Player Matchup

Guan Yu
Guan Yu
AkumaGCMps
Guan Yu
Level 10
God Stats
8W - 8L
1,672 SR
Queue Stats
69W - 66L
1,623 Elo+
Solo
Camazotz
Camazotz
Fernok
Camazotz
Level 8
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
TheFireshadow
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Eset
Eset
ThePlaugedOne
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,143 Elo+
Party 1
Cabrakan
Cabrakan
Zioplague
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,368 Elo+
Party 1
Team Averages
Level 8
1,488 SR
1,427 Elo+

VS

Team Averages
Level 15
1,503 SR
1,447 Elo+
Kukulkan
Kukulkan
Elpiñatas
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,451 Elo+
Solo
Mulan
Mulan
Enrique1908
Mulan
Level 18
God Stats
10W - 12L
1,251 SR
Queue Stats
12W - 16L
1,232 Elo+
Solo
Nemesis
Nemesis
ProphetOConnor
Nemesis
Level 24
God Stats
10W - 5L
1,665 SR
Queue Stats
18W - 12L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Slimmershady
Danzaburou
Level 26
God Stats
12W - 12L
1,599 SR
Queue Stats
16W - 17L
1,495 Elo+
Solo
Yemoja
Yemoja
baigeishaonie
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AkumaGCMps
Guan Yu
11
0 / 3 / 2
6,718
448
4,845
13,059
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
Fernok
Camazotz
10
2 / 7 / 0
6,853
457
3,253
13,113
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
0 / 7 / 0
5,909
394
2,479
10,242
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 0
5,631
375
643
5,108
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
Zioplague
Cabrakan
10
0 / 7 / 0
6,347
423
4,464
11,850
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elpiñatas
Kukulkan
14
5 / 1 / 10
8,880
592
6,862
4,821
1,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 8
7,644
510
2,798
7,786
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
13 / 1 / 8
10,213
681
19,096
9,535
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Slimmershady
Danzaburou
14
3 / 0 / 7
8,960
597
5,811
6,660
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 0 / 7
8,673
578
3,794
5,333
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
29
29
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AkumaGCMps
Guan Yu
0
3
2
0.33
W
Kukulkan
Elpiñatas
Kukulkan
5
1
10
10
W
1
0
8
5
L
Camazotz
Fernok
Camazotz
2
7
0
0.29
W
13
1
8
17
W
Danzaburou
Slimmershady
Danzaburou
3
0
7
6.5
L
Artemis
0
7
0
0
L
0
5
0
0
L
Cabrakan
Zioplague
Cabrakan
0
7
0
0
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
38,361
53,372
Taken
34,135
24,419
Mitigated
17,563
13,558
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AkumaGCMps
Guan Yu
4,845
247
463
5,175
13,059
7,370
25
1,616
11,218
0
24,432
W
Kukulkan
Elpiñatas
Kukulkan
6,862
1,543
0
449
4,821
1,395
718
761
4,010
47,294
0
W
2,798
592
0
1,473
7,786
4,306
459
1,188
6,373
0
28,333
L
Camazotz
Fernok
Camazotz
3,253
1,059
0
4,455
13,113
3,343
0
1,210
11,903
0
28,631
W
19,096
10,966
0
1,101
9,535
7,174
0
658
8,833
0
81,864
W
Danzaburou
Slimmershady
Danzaburou
5,811
2,736
0
4,305
6,660
2,332
3,936
629
6,031
0
52,213
L
Artemis
2,479
956
0
2,268
10,242
2,835
161
1,570
8,672
0
16,868
L
643
42
227
19
5,108
1,632
127
2,052
3,056
17,599
0
L
Cabrakan
Zioplague
Cabrakan
4,464
511
0
951
11,850
9,239
245
4,208
7,570
20,892
0
W
3,794
1,097
1,252
1,697
5,333
2,356
60
1,871
3,437
15,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
44,370
216
Minions Killed
378
0
Camps Cleared
0
1,146,587
Distance Traveled
1,342,626
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,718
448
46
3
0
203,623
2
W
Kukulkan
8,880
592
90
6
0
257,394
0
W
Mulan
7,644
510
59
4
0
262,789
2
L
Camazotz
6,853
457
56
4
0
240,562
2
W
Nemesis
10,213
681
116
8
0
312,348
0
W
Danzaburou
8,960
597
92
6
0
267,467
5
L
Artemis
5,909
394
34
2
0
207,412
1
L
Eset
5,631
375
36
2
0
243,737
2
L
Cabrakan
6,347
423
44
3
0
251,253
0
W
Yemoja
8,673
578
21
1
0
242,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role