vamana
Level 28
God Stats
1W - 8L
1,667 SR
Queue Stats
80W - 97L
1,389 Elo+
Party 1
Neith
Neith
Czntact
Neith
Level 6
God Stats
6W - 11L
1,357 SR
Queue Stats
11W - 23L
1,190 Elo+
Party 1
Ah Puch
Ah Puch
Elite_Savage227
Ah Puch
Level 21
God Stats
2W - 17L
1,240 SR
Queue Stats
75W - 96L
1,394 Elo+
Party 1
Fenrir
Fenrir
II RPGEEZUS II
Fenrir
Level 19
God Stats
4W - 2L
1,716 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 1
Skadi
Skadi
MajikCat
Skadi
Level 23
God Stats
90W - 102L
1,444 SR
Queue Stats
191W - 201L
1,409 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,363 Elo+

VS

Team Averages
Level 19
1,489 SR
1,449 Elo+
Ra
Ra
M3hile
Ra
Level 16
God Stats
1W - 2L
1,140 SR
Queue Stats
5W - 7L
1,342 Elo+
Solo
Hades
Hades
NozelSilva007
Hades
Level 14
God Stats
19W - 16L
1,605 SR
Queue Stats
27W - 29L
1,506 Elo+
Solo
Neith
Neith
SeeYouSeeMe
Neith
Level 23
God Stats
267W - 254L
1,494 SR
Queue Stats
408W - 420L
1,417 Elo+
Solo
Yemoja
Yemoja
Thurs88
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
glovework
Tsukuyomi
Level 28
God Stats
11W - 3L
1,705 SR
Queue Stats
21W - 16L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CalebShima
Vamana
18
6 / 6 / 1
12,174
936
11,180
26,734
22,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Czntact
Neith
18
0 / 7 / 7
11,200
862
11,532
18,314
7,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 7 / 4
10,595
815
11,826
17,173
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 2
11,023
848
11,578
16,600
7,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
MajikCat
Skadi
17
1 / 8 / 4
11,002
846
16,142
17,912
8,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
1 / 5 / 13
11,448
881
7,596
10,296
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 3 / 8
12,717
978
18,520
20,455
11,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 0 / 14
13,776
1,060
19,537
3,962
1,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
Thurs88
Yemoja
20
7 / 1 / 16
14,608
1,124
8,623
12,286
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
glovework
Tsukuyomi
20
11 / 1 / 20
14,079
1,083
33,404
20,187
10,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
10
Kills
33
33
Deaths
10
18
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Vamana
CalebShima
Vamana
6
6
1
1.08
L
Neith
Czntact
Neith
0
7
7
0.5
L
0
7
4
0.29
L
3
5
2
0.8
W
Ra
1
5
13
1.5
L
Skadi
MajikCat
Skadi
1
8
4
0.38
W
5
3
8
3
W
9
0
14
16
W
Yemoja
Thurs88
Yemoja
7
1
16
15
W
Tsukuyomi
glovework
Tsukuyomi
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,258
Damage
87,680
96,733
Taken
67,186
51,274
Mitigated
40,926
7,683
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
CalebShima
Vamana
11,180
4,754
0
4,044
26,734
22,759
0
11,090
15,487
0
36,691
L
Neith
Czntact
Neith
11,532
2,596
0
2,988
18,314
7,284
0
6,099
11,900
0
26,041
L
11,826
527
0
267
17,173
5,815
0
4,489
12,684
31,210
0
L
11,578
1,702
0
384
16,600
7,295
0
7,333
9,097
0
18,146
W
Ra
7,596
717
2,219
1,797
10,296
4,221
0
1,773
8,166
21,715
0
L
Skadi
MajikCat
Skadi
16,142
9,932
0
0
17,912
8,121
0
5,728
12,184
0
44,889
W
18,520
549
132
4,440
20,455
11,862
0
1,858
18,244
50,895
0
W
19,537
9,690
0
808
3,962
1,714
0
979
2,605
0
49,728
W
Yemoja
Thurs88
Yemoja
8,623
1,369
1,702
2,060
12,286
13,124
0
2,479
8,843
18,443
0
W
Tsukuyomi
glovework
Tsukuyomi
33,404
13,079
1,263
7,908
20,187
10,005
0
3,610
15,763
0
54,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,994
Gold Earned
66,628
206
Minions Killed
279
3
Camps Cleared
9
1,133,980
Distance Traveled
1,247,522
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,174
936
46
4
0
283,935
1
L
Neith
11,200
862
35
3
2
223,228
4
L
Ah Puch
10,595
815
50
4
1
213,602
1
L
Fenrir
11,023
848
12
1
0
230,693
1
W
Ra
11,448
881
38
3
0
240,949
2
L
Skadi
11,002
846
63
5
0
182,522
0
W
Hades
12,717
978
71
5
4
258,188
0
W
Neith
13,776
1,060
107
8
1
213,785
1
W
Yemoja
14,608
1,124
21
2
1
251,009
1
W
Tsukuyomi
14,079
1,083
42
3
3
283,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role